Themaister
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8501c404f6
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Fix CXX_BUILD.
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2012-12-14 22:33:04 +01:00 |
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twinaphex
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1538c45d5d
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(Font API) Change font_renderer_t returns and params to void*
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2012-12-14 21:26:41 +01:00 |
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Themaister
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66021d7ba0
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Avoid name collision in griffin.
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2012-12-14 20:39:14 +01:00 |
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Themaister
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7d4278a29b
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Add gfx/fonts/fonts.c.
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2012-12-14 20:26:40 +01:00 |
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Themaister
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5700febb2c
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Refactor font renderering.
Virtualize for multiple backends, and name files more sanely.
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2012-12-14 20:25:40 +01:00 |
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Toad King
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7ae47fb860
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make font bitmap static
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2012-12-13 17:03:32 -05:00 |
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Toad King
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e75bdffdbf
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cleanup remaining font code
move font.bin and font.bmp used to generate binaryfont to gfx/fonts
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2012-12-13 16:17:01 -05:00 |
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Themaister
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047637dc24
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Don't segfault in font_renderer_free.
handle can be NULL.
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2012-12-13 23:15:30 +01:00 |
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Themaister
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592cbdfda1
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Reuse font deinit code.
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2012-12-13 23:14:06 +01:00 |
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Toad King
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2209103248
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(GX) redo video/RGUI code to use new font location
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2012-12-13 16:12:51 -05:00 |
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Toad King
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59bc3d4ba7
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add alternative font drawing for GL
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2012-12-13 15:12:59 -05:00 |
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twinaphex
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0e7501759f
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(ps_libdbgfont) Add elif defined(__CELLOS_LV2__)
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2012-11-23 00:08:07 +01:00 |
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twinaphex
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4693b0aaa5
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(PS3/PSP2) Make libdbgfont portable
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2012-11-22 18:02:46 +01:00 |
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twinaphex
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46c1fd6e41
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(XDK) Indenting fixups
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2012-11-22 05:52:24 +01:00 |
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twinaphex
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c71993af83
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(360) Some more cleanups of font code
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2012-11-22 04:54:30 +01:00 |
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twinaphex
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bd332c80c5
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(360) Fonts can now be placed anywhere onscreen
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2012-11-22 04:44:29 +01:00 |
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twinaphex
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b5c9a9ada4
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(360) Last cleanups for now on xdk360_fonts.cpp
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2012-11-22 03:25:20 +01:00 |
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twinaphex
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07a20fc00a
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(360) Fonts - cleanups
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2012-11-22 03:08:51 +01:00 |
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twinaphex
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0652deddab
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(360) Fonts - cleanup
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2012-11-22 03:02:06 +01:00 |
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twinaphex
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5e903495ce
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(360) Fonts - more debloat
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2012-11-22 02:20:10 +01:00 |
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twinaphex
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d2216a996a
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(360) Fonts - more cleanups
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2012-11-22 02:05:17 +01:00 |
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twinaphex
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937eb7fe3f
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(360) Fonts - more cleanups
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2012-11-22 01:56:10 +01:00 |
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twinaphex
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0d96b7bf2f
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(360) Fonts - more cleanups - removing a bunch of cruft we won't
need
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2012-11-22 01:44:59 +01:00 |
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twinaphex
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5a88d50c32
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(360) fonts - cleanups
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2012-11-22 01:10:07 +01:00 |
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twinaphex
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d4d46ba5a0
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(360) Fonts - cleanups
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2012-11-22 00:49:05 +01:00 |
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twinaphex
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d50123ae7c
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(360) Font is now downscaled to reasonable size on SDTVs
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2012-11-22 00:21:52 +01:00 |
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twinaphex
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c3db8e8c8f
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(360) Build fixes
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2012-11-20 15:16:54 +01:00 |
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twinaphex
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28c39a5beb
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(XDK) Fixed viewport settings
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2012-11-20 06:08:58 +01:00 |
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twinaphex
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851befae00
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(XDK D3D) Split off 3DPRESENT_PARAMETERS initialization into
separate public function
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2012-11-20 01:40:52 +01:00 |
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twinaphex
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cdb058bac2
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Revert "(360) xdk360_fonts cleanups"
This reverts commit 93f591aaa2 .
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2012-11-18 04:15:06 +01:00 |
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twinaphex
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93f591aaa2
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(360) xdk360_fonts cleanups
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2012-11-18 04:12:02 +01:00 |
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twinaphex
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8101399cdd
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(360) Simplify font rendering code
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2012-11-18 03:39:49 +01:00 |
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twinaphex
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887f594875
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(360) small build fix
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2012-11-18 03:10:53 +01:00 |
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twinaphex
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d264085bda
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(360) Move most of font rendering code outside of D3D driver
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2012-11-18 02:57:42 +01:00 |
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Themaister
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3e77039a42
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Rewrite how gl.c interfaces with shader backends.
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2012-11-14 22:51:08 +01:00 |
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Themaister
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1908a81e1c
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Add RETRO_DEVICE_POINTER.
Implemented only for X11 so far.
Also clears up viewport_size call.
Changed to viewport_info to also grab X/Y info.
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2012-10-28 00:38:31 +02:00 |
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Themaister
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5d4019f4ab
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Have the scale value make more sense in freetype.
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2012-09-29 19:20:30 +02:00 |
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twinaphex
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66cc23af34
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(Freetype) Should allow for setting adjustable font positioning (x/y)
and scaling
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2012-09-29 14:19:14 +02:00 |
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TwinAphex51224
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5fad20121f
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(PS3) Add preliminary Freetype support for PS3
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2012-09-27 18:16:06 +02:00 |
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Themaister
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6d2c0cdb17
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Only allow keyboard input when in focus int x_input.
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2012-09-16 01:27:32 +02:00 |
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Themaister
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759a4c811d
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Use GL_LUMINANCE_ALPHA for fonts.
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2012-09-15 23:15:19 +02:00 |
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Themaister
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1ce547f277
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Use 32-bit fonts to avoid tons of ifdeffing for GLES.
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2012-09-15 16:03:20 +02:00 |
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Themaister
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ff60bcb5e5
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Add experimental X/EGL support.
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2012-09-15 15:17:34 +02:00 |
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Themaister
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4c99652a60
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Rework attribute and MVP passing in GL.
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2012-09-11 23:32:00 +02:00 |
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Themaister
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756f8fb3db
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Cleanup PBO handling. Makes it optional via ./configure.
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2012-09-10 23:17:48 +02:00 |
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Themaister
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9871b8d56f
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Add preliminary PBO mode for GL. (GLES).
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2012-09-10 11:15:48 +02:00 |
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Themaister
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cfae6196a6
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Cleanups in GL. Use GL_TRIANGLE_STRIP instead of GL_QUADS.
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2012-09-10 10:29:50 +02:00 |
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Twinaphex
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fb1853654b
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(Android) Add null_fonts, libretroarch links now
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2012-09-10 02:02:30 +02:00 |
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freakdave
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e525f20b2a
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(Xbox 1) Fixed screen residues from temporary messages appearing in certain viewports
(Xbox 1) Fixed include typo in xdk_d3d8.cpp
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2012-08-26 20:00:53 +02:00 |
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twinaphex
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9cdb6991ea
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(360) Display tweaks
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2012-08-19 22:03:24 +02:00 |
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