Commit Graph

841 Commits

Author SHA1 Message Date
twinaphex
c4da6dcf35 (RGL PS3) Cleanups to glDrawArrays 2013-03-26 07:47:25 +01:00
twinaphex
150f38f884 (RGL) Cleanups 2013-03-26 07:38:55 +01:00
twinaphex
538797d4fd (RGL) Ghetto inline functions that are only used once 2013-03-26 07:04:17 +01:00
twinaphex
22cd6a0511 (RGL PS3) Make functions static and make macros out of small inline
functions
2013-03-26 06:17:05 +01:00
twinaphex
2dc77c570b (RGL PS3) Combine some files 2013-03-26 05:31:04 +01:00
twinaphex
83ddddf3bc (RGL PS3) Optimizations pt. 2 2013-03-26 04:30:19 +01:00
twinaphex
4938145c10 (RGL PS3) RGL optimizations - faster video update 2013-03-26 03:14:58 +01:00
twinaphex
8621d78776 (RGL PS3) Move RGL to /ps3 folder - unlikely to use it for '3D libretro' 2013-03-18 16:55:09 +01:00
twinaphex
ad2cd4e492 Revert "Remove platform-specific MAX_PADS - use global define MAX_PLAYERS"
This reverts commit fb1355b975.
2013-03-16 17:51:45 +01:00
twinaphex
f028a8555e Revert "Move set_keybinds autoconfiguration (that is done on every console"
This reverts commit c26653fca8.
2013-03-16 17:51:37 +01:00
twinaphex
c26653fca8 Move set_keybinds autoconfiguration (that is done on every console
port) to driver.c - reducing lots of duplicate code
2013-03-16 17:24:24 +01:00
twinaphex
fb1355b975 Remove platform-specific MAX_PADS - use global define MAX_PLAYERS
instead and customize it for certain ports
2013-03-16 17:13:28 +01:00
twinaphex
375aa08e58 Remove rarch_conole_input - runtime button remapping should have
no more RARCH_CONSOLE dependencies
2013-03-14 21:55:10 +01:00
twinaphex
477b6ed893 Bugfix to previous commit 2013-03-14 18:04:16 +01:00
twinaphex
44ccbe0122 Implement KEYBINDS_ACTION_GET_BIND_LABEL - will be used through
set_keybinds
2013-03-14 18:02:19 +01:00
twinaphex
fd05b5a25c rarch_input_set_keybind refactored away - input driver's set_keybinds
function now provides the functionality
2013-03-14 15:01:36 +01:00
twinaphex
ede829c354 Refactor set_default_keybinds callback into set_keybinds - remove
set_analog_dpad_mapping and have it go through set_keybinds - expand
functionality of set_keybinds
2013-03-14 02:24:57 +01:00
twinaphex
4fa8d0f3c6 (Android) Rewritten input_autodetect- now implements set_default_keybinds 2013-03-13 23:17:33 +01:00
twinaphex
ece717f2cc Rename set_default_keybind_lut to set_default_keybinds 2013-03-13 16:30:01 +01:00
twinaphex
4bd0999940 Remove rarch_input_set_default_keybinds - merge with function
pointer set_default_keybind_lut
2013-03-13 16:06:13 +01:00
twinaphex
8f5a49dc7e Refactor default_binds - now becomes a member ni retro_keybind
called def_joykey
2013-03-13 15:34:33 +01:00
twinaphex
31998880f6 (Input) Remove max_pads member variable (was RARCH_CONSOLE only -
not needed)
2013-03-13 00:39:01 +01:00
twinaphex
545911d4da (Input) Remove post_init and make it part of input_init 2013-03-13 00:34:46 +01:00
twinaphex
42bdd80ec4 Combine rarch_input_set_controls_default and post_init 2013-03-13 00:12:29 +01:00
twinaphex
8edab3d970 Skip D-pad emulation polling when dpad_emulation is disabled 2013-03-12 23:45:47 +01:00
twinaphex
039fc644d5 Revert "Menu toggle without delay timers (more testing might be needed -"
This reverts commit 54a6175a55.
2013-03-11 02:07:50 +01:00
twinaphex
54a6175a55 Menu toggle without delay timers (more testing might be needed -
tested on PS3 RMenu and seemed to work well enough)
2013-03-11 01:12:19 +01:00
twinaphex
0b6e5a6388 Rename RARCH_RMENU_TOGGLE to RARCH_MENU_TOGGLE 2013-03-09 16:14:26 +01:00
twinaphex
a23bc3a13f Control flow change for RGUI/RMENU - no longer have to invoke RARCH_QUIT_KEY to toggle menu 2013-03-07 19:02:44 +01:00
twinaphex
dfe7e760d7 (PS3) Add ability to set menu skin 2013-02-01 07:42:36 +01:00
twinaphex
10af790b21 (RARCH_CONSOLE) Remove HAVE_HDD_CACHE_PARTITION code 2013-01-22 13:09:18 +01:00
twinaphex
5f4813238a (PS3) Audio driver cleanup 2013-01-22 01:38:00 +01:00
twinaphex
06e25decfd (PS3) Get rid of one unused ifdef 2013-01-17 16:23:03 +01:00
twinaphex
d21e778c94 (PS3) Cleaup in osk_callback_enter_filename 2013-01-17 14:03:55 +01:00
twinaphex
95961d1ccb (PS3) Fixes OSK code 2013-01-17 10:40:35 +01:00
twinaphex
0f2e36d349 (RARCH_CONSOLE) Move default_binds 2013-01-13 03:17:13 +01:00
ToadKing
f33ed73671 (Consoles) re-add second timer for scroll delays 2013-01-07 23:58:00 -05:00
twinaphex
fe62828fb1 (RARCH_CONSOLE) Refactor timer code 2013-01-08 00:35:49 +01:00
twinaphex
466acac261 (PS3/360) Input changes - make local pointer variable and reuse it 2013-01-07 00:31:38 +01:00
twinaphex
6c4da75612 (RARCH_CONSOLE) Move Salamander files to frontend/salamander 2013-01-06 05:33:37 +01:00
twinaphex
011e740129 Move all frontend files to new dir 'frontend' 2013-01-06 05:22:21 +01:00
twinaphex
aaebc0be3d (RARCH_CONSOLE) Add #ifdef HAVE_DYNAMIC for libretro dynamic
library argv
2013-01-06 04:11:24 +01:00
twinaphex
66dfceabe1 (RARCH_CONSOLE) Build fixes + rarch_main_init_wrap needs to be
always compiled in and not ifndef HAVE_RARCH_MAIN_WRAP
2013-01-06 03:50:55 +01:00
twinaphex
3f537518e1 (RARCH_CONSOLE) Use g_extern.config_path 2013-01-06 03:09:51 +01:00
twinaphex
369477a15b (RARCH_CONSOLE) Add MODE_INIT 2013-01-06 01:28:39 +01:00
twinaphex
e06583a45c (RARCH_CONSOLE) Get rid of emulator_initialized - replace with main_is_init 2013-01-05 23:49:58 +01:00
twinaphex
c0c81bf22b (RARCH_CONSOLE) Move rarch_config_save to settings.c - rename to
config_save_file
2013-01-05 22:18:59 +01:00
twinaphex
2c26f92c7d (RARCH_CONSOLE) Cleanups 2013-01-05 21:56:19 +01:00
Themaister
0b4cf2d053 Update license headers to 2013. 2013-01-01 01:41:15 +01:00
twinaphex
269698661a (Console/Android) Simplify input_key_pressed implementation 2012-12-23 14:44:46 +01:00
twinaphex
7a67348b3c Change 1 << for bitmasks to 1ULL << 2012-12-15 18:00:30 +01:00
twinaphex
ffa5d4fa5f Rewrite do-while loops for console ports 2012-12-15 16:47:35 +01:00
twinaphex
dacab094f0 (RMenu) menu_loop renamed into rmenu_iterate - iterates menu code for one frame 2012-12-15 16:40:02 +01:00
twinaphex
8a271d318c Frame advance - get rid of unnecessary extern variables now 2012-12-15 02:25:48 +01:00
twinaphex
04674fbba7 (PS3/XDK) Better way to toggle frame advance 2012-12-15 02:13:58 +01:00
twinaphex
0261d934f2 (RARCH_CONSOLE) Rework how we do RARCH_QUIT_KEY - right now used
for ports that define HAVE_RMENU - made compiling in the RMenu
GUI separate from the HAVE_RMENU logic
2012-12-15 01:14:21 +01:00
twinaphex
dbb962e946 Streamline frame_count usage
(Android/Griffin) Fix build
2012-12-14 20:33:36 +01:00
twinaphex
cb334c63ce (PS3) Rewrite ps3_input_key_pressed 2012-12-14 18:37:18 +01:00
twinaphex
20bdef5d3b (PS3) Input refactoring (note - other console ports will need
refactoring too - will do that nexta)
2012-12-14 17:42:01 +01:00
Toad King
c6111a3259 [CONSOLE] Make separate timers for holding scroll and menu/exit button delay.
Fixes issues with exit/menu button combo not working on GC controllers occasionally
2012-11-28 19:55:08 -05:00
twinaphex
966cc93b5e Refactor of driver function hooks 2012-11-27 00:50:56 +01:00
twinaphex
4b3ac3c04e (PSP1) Now sets up paths correctly and more or less fleshed out
main.c
2012-11-26 07:03:31 +01:00
twinaphex
0dbcdb087d (Android) Rewrite of input code 2012-11-03 00:31:05 +01:00
twinaphex
174c7d9d98 (RARCH_CONSOLE) g_console struct removed now - console settings
now a part of g_extern and also compiled in for PC - will use
this for RMenu
2012-10-15 06:25:12 +02:00
twinaphex
fc17456581 (RMenu / RARCH_CONSOLE) Move more g_console state to g_extern 2012-10-14 20:34:16 +02:00
twinaphex
c6cf258b42 Simplify rarch_config_load 2012-10-04 20:09:23 +02:00
twinaphex
71443385e9 (PS3/XDK - Context) Some refactorings 2012-09-30 17:51:48 +02:00
TwinAphex51224
9a249ea996 (PS3) Freetype modules need to be loaded in different order +
added SYSMODULE_FONTFT
2012-09-27 18:19:10 +02:00
TwinAphex51224
5fad20121f (PS3) Add preliminary Freetype support for PS3 2012-09-27 18:16:06 +02:00
Twinaphex
b9320ff491 (PSL1GHT) Attempt to load test ROM - netlogger still not showing
anything so impossible to debug right now
2012-09-16 04:18:27 +02:00
Twinaphex
34ea7f18fc (PSL1GHT/PS3) Move more header includes/redefinitions to sdk_defines.h 2012-09-16 04:04:59 +02:00
Twinaphex
2cf02a50b7 (PSL1GHT) At last it links... now prepare for onslaught of trouble 2012-09-14 05:07:33 +02:00
Twinaphex
455f74ea46 (PS3) Fix build - GL side is totally screwed up now though -
investigate
2012-09-13 06:52:47 +02:00
Twinaphex
c09fa1c7af Revert "(Android) Set up rarch_main_init_wrap so that it can load dynamic" - revisit
later

This reverts commit 42f2d068a7.
2012-09-13 06:45:41 +02:00
Twinaphex
42f2d068a7 (Android) Set up rarch_main_init_wrap so that it can load dynamic
libretro cores if supported
2012-09-13 06:28:57 +02:00
Twinaphex
201f5fd135 (PSL1GHT) More PSL1GHT work 2012-09-11 12:34:07 +02:00
Twinaphex
e2348714ee (PSL1GHT) PSL1GHT gets further now due to changes made in gl
driver
2012-09-11 09:17:51 +02:00
Twinaphex
b710babeb2 Move 'set default controls' function call outside 'set default
settings' function
2012-09-10 01:48:39 +02:00
Twinaphex
1b9c554690 (PS3 Salamander) Fix logic bug if libretro_path is empty 2012-09-01 06:57:57 +02:00
Twinaphex
90b481acbd (Salamander PS3) Create config file with libretro_path if it doesn't exist 2012-08-23 00:09:51 +02:00
Twinaphex
5a07d757e9 (Libretro management) some cleanups 2012-08-22 22:04:46 +02:00
Twinaphex
207eea3954 (Salamander/RetroArch) Add default_paths.salamander_file 2012-08-22 19:30:20 +02:00
Twinaphex
3669de1228 (Salamander PS3) Fix set_first_file 2012-08-22 18:08:14 +02:00
Twinaphex
8adfd6e948 (RMenu/PS3/Xbox 1) Add D-pad emulation setting 2012-08-22 14:04:33 +02:00
Twinaphex
62aee43228 (RMenu) Refactored bloated menu stack code - should use less
memory now
2012-08-22 01:16:46 +02:00
Toad King
fa643ee56d (RARCH_CONSOLE) do not set core aspect ratio until ROM is loaded 2012-08-20 22:28:12 -04:00
Toad King
fda2dff40c (RARCH_CONSOLE) add core resolution (use aspect ratio provided by the emulation core) 2012-08-19 21:08:50 -04:00
Twinaphex
7c4189cdd5 (RMenu) Split up platform-specific code into Rmenu context files 2012-08-18 22:45:46 +02:00
Twinaphex
c14b560255 (RARCH_CONSOLE) Refactor some console-specific things 2012-08-18 21:50:44 +02:00
Twinaphex
0e86504097 (PS3) 'Return to Multiman' option fixed 2012-08-18 18:25:38 +02:00
Twinaphex
8c7e235e32 (PSL1GHT/Rgl) Compatibility changes 2012-08-15 13:15:12 +02:00
Twinaphex
a48376efd9 (PSL1GHT) Move GCM macro method defines to sdk_defines.h 2012-08-15 12:30:08 +02:00
Toad King
49922e730e (CONSOLE) port failed rom fix to other platforms 2012-08-09 23:52:51 -04:00
Twinaphex
6d87a1ab9f (PS3 Salamander) Build fix 2012-08-10 05:18:32 +02:00
Toad King
552180f276 (SALAMANDER) fix rarch_manage_libretro_set_first_file so it doesn't select the salamander executable 2012-08-09 22:58:38 -04:00
Twinaphex
77b2ed5514 Revert "(PSL1GHT) Add PSL1GHT semaphore redefinitions"
This reverts commit 04a5a17409.
2012-08-09 23:06:39 +02:00
Twinaphex
04a5a17409 (PSL1GHT) Add PSL1GHT semaphore redefinitions 2012-08-09 19:17:07 +02:00
Twinaphex
abebe492af (PSL1GHT) Added some PSL1GHT GCM Defines 2012-08-09 07:39:32 +02:00
Twinaphex
9f2e1a816b (PSL1GHT) Minor cleanup 2012-08-09 07:30:42 +02:00
Twinaphex
ddf33463ec (PSL1GHT) Add PSL1GHT ifdefs for input 2012-08-09 07:29:56 +02:00
Twinaphex
465c2f9e33 (Salamander) Custom versions of Salamander 2012-08-06 02:07:57 +02:00
Twinaphex
ac579f2d6a (RMenu) Move image files to console/rmenu/images 2012-08-05 15:32:20 +02:00
Twinaphex
d521edd86a (libretro mgmt) Get rid of rarch_configure_libretro function 2012-08-05 07:43:37 +02:00
Twinaphex
beb052dc37 (PS3/RMenu) Small changes to menu background 2012-08-05 03:22:44 +02:00
Twinaphex
3c85d9f386 (PS3 / RMenu) Graphic changes 2012-08-05 03:00:38 +02:00
twinaphex
104ff16169 (RMenu) New backgrounds 2012-08-04 20:57:59 +02:00
Twinaphex
275fdb104b (RMenu) Portable menu code - still WIP 2012-08-03 21:22:43 +02:00
Twinaphex
6071c25905 (Xbox 1/PS3) More changes 2012-08-03 21:06:52 +02:00
twinaphex
bc92cbc40a (Xbox 1/PS3) more menu compatibility tweaks 2012-08-03 19:36:11 +02:00
Twinaphex
a32fee16f4 (PS3) Add _XBOX1 defines to menu.c 2012-08-03 18:52:17 +02:00
twinaphex
bb338d07d7 (PS3/Xbox 1) Menu unification changes 2012-08-03 18:54:59 +02:00
twinaphex
8e71b62748 (PS3/Xbox 1) Menu changes 2012-08-03 18:27:38 +02:00
Twinaphex
9976b81f18 (PS3/Xbox 1) Menu changes 2012-08-03 17:54:22 +02:00
Twinaphex
9123da72ae (PS3/Xbox 1) Make menu code usable for both PS3/360 2012-08-03 06:34:33 +02:00
Twinaphex
c96608eadc (PS3) Make position values interchangeable between platform ports 2012-08-03 03:46:01 +02:00
twinaphex
670da875e7 (Xbox 1) Bring Xbox 1 menu code more inline with that of PS3 2012-08-03 03:24:36 +02:00
twinaphex
9baafe5267 (Xbox 1) Menu revisions 2012-08-03 01:57:53 +02:00
Twinaphex
15cb863227 (PS3) Replace input_ps3 with input_ptr 2012-08-02 18:36:34 +02:00
twinaphex
9476cbe9eb (Xbox 1) Change hardcoded 'input_xinput' reference with macro
input_ptr
2012-08-02 17:57:53 +02:00
twinaphex
cdb2a2b4e7 (Xbox 1) Streamline menu code with that of PS3's 2012-08-02 17:09:41 +02:00
Twinaphex
da9a47dfa2 (PS3) Platform-agnostic button labels - pt.3 2012-08-02 15:52:31 +02:00
Twinaphex
d78ab56fee (PS3) Platform-agnostic button labels - pt.2 2012-08-02 05:49:37 +02:00
Twinaphex
16119d8ad7 (PS3) Platform-agnostic button labels 2012-08-02 01:59:05 +02:00
Twinaphex
a90171b9cc (PS3) Replace another hardcoded value 2012-08-01 21:19:13 +02:00
Twinaphex
136cd5db9c (PS3) Replace some hardcoded font values 2012-08-01 20:59:03 +02:00
Twinaphex
0f1e673b2e (PS3) Will no longer crash program if a directory can not be
loaded in the filebrowser (for whatever reason)
2012-08-01 17:22:10 +02:00
Twinaphex
931aa7de89 (PS3) Remove non-working info messages 2012-08-01 16:51:16 +02:00
Twinaphex
1e414eb398 (PS3) Dehardcode font width/height/scale variables for portability 2012-08-01 16:47:37 +02:00
Twinaphex
99bdfc6713 (PS3) Replace PS3-specific defines 2012-08-01 06:17:25 +02:00
Twinaphex
bfb045066d (PS3) Fix warnings in menu.c 2012-08-01 05:48:39 +02:00
Twinaphex
5cbdc41093 (PS3) Enums should be included regardless of whether or not HAVE_OSKUTIL
is defined
2012-08-01 03:01:29 +02:00
Twinaphex
6d280e9fbb (PS3) Clean up Cellframework2 leftovers from ps3_input.c 2012-08-01 03:00:12 +02:00
Twinaphex
b7570aca07 (PS3) Platform-independent input code in menu 2012-08-01 02:56:15 +02:00
Twinaphex
62a69f01ac (PS3) Input refactoring 2012-08-01 00:00:44 +02:00
twinaphex
20490fe81b (Xbox 1) Bring menu code inline with that of PS3 2012-07-31 17:12:10 +02:00
Twinaphex
6146d64474 (PS3) Menu refactoring 2012-07-31 16:06:34 +02:00
Twinaphex
d5cc93213a (PS3) Menu cleanups 2012-07-31 05:04:47 +02:00
Twinaphex
8f7b406611 (PS3) Small fix in display_menubar 2012-07-31 03:28:40 +02:00
Twinaphex
1365ac3aca (PS3) Use more wrapping in menu 2012-07-31 03:26:00 +02:00
Twinaphex
d963e256d2 (PS3) Wrap cellDbgFont calls for portability 2012-07-30 23:42:29 +02:00
Twinaphex
cfc694b193 (PS3) Some more menu changes 2012-07-30 23:27:16 +02:00
Twinaphex
ab97a624f4 (PS3) Split up filebrowser code from menu stack code 2012-07-30 21:20:42 +02:00
Twinaphex
e1e3909034 (PS3) Menu stack code can now be split up 2012-07-30 17:54:11 +02:00
Twinaphex
d72bc6558a (PS3) Menu cleanup 2012-07-30 17:19:05 +02:00
Twinaphex
463c8c551c (PS3) Refactor menu code 2012-07-30 16:24:28 +02:00
Twinaphex
e4fe183a2c (PS3) Faster menu - cut down on unnecessary disk access 2012-07-30 01:35:11 +02:00
Twinaphex
9d16bca7c8 Rename rarch_console_sound.c to rarch_console_rsound.c 2012-07-30 00:58:47 +02:00
Twinaphex
daff4fb27c (PS3/UNIX-type FS) Skips '.' and '..' directories from being
included in the dir list when doing dir_list_new
2012-07-30 00:36:09 +02:00
twinaphex
1be33ff581 (RARCH_CONSOLE) Create default_paths.filebrowser_startup_dir -
to get rid of system-specific hacks
2012-07-30 00:26:37 +02:00
Twinaphex
e96b29a4bb (PS3) Do same revisions in PS3 menu code - for later integration
with Xbox 1 code
2012-07-29 22:34:03 +02:00
Twinaphex
4cdd4eb8db We need to implement this properly or not at all - removing this
hackish thing for now
2012-07-29 17:09:48 +02:00
Twinaphex
fb85f5950e (RARCH_CONSOLE) Some refactorings to reduce dependencies on
g_console being there
2012-07-28 19:17:34 +02:00
Twinaphex
ba64d7fa3f (RARCH_CONSOLE) Refactor rarch_configure_libretro_core 2012-07-28 18:41:18 +02:00
Twinaphex
7f269779ce (Salamander) Reuse rarch_console_exec for Salamander 2012-07-28 18:26:30 +02:00
Twinaphex
eef755d525 (RARCH_CONSOLE) Split up rsound helper functions into rarch_console_sound.c 2012-07-28 16:42:57 +02:00
Twinaphex
a5beb54ad4 (RARCH_CONSOLE) Split up HAVE_EXEC functions into new file rarch_console_exec.c 2012-07-28 16:35:07 +02:00
Twinaphex
c77b49b19a (RARCH_CONSOLE) Split up main_wrap code into its own file 2012-07-28 16:21:05 +02:00
Twinaphex
739fd99a21 (RARCH_CONSOLE) Split up video code for console into rarch_console_video.c 2012-07-28 16:10:59 +02:00
Twinaphex
714837e8c0 (RARCH_CONSOLE) Namespaced all files in console/ 2012-07-28 15:54:35 +02:00
Twinaphex
e0f4953de8 (RARCH_CONSOLE) Add second param to set_default_keybind_lut (port
is player no)
2012-07-28 02:28:10 +02:00
Twinaphex
b29b04b4b0 (RARCH_CONSOLE) Add 'device' param to set_default_keybind_lut and
set_analog_dpad_mapping
2012-07-28 01:37:15 +02:00
Twinaphex
bf9980d8bc (RARCH_CONSOLE) Control refactor - add post_init and set_analog_to_dpad_mapping
members
2012-07-27 15:46:15 +02:00
Twinaphex
3a661bff71 (RARCH_CONSOLE) Add new load_game_wrap function that all
console ports use - this abstracts away ZIP loading of ROMs too
(PS3) Add new 'ZIP Extract' mode - 'Current dir and load first
file'
2012-07-27 14:32:23 +02:00
Twinaphex
468f7256df (PS3) Add new ZIP extract mode - can extract ZIP to current directory
now
2012-07-26 13:08:08 +02:00
Twinaphex
19836d5f4c (RGL) Tweaks 2012-07-26 00:35:51 +02:00
Twinaphex
1ab3cdd30a (PS3) Small cleanup in ps3_audio.c 2012-07-25 23:31:15 +02:00
Twinaphex
bfb933d98d (PS3) Split up more code in retroarch_console.c 2012-07-25 23:09:36 +02:00
Twinaphex
2ab5f84e5c (360/PS3) Ports that support HAVE_HDD_CACHE_PARTITION will
fill in default_paths member with path to cache dir
2012-07-25 21:46:22 +02:00
Twinaphex
811abcf612 (RARCH_CONSOLE) Further Input rewrite for console ports 2012-07-25 21:02:01 +02:00
Twinaphex
4ed249fe18 (RARCH_CONSOLE) Split up input code into retroarch_console_input.c -
beter segregation of input code
2012-07-25 19:35:21 +02:00
Twinaphex
86067e3aeb (RARCH_CONSOLE) Split up rzlib helper functions into separate file 2012-07-25 19:03:01 +02:00
Twinaphex
7b01393941 (PSL1GHT/RGL) Add PSL1GHT defines for GCM method macros 2012-07-24 10:36:32 +02:00
Twinaphex
83ae89dc4c (RARCH_CONSOLE) Create more helper functions for RARCH_CONSOLE 2012-07-24 09:57:34 +02:00
Twinaphex
463b43724c (PS3) Added entries to default_paths 2012-07-24 00:15:33 +02:00
Twinaphex
0e6e563b08 (PS3/360/Xbox 1) Create and use default_paths struct 2012-07-23 18:17:50 +02:00
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ec827d862b (RGL) Cleanups 2012-07-23 14:14:38 +02:00
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2b0bbb9fa1 (RGL) Make RGL more compatible with PSL1GHT 2012-07-23 12:27:43 +02:00
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968924eca6 (Wii) Use rarch_settings_change for toggling settings-related options
as much as possible
2012-07-17 01:06:13 +02:00
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a3b0f3164d (PS3) Redefine macros used for two SDKs 2012-07-16 23:30:13 +02:00
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7ba26db5e7 (PSL1GHT) Attempt to compile RGL driver with PSL1GHT 2012-07-16 22:22:05 +02:00
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5994f6b6df (PS3/PSL1GHT) Redefine SDK function macros - fix some PSL1GHT
incompatibilities
2012-07-16 21:49:51 +02:00
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4b3a9c6a14 (PS3) menu - Remove useless trigger_st variable 2012-07-16 20:44:01 +02:00
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57c90ffc69 (PS3) Small cleanups in menu code 2012-07-16 20:35:11 +02:00
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1ee3524820 (PS3) menu - cleaned up trigger_state 2012-07-16 20:11:39 +02:00
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812e903125 (PS3) More replacing of PS3-specific input code in menu 2012-07-16 19:47:32 +02:00
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0f483b041d (PS3) Replace PS3-specific input code 2012-07-16 19:10:22 +02:00
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05e83e2f92 (PS3) control_update_wrap placed at start of menu_loop now 2012-07-16 18:29:01 +02:00
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821b114c6b (PS3) Better held_state mechanics 2012-07-16 18:18:12 +02:00
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74e118aec5 (PS3) More reworking of controls in menu code 2012-07-16 09:53:27 +02:00
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d6c32186d6 (PS3) Beginning of platform-agnostic controls - using a wrapper
for now
2012-07-16 09:40:26 +02:00
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dcb670f243 Revert "(PS3) Put filebrowsers on heap"
This reverts commit 69cd4ffc46.
2012-07-16 08:44:13 +02:00
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69cd4ffc46 (PS3) Put filebrowsers on heap 2012-07-16 08:13:05 +02:00
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9695761cfe (PS3) Fix build on PS3 2012-07-16 06:10:02 +02:00
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b79a87932e Cleanups 2012-07-15 21:09:37 +02:00
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2a9441d411 (PS3) Fix startup ROM directory not being used 2012-07-12 16:27:39 +02:00
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bf668ad37e (PS3) Fixed System Directory path in Settings menu 2012-07-11 05:26:52 +02:00
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9e56315cdf (PS3) Change PNG background 2012-07-10 06:48:33 +02:00
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af560abfa4 (PS3) Don't assume slash is appended at the end of systemDirPath 2012-07-10 05:44:05 +02:00
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93cbc72733 (PS3) Use SYSTEM_DIRECTORY environ 2012-07-10 04:00:04 +02:00
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2d237784b3 (RARCH_CONSOLE) rarch_console_load_game created 2012-07-08 17:49:58 +02:00
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c3d40d0f5a Snes exorcism 2012-07-07 17:19:32 +02:00
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4848403161 (PS3) refactored input 2012-07-01 22:14:09 +02:00
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277e1f61cd (PS3/PSL1GHT) Make commented out line SDK-agnostic too 2012-07-01 20:49:22 +02:00
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cd00eb2b04 (PSL1GHT) Compile in OSK now too 2012-07-01 20:45:13 +02:00
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c6f6b66278 (PS3) Add HAVE_OPENGL ifdefs to ps3_input.c 2012-07-01 18:30:51 +02:00
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1ad679faac (PSL1GHT) ps3_audio.c compiles now 2012-07-01 18:22:57 +02:00
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f8a2fc9fc1 (PS3) ps3_audio.c no longer uses pthread 2012-07-01 17:54:04 +02:00
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3aeb74c920 (PS3/PSL1GHT) Add stub thread.c file - now to edit it 2012-07-01 16:35:20 +02:00
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de972fd0a3 (PSL1GHT) Add compatibility for mouse code 2012-07-01 16:32:15 +02:00
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51600c82d1 (PSL1GHT) Add PSL1GHT header includes for OSK/mouse 2012-07-01 16:20:33 +02:00
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593dae2833 (PS3/PSL1GHT) Move define party over to separate file - sdk_defines.h 2012-07-01 16:13:25 +02:00
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b9cae6e0af (PSL1GHT) audioAddData is there in SPRX it seems but there is no
prototype in the audio.h header in PSL1GHT - found way to
workaround mutex / cond attribute initialize functions
missing
2012-07-01 15:47:57 +02:00
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960fc7651f (PSL1GHT) Initial PSL1GHT compatibility for ps3/audio.c -
missing pthread, missing cellAudioAddData
2012-07-01 15:18:26 +02:00
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4a703f80fb (PSL1GHT) Made ps3_input.c PSL1GHT-compatible 2012-07-01 14:10:13 +02:00
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b5753c1d8a (PSL1GHT) Start to make PS3 port compatible with PSL1GHT too 2012-07-01 13:33:30 +02:00
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eb76385a45 (PS3) Much-needed style nits 2012-06-30 14:04:34 +02:00
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23f18bd494 (PS3) Ifdef include for syscache header as well 2012-06-30 13:39:41 +02:00
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3ad124e4af (PS3/360) Add HAVE_HDD_CACHE_PARTITION define 2012-06-30 13:37:18 +02:00
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1a760f2448 (PS3) Add ROM loading message 2012-06-29 16:47:02 +02:00
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2832ca0fb1 (PS3) Change background to accomodate for message queue buffer 2012-06-29 16:29:52 +02:00
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b273659975 (PS3) OSD message now at same position both ingame and in menu 2012-06-29 16:02:31 +02:00
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9c03883149 (PS3) More aesthetic improvements 2012-06-29 15:43:09 +02:00
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bac23cc7de (PS3) Aesthetic improvements 2012-06-29 14:40:50 +02:00
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5ea167a2c3 (PS3) Beginning ingame menu refactor 2012-06-29 13:30:25 +02:00
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df306320e5 (PS3) Reuse some settings code in ingame menu - cut down on loc 2012-06-29 12:44:11 +02:00
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e773381f4c (PS3) Cut down on loc 2012-06-29 12:27:17 +02:00
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1d2f7634d7 (PS3) Move filebrowser menu stack push to menu_init so it isn't
being done everytime we go back from ingame to menu
2012-06-29 11:56:58 +02:00
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62925dcda1 (PS3) refactor messy set_initial_dir_tmpbrowser logic 2012-06-29 11:44:50 +02:00
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511fe80b9a (PS3) Fix typos in ingame menu caused by regex replace 2012-06-29 11:15:37 +02:00
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86df47497e (PS3/360) Create rarch_configure_libretro_core for console ports 2012-06-29 00:24:10 +02:00
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a8c3b9c8ee (PS3) Cut down on memory usage menus 2012-06-28 22:55:55 +02:00
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5ad0a94b73 (PS3) remove static menus 2012-06-28 22:19:03 +02:00
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e1e7faacc6 (PS3) Refactor menu - add menu_stack_refresh 2012-06-28 21:49:40 +02:00
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74e15d89f3 (PS3) Remove pointer(s) to items_generalsettings in menu struct 2012-06-28 21:29:12 +02:00
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98b1ecab58 (PS3) Fix: don't render filebrowser in ingame menu 2012-06-28 21:19:23 +02:00
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6a5ddee67e (PS3) Menu stack code cleanups 2012-06-28 21:03:14 +02:00
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32383f168b (Console) Attempt to trap ROM loading errors 2012-06-28 18:10:04 +02:00
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f0026384d3 (Console) Rename console_ext.c to retroarch_console.c 2012-06-28 17:52:51 +02:00
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ed57cc81f9 (PS3/360) Add load_shader wrapper function for consoles 2012-06-28 17:35:20 +02:00
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2865fc1fc9 (PS3) Menu refactor - get rid of hardcoded waitstates for every action 2012-06-28 17:11:22 +02:00
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968d8b300a (PS3) More shoddy menu code refactored 2012-06-28 14:10:05 +02:00
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56a05bdbee (PS3) Refactor sucky menu code - beginning with input 2012-06-28 13:11:07 +02:00
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e4e7216b90 Revert rarch_stdint.h references 2012-06-24 21:55:36 +02:00
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abca1fca60 (Xbox 1) Add initial Xbox 1 solution + cover stdint.h missing in
pre-MSVC 2010
2012-06-24 21:09:52 +02:00
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3cd656313b (PS3) Filebrowser - directories are colored green 2012-06-24 17:55:31 +02:00
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08e50935ca (PS3) Remove some frontend/shared.h includes 2012-06-24 13:23:57 +02:00
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347e03b767 (PS3) Small cleanups 2012-06-23 22:36:35 +02:00
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5b5ba8ac58 (PS3) Works with new dir_list code 2012-06-23 18:22:48 +02:00
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47b3453c29 (PS3) RetroArch compiles as a static library - and gets linked in
with the rest of the package - README for compilation instructions
updated
2012-06-20 08:25:23 +02:00
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eae8ac714f (PS3/360) Create rarch_input_controls_set_default and use it 2012-06-20 07:52:05 +02:00