twinaphex
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7a761393dd
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(Griffin) refactor hook.h from Griffin
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2012-10-08 23:42:08 +02:00 |
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twinaphex
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254239849a
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Revert "(Android) Cleanup - remove android java audio driver / remove android java video"
This reverts commit ba99f83aa5 .
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2012-10-08 22:55:31 +02:00 |
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twinaphex
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ba99f83aa5
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(Android) Cleanup - remove android java audio driver / remove android java video
driver - do as much stuff natively
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2012-10-07 18:20:11 +02:00 |
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Themaister
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716f37f8bf
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Add untested windowed fullscreen in WGL.
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2012-10-07 00:21:39 +02:00 |
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Themaister
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0241b463fc
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Fix build against static FFmpeg.
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2012-10-06 10:30:45 +02:00 |
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twinaphex
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350b15b0f2
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(Android) Add some initial funtions for setting native window
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2012-10-06 06:51:42 +02:00 |
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twinaphex
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2c1980b7b0
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(Android) Seems to run frames now - now to get video/sound
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2012-10-05 19:02:32 +02:00 |
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twinaphex
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936daba8de
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(Android) Implement onActivityResult callback system
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2012-10-05 18:49:13 +02:00 |
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twinaphex
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1fd32e0ae6
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(Android) Implement gfx_ctx_set_swap_interval
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2012-10-05 16:13:48 +02:00 |
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Themaister
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afc611131c
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Make fullscreen branch slightly clearer.
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2012-10-05 15:17:25 +02:00 |
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Themaister
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6104ce2163
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Add option for windowed fullscreen.
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2012-10-05 14:15:54 +02:00 |
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Themaister
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45a5895abf
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Attempt to recover from true fullscreen failing.
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2012-10-05 13:55:24 +02:00 |
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twinaphex
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e13ccc559a
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(Android) Don't set ext audio driver as default if HAVE_DYLIB is
enabled for ANDROID.
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2012-10-05 02:00:21 +02:00 |
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twinaphex
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286edce639
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(Android) Clean up EGL context file - bring it more in line with the
others
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2012-10-05 01:47:52 +02:00 |
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twinaphex
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770aa757dd
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(Android) Loads ROM now - now need to define audio driver/input
driver
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2012-10-05 01:28:15 +02:00 |
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twinaphex
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de72779577
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(Android) Add preliminary EGL context driver
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2012-10-05 01:19:39 +02:00 |
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twinaphex
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94ac629d6a
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(Android) fails at video_gl.start right now
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2012-10-04 20:13:02 +02:00 |
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twinaphex
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c6cf258b42
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Simplify rarch_config_load
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2012-10-04 20:09:23 +02:00 |
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twinaphex
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cd76a2c3b3
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(Android) Added stub file so that gen is always a pregenerated directory
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2012-10-04 19:39:28 +02:00 |
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twinaphex
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f6e91732a1
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(Android) Loads libretro library now but still SEGV at unspecified
location
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2012-10-04 19:39:28 +02:00 |
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Themaister
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74e4ae7286
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Fix CXX_BUILD.
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2012-10-04 09:09:04 +02:00 |
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Themaister
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069cffb7b9
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Fix broken build on Win32.
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2012-10-03 23:33:17 +02:00 |
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twinaphex
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b814f9c00d
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(DYLIB) If dlopen fails, return specific error message with dlerror
so we know what's happening
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2012-10-03 23:16:32 +02:00 |
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twinaphex
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2dcb61cb53
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(Android) Some more work - fails right now at dylib_load
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2012-10-03 19:45:20 +02:00 |
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twinaphex
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0d0fd03e09
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(Android) use RARCH_LOG in bifrost.c
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2012-10-03 16:23:50 +02:00 |
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twinaphex
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c49aa886a1
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(Android) Need to add JNI_OnLoad and JNI_OnUnLoad in Bifrost
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2012-10-03 06:11:33 +02:00 |
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twinaphex
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ad7bc1bbe2
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(Android) Add missing (and required by Eclipse) 'gen' directory
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2012-10-03 06:02:03 +02:00 |
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twinaphex
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4cfafc65b7
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(Android / JNI) Compiles RetroArch in ARM mode now instead of THUMB -
can now use mrc instruction
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2012-10-03 00:02:46 +02:00 |
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twinaphex
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0a20857a44
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(ARM) Add mrc ARM define for benchmark.c
- Some Android build fixes
- Removed doubly defined static inline function
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2012-10-02 23:59:19 +02:00 |
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Themaister
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8dd51016dc
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Make sure LOAD_GL_SYM doesn't get double define.
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2012-10-02 23:36:18 +02:00 |
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Themaister
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aa74c185f3
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Use glMapBuffer to copy data to texref bufs.
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2012-10-02 22:18:53 +02:00 |
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Themaister
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657c9ea3e8
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Fix build on PS3.
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2012-10-02 20:23:10 +02:00 |
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Themaister
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e351dcc59c
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Should allow fast path for PS3 on glTexImage2D.
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2012-10-02 20:16:55 +02:00 |
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twinaphex
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93be96b9d2
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(Wii) Bump up version number
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2012-10-02 18:05:09 +02:00 |
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twinaphex
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977ed2f103
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Add log regarding benchmark logic - and incrementing call count
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2012-10-02 01:23:55 +02:00 |
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Themaister
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5b0525d2e2
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Drop HAVE_PBO. Use custom conversion routines.
Measured custom 15->32 conversion to be up to 10x faster on my setup.
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2012-10-02 01:04:47 +02:00 |
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twinaphex
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c54035e3f3
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(PS3) Fix benchmarking on PS3 by expanding ifdef of GNUC - also
add PERF_TEST options to most platforms
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2012-10-02 00:47:20 +02:00 |
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Themaister
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018b97be72
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Add logging code to gl_copy_frame.
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2012-10-01 23:59:11 +02:00 |
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Themaister
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1bac5421ff
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Update benchmarks for GCC + x86.
Compile with make PERF_TEST=1 to enable performance logging.
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2012-10-01 23:43:16 +02:00 |
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twinaphex
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8ffd954122
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(Xbox 1) benchmark.c - add Xbox 1 support
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2012-10-01 23:04:40 +02:00 |
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Themaister
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939749604f
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Try to avoid "dying" if EGL is missing.
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2012-10-01 22:57:33 +02:00 |
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Themaister
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4db4d414a9
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Should fix build on OSX.
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2012-10-01 22:48:36 +02:00 |
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twinaphex
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b9a426a954
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(360) benhmark.c works on 360 now too
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2012-10-01 22:26:27 +02:00 |
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Themaister
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9c462e19b7
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Add basic turbo support.
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2012-10-01 22:16:16 +02:00 |
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twinaphex
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10da277059
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(Wii) benchmark.c compiles now for Wii too
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2012-10-01 22:02:20 +02:00 |
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twinaphex
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535045a48b
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Add preliminary benchmark.c/benchmark.h - works on PS3 right now
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2012-10-01 21:45:09 +02:00 |
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twinaphex
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a36a546236
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(RGL2) Change order of source input files - RGL2
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2012-10-01 20:20:10 +02:00 |
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twinaphex
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691145f136
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(PS3/ RGL) Add temporary RGLv2 Makefile
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2012-10-01 18:46:14 +02:00 |
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twinaphex
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666ed41234
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(PS3) Build fix
(RMenu) Get rid of (now) unnecessary includes
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2012-10-01 04:04:50 +02:00 |
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twinaphex
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6c5d6515ce
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(XDK) 360 and Xbox 1 now both use the same Direct3D driver
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2012-10-01 03:35:38 +02:00 |
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