Commit Graph

2787 Commits

Author SHA1 Message Date
Twinaphex
b8df76271c
Merge pull request #5654 from QuarkTheAwesome/wiiu-warnings
[WiiU] Various warning fixes
2017-11-05 16:14:18 +01:00
Ash
6090aa8f8a
[WiiU] Account for 12px clamp on physical screen
Seriously, I think it's good now.
2017-11-04 20:58:25 +11:00
Ash
e39c820cee
[WiiU] Change up wiiu_joypad_name semantics
Prevents warnings from GCC around the possibility of a negative index
going into hidName.
2017-11-04 20:37:30 +11:00
Ash
fc79fec964
[WiiU] DRC Touch - scale to game image viewport 2017-11-04 16:14:28 +11:00
Ash
a3e4a7612f
[WiiU] Fix DRC touch - proper scaling; press detection
Oops! Didn't do this quite right the first time round.
This commit fixes RETRO_DEVICE_ID_POINTER_PRESSED, which would always
return 0 due to to an implicit case to int16_t. Basically, we'd do
(val & 0x00080000) & 0xFFFF; which would return 0 every time. Fixed that
by wrapping it in a ternary. Yes, I know we could use a rotation, but
for a boolean value it really doesn't matter.
I also rewrote scaleTP to deal entirely in integers. While the
floating-point math was theoretically faster on PowerPC; it gets awkward
to cast -0x7FFF to a float.
Speaking of, the driver now actually conforms to the libretro API. Not
sure how I managed to not see the spec; but hey, now its fixed.
RETRO_DEVICE_POINTER_ID_X/Y will now return values between -0x7FFF and
0x7FFF like they're supposed to.

Big thanks to @r-type for hounding me to fix this.
Partially addresses #5294; we still need mouse emulation.
2017-11-04 15:01:58 +11:00
Glenn
ec806f65f9 fixed MFI controller being set to P2 2017-10-29 18:20:39 +11:00
Francisco José García García
03524278c6 Trying to fix L2/R2/L3/R3
Related to #5431
2017-10-25 21:05:15 +02:00
Maschell
05ef63fd08 [WII U] Fix for Issue #5556
This hopefully fixes the issues when you try to use 2 Controllers with
the same vid/pid at the same time.

Tested with 2 DS4 controller via the Hid to VPAD Network Client.
Adapters with multiple ports (like the official GC-Adapter) are still
working
2017-10-17 21:38:42 +02:00
Brad Parker
a7c8cc88e5 win32: support local multibyte encoding for file paths 2017-10-14 23:13:24 -04:00
Brad Parker
38c30667c5 fix include paths 2017-10-14 23:08:43 -04:00
twinaphex
c68db61188 Silence more Clang warnings 2017-10-11 22:49:13 +02:00
Twinaphex
affd56f293 Merge pull request #5515 from casdevel/winraw-lightgun
Add lightgun device capability
2017-10-09 02:42:09 +02:00
Zoran Vuckovic
5c46e176d5 Add keyboard/mouse device index logging 2017-10-07 06:59:45 +02:00
Zoran Vuckovic
082629ccd5 Add lightgun device capability 2017-10-06 08:19:22 +02:00
Zoran Vuckovic
12d0f4107a Use int32_t instead of __s32 2017-10-05 10:00:20 +02:00
Zoran Vuckovic
135b636bd4 Add "absolute" mouse support 2017-10-05 05:18:53 +02:00
twinaphex
8238545bef Cleanups 2017-10-04 06:53:47 +02:00
twinaphex
cf9ab18cab (360) Buildfix 2017-10-03 04:21:25 +02:00
twinaphex
d10de20bff Start compiling Griffin as C for 360 - C89 fixes 2017-10-03 04:11:41 +02:00
twinaphex
3090f3ff3a (task_database.c) Rewrite char arrays 2017-09-29 20:47:54 +02:00
twinaphex
5b9f90dd9a (input overlay) Reorder variables in struct 2017-09-29 17:11:42 +02:00
twinaphex
ff48af4d06 Update 2017-09-28 18:57:00 +02:00
twinaphex
9eba2c8e39 Fix CXX_BUILD on Windows 2017-09-28 18:53:09 +02:00
twinaphex
221939ccb5 Cleanups 2017-09-28 00:53:13 +02:00
twinaphex
a3ded01b64 Cleanups 2017-09-27 23:16:37 +02:00
twinaphex
fcf6228dce Turn into char pointer array 2017-09-27 20:11:44 +02:00
twinaphex
b79f95668b Turn it into char pointer array 2017-09-27 20:08:37 +02:00
Brad Parker
836111b99b C89 buildfix 2017-09-16 19:06:55 -04:00
Twinaphex
76aa866af8 Merge pull request #5438 from casdevel/fix5215
Fix mouse "absolute" move handling
2017-09-12 21:14:56 +02:00
Zoran Vuckovic
d47de4b17e Fix mouse "absolute" move handling 2017-09-12 12:36:27 +02:00
radius
804c62cc9e clear the remap flags 2017-09-12 01:47:43 -05:00
radius
6a561f6414 input remapping cleanups 2017-09-11 22:49:39 -05:00
radius
5dc52d9489 resetting remaps should include keymaps 2017-09-11 02:04:27 -05:00
radius
551d85630e android build fixes 2017-09-11 00:21:48 -05:00
radius
9abbf47a8d fix defaults 2017-09-11 00:21:47 -05:00
radius
c8752ec630 add left/right callbacks 2017-09-11 00:21:46 -05:00
radius
503658b446 cleanup 2017-09-11 00:21:45 -05:00
radius
efce234dc4 save and load keymaps from file 2017-09-11 00:21:44 -05:00
radius
654db9caac it should work with the SET_KEYBOARD_CALLBACK now 2017-09-11 00:20:21 -05:00
radius
cd72bd1bb4 implement keymapper 2017-09-11 00:20:21 -05:00
radius
fe8a0657b4 add input_mapper scafolding 2017-09-11 00:20:20 -05:00
Twinaphex
4adbba2513 Merge pull request #5426 from casdevel/issue5162
Disable keyboard input if window is not active
2017-09-11 06:19:15 +02:00
twinaphex
e1237f6d58 Reduce stack usage 2017-09-11 06:15:09 +02:00
Zoran Vuckovic
84d33fb847 Disable keyboard input if window is not active 2017-09-10 05:50:10 +02:00
twinaphex
3301c04a97 input_remapping.c - reduce stack usage 2017-09-09 23:03:28 +02:00
twinaphex
3b26263126 Cleanup input_config_get_prefix 2017-09-08 06:28:40 +02:00
twinaphex
d6bcc45bb8 Reduce size of input_bind_map member variables 2017-09-08 06:11:19 +02:00
twinaphex
d1a41a742f Reduce joykey_label/joyaxis_label char arrays 2017-09-08 06:01:21 +02:00
twinaphex
c3bb76a05e Try to reduce variable sizes 2017-09-08 05:58:48 +02:00
twinaphex
24dc35d97b Cleanups 2017-08-31 12:17:06 +02:00