Commit Graph

154 Commits

Author SHA1 Message Date
twinaphex
10706b8a41 (360) Cleanups 2013-04-07 19:56:48 +02:00
twinaphex
4102d1cfb8 Make sinc resampler the default and remove Hermite - audio
quality at high samplerates was too bad to be of any use
2013-04-07 03:41:06 +02:00
Themaister
262b867ae0 Update MSVC2010 build.
Add RGUI, add folder query for Windows, fix GL HW render bug.
2013-04-04 20:25:41 +02:00
OV2
5482986554 win32: adjust MSVC project file 2013-03-30 14:57:52 +01:00
twinaphex
f7e75d69fa (Salamander) Split up Salamander into its own separate file 2013-03-22 21:27:34 +01:00
twinaphex
15215c47f1 (Grifin) Move griffin to root (to indicate it's no longer console-specific 2013-03-18 05:46:19 +01:00
twinaphex
375aa08e58 Remove rarch_conole_input - runtime button remapping should have
no more RARCH_CONSOLE dependencies
2013-03-14 21:55:10 +01:00
twinaphex
c28ae74d2e (MSVC) Add strncasecmp to msvc_compat.h 2013-03-01 14:01:53 +01:00
twinaphex
f72a505dbe Split up main() function to frontend/frontend.c 2013-02-25 07:01:16 +01:00
twinaphex
49b0f5c204 Add HAVE_RARCH_MAIN_IMPLEMENTATION define - hook up console ports
differently
2013-02-25 06:47:26 +01:00
Squarepusher
bd4d97337c Merge pull request #139 from Themaister/thread_video
Threaded video driver
2013-02-19 14:17:00 -08:00
twinaphex
0b048e5294 (Xbox 1) Use 64K stack 2013-02-17 18:09:40 +01:00
twinaphex
50ab6e9645 (Xbox 1) Lower stacksize to 131072 - still enough for Gambatte 2013-02-17 16:23:51 +01:00
Themaister
4b97052f8c Fix threaded driver build on Win32. 2013-02-17 15:55:30 +01:00
Themaister
9f6fc7269b Fix MSVC2010 build. 2013-02-17 15:37:27 +01:00
Themaister
59e7bc82db Move warning disable to msvc_compat.h. 2013-02-17 15:10:03 +01:00
twinaphex
c87b4447a4 (Xbox 1) Don't define HAVE_SCREENSHOTS for Xbox 1 2013-02-17 03:54:57 +01:00
twinaphex
e6bf7d92d6 (Xbox 1) Cut down on libs to link in 2013-02-17 03:18:35 +01:00
twinaphex
50603d1bee (Xbox 1 XDK) Build fix for Salamander 2013-02-17 02:42:52 +01:00
twinaphex
935c712907 (360) Salamander build fix 2013-02-17 02:40:34 +01:00
twinaphex
9a88ebb1e6 Change WANT_RZLIB to WANT_MINIZ 2013-02-16 21:43:29 +01:00
twinaphex
1fb1b4fc06 Bump up to version 0.9.8.4 2013-02-14 21:31:12 +01:00
twinaphex
77f8b9a0c9 Bump up versions to 0.9.8.3 2013-02-09 19:06:03 +01:00
Themaister
6a6ad5d606 Add SSE build to MSVC 2010. 2013-02-09 11:01:11 +01:00
Themaister
4e1387ce25 Fix Win32 MSVC 2010 build. 2013-02-09 10:39:23 +01:00
twinaphex
a38293caad (PS3/360) Use 8-tap resampler instead of 16-tap for PS3/360 after
rethinking it
2013-02-08 14:13:05 +01:00
twinaphex
511d5995e8 (PS3/360) Compile in 16-tap sinc for PS3 and 360 2013-02-08 14:02:51 +01:00
twinaphex
9c24273afd (Wii/Xbox 1) Compile in sinc resampler (lower-quality) for Xbox 1 and Wii 2013-02-08 14:00:34 +01:00
twinaphex
10af790b21 (RARCH_CONSOLE) Remove HAVE_HDD_CACHE_PARTITION code 2013-01-22 13:09:18 +01:00
Themaister
bbaec34744 Update version numbers to 0.9.8. 2013-01-22 00:22:09 +01:00
twinaphex
3bc71ae89b (Xbox 1) move media files to media/xbox1 2013-01-10 09:19:30 +01:00
twinaphex
a639d2e8d0 (360) Move media files to media\ 2013-01-10 03:22:31 +01:00
twinaphex
589b5eefdb (360) 360 audio driver now goes through the same Xaudio driver
as PC
2013-01-09 22:04:28 +01:00
twinaphex
1e57bcab5f Move rarch_manage_libretro_set_first_file to frontend_console.c 2013-01-09 02:49:20 +01:00
twinaphex
238699d5a4 (XDK) Fix builds 2013-01-09 02:41:19 +01:00
twinaphex
56e8b3233a (XDK) Salamander merged into platform_xdk.c 2013-01-09 01:35:46 +01:00
twinaphex
b732dc14bd (360) Don't 'skip' pushing stock shader to target 2013-01-08 17:20:06 +01:00
twinaphex
01a72eaeb7 (XDK) Update solutions 2013-01-06 05:49:36 +01:00
Themaister
0b4cf2d053 Update license headers to 2013. 2013-01-01 01:41:15 +01:00
twinaphex
4e61543203 (360) ) Add HAVE_RMENU to 'Release' target 2012-12-25 21:44:29 +01:00
twinaphex
7116118051 Remove remnants of HAVE_CONFIGFILE 2012-12-23 18:16:33 +01:00
OV2
369615f808 win32: fix msvc build 2012-12-19 21:18:38 +01:00
twinaphex
0261d934f2 (RARCH_CONSOLE) Rework how we do RARCH_QUIT_KEY - right now used
for ports that define HAVE_RMENU - made compiling in the RMenu
GUI separate from the HAVE_RMENU logic
2012-12-15 01:14:21 +01:00
Themaister
02f84fe323 Updates to 0.9.8-beta3 2012-11-25 12:56:25 +01:00
twinaphex
68ca851156 (Xbox 1) Define WANT_RZLIB 2012-11-20 03:40:39 +01:00
twinaphex
ff1920c2f0 (360) Define WANT_RZLIB 2012-11-20 03:29:08 +01:00
OV2
d24e6bf792 win32: add $(CG_LIB/64_PATH) to project file 2012-11-15 00:22:36 +01:00
OV2
54d39dff74 win32: make d3d9 compile in msvc, add linker pragmas to source files 2012-11-14 21:07:06 +01:00
Twinaphex512
46b958c7fa (MSVC 2010)) Add $(CG_INC_PATH) path 2012-11-14 01:27:33 +01:00
Twinaphex512
3005adffc3 (D3D driver) Add HAVE_CG defines 2012-11-14 01:13:08 +01:00