TwinAphex51224
|
356d565ce6
|
(360) xdk360_video_console no longer class-based
|
2012-02-16 18:19:22 +01:00 |
|
TwinAphex51224
|
52402d02c5
|
(360) Some improvements to font rendering
|
2012-02-16 16:14:31 +01:00 |
|
TwinAphex51224
|
69a5faaaab
|
(360) Implement swap callback
|
2012-02-13 22:53:07 +01:00 |
|
TwinAphex51224
|
1b28ea4945
|
(360) implement set swap block callback
|
2012-02-13 22:45:28 +01:00 |
|
TwinAphex51224
|
1307648d08
|
(360) Simplify filtering types to 'point filtering' and 'linear
interpolation' (anisotropic is useless for 2D) - also get rid
of filter_type member in g_console
|
2012-02-13 15:16:01 +01:00 |
|
TwinAphex51224
|
98f30469eb
|
(360) Some cleanups
|
2012-02-13 02:51:07 +01:00 |
|
TwinAphex51224
|
36309050c4
|
(360) Skeleton ingame menu - doesn't yet draw anything yet other
than cached game image
|
2012-02-13 02:35:01 +01:00 |
|
TwinAphex51224
|
9609eca940
|
(360) Added fast forwarding option (hold down RStick down)
|
2012-02-12 18:42:51 +01:00 |
|
TwinAphex51224
|
1090eeb159
|
(360) Some cleanups
|
2012-02-12 17:13:13 +01:00 |
|
TwinAphex51224
|
3a66829933
|
(360) Working debug fonts
|
2012-02-12 15:23:35 +01:00 |
|
TwinAphex51224
|
80136435d2
|
(360) Experimental WIP debug fonts (not yet working)
|
2012-02-12 01:34:48 +01:00 |
|
TwinAphex51224
|
6e753d7d99
|
(360) Non-HD height fix
|
2012-02-10 17:32:43 +01:00 |
|
TwinAphex51224
|
c07bcbea53
|
(360) Support for non-HD TVs
|
2012-02-10 17:31:20 +01:00 |
|
TwinAphex51224
|
c0cba36dec
|
(360) Added hardware filtering settings
|
2012-02-10 17:17:44 +01:00 |
|
TwinAphex51224
|
15bc0e0813
|
(360) Have 360 port use same setting variables as PS3 port
from g_console struct
|
2012-02-02 19:01:52 +01:00 |
|
TwinAphex51224
|
94ff302111
|
(360) Changed ZeroMemory to memset - ZeroMemory is just a stupid
typedef for memset
|
2012-01-23 00:10:25 +01:00 |
|
TwinAphex51224
|
2fd7c1bb9f
|
(360) Add preliminary WIP XUI menu code - far from complete
|
2012-01-22 01:43:54 +01:00 |
|
TwinAphex51224
|
e46f09c3b1
|
(360) Video gets inited before SSNES starts in preparation for XUI
|
2012-01-21 23:59:27 +01:00 |
|
Themaister
|
2e456b2570
|
Rename gl-> to vid-> for consistency.
|
2012-01-07 15:30:52 +01:00 |
|
TwinAphex51224
|
fe17a42e62
|
(360) Fixed
|
2012-01-07 15:28:39 +01:00 |
|
Themaister
|
c46866c6e5
|
Use correct geometries (I hope).
|
2012-01-07 15:21:23 +01:00 |
|
Themaister
|
3117633adf
|
Actually use a viewport.
|
2012-01-07 15:11:57 +01:00 |
|
Themaister
|
8a49321648
|
Rename shader vars again. :D
|
2012-01-07 15:03:09 +01:00 |
|
Themaister
|
18f027ed41
|
Rename shader variable names.
|
2012-01-07 15:00:51 +01:00 |
|
TwinAphex51224
|
79b9c68cb5
|
(360) Compile fixes
|
2012-01-07 14:59:11 +01:00 |
|
Themaister
|
2b1344c3cf
|
Clean up and add missing bits to 360 D3D9.
|
2012-01-07 14:54:55 +01:00 |
|
TwinAphex51224
|
da26925118
|
(360) Fleshed out video driver some more
|
2012-01-07 14:13:23 +01:00 |
|
TwinAphex51224
|
ebea0220cd
|
(360) Added 360 solution and added some defines
|
2012-01-05 13:30:13 +01:00 |
|
TwinAphex51224
|
2b01f36fc0
|
(360) Added preliminary xdk 360 drivers
|
2012-01-05 12:37:27 +01:00 |
|