Brad Parker
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9d3c20929a
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DOS: vga palette looks ok now
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2017-01-22 10:47:11 -05:00 |
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Brad Parker
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c4bfa6b0d2
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DOS: initial VGA int13 graphics driver
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2017-01-22 10:47:11 -05:00 |
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twinaphex
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96c8ca5a09
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Header update #1
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2017-01-22 13:40:32 +01:00 |
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Brad Parker
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bc8b3ebad5
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gdi: fix font alignment
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2017-01-21 15:46:46 -05:00 |
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Brad Parker
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0290f4713c
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caca: fix font alignment
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2017-01-21 15:39:35 -05:00 |
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twinaphex
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2f175f1a15
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Remove video_driver_get_size call in gfx/drivers_font
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2017-01-19 22:03:59 +01:00 |
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twinaphex
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23afaa8799
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(Xbox 360) Buildfixes
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2017-01-19 20:34:07 +01:00 |
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Brad Parker
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8a65650298
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Windows buildfix
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2017-01-19 13:46:04 -05:00 |
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twinaphex
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a42748f90f
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Get rid of more function invocations of video_driver_get_size
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2017-01-19 16:40:20 +01:00 |
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twinaphex
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586654846a
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Buildfix
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2017-01-19 16:33:02 +01:00 |
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twinaphex
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e0ff0541a2
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Pass video_info pointer to font drivers
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2017-01-19 16:30:40 +01:00 |
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twinaphex
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4a8cb5687a
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(ctr_font.c) use #if 0 blocks
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2017-01-19 15:55:42 +01:00 |
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twinaphex
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4743230b09
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Some header includes shouldn't be system includes
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2017-01-17 18:15:11 +01:00 |
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twinaphex
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7931436f5b
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Apply xerpi diff
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2017-01-17 18:12:23 +01:00 |
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Brad Parker
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76b7235dc5
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msvc2005 buildfix
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2017-01-16 22:20:59 -05:00 |
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Brad Parker
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afb94e2b96
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GDI: draw a gradient background for xmb
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2017-01-16 20:41:09 -05:00 |
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Brad Parker
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e1f4db8081
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Win2000 buildfixes
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2017-01-16 20:41:08 -05:00 |
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Brad Parker
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177d811475
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GDI driver partially visible with RGUI/game now, need to figure out why it isn't totally visible. Also need to stretch the frame, swap red/blue and flip vertically.
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2017-01-16 20:41:05 -05:00 |
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Brad Parker
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dd2778fb32
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GDI text testing
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2017-01-16 20:41:05 -05:00 |
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Brad Parker
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05c37bd39f
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initial GDI driver skeleton
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2017-01-16 20:41:04 -05:00 |
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twinaphex
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c875d95f7a
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Revert "Free font data inside gfx/font_driver.c's free function"
This reverts commit b3f1bbc15e .
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2017-01-14 21:02:30 +01:00 |
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twinaphex
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b3f1bbc15e
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Free font data inside gfx/font_driver.c's free function
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2017-01-14 14:26:56 +01:00 |
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twinaphex
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52ad8fb125
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(gfx/drivers_font) Style nits
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2017-01-12 10:26:12 +01:00 |
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twinaphex
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20b5543420
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(gl_raster_font.c) Cleanups
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2017-01-10 21:43:45 +01:00 |
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twinaphex
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d20bdabc20
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Cleanup gl_raster_font_render_msg
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2017-01-10 21:37:45 +01:00 |
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Twinaphex
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faa8ddf413
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Remove unused variables
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2017-01-07 08:11:23 +01:00 |
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Logan McNaughton
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017d9cea9d
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This fixes the XMB menu for me
When using threaded video and shared context
Threaded video gets disabled for GL contexts, so you can't rely on the settings value
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2017-01-05 12:53:55 -08:00 |
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Spec-Chum
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f648b1cfbc
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Fix silly typo
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2016-12-03 18:43:12 +00:00 |
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Spec-Chum
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7a6a0ee7af
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Fix MSVC compilation
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2016-12-03 18:24:49 +00:00 |
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Brad Parker
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e39031cbd0
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revert rest of unicode changes
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2016-12-03 00:15:29 -05:00 |
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Brad Parker
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f725b48555
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starting to revert unicode changes
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2016-12-03 00:15:29 -05:00 |
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Brad Parker
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3b8a81dd31
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make existing hard-coded unicode calls switchable back to ansi
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2016-12-02 14:34:29 -05:00 |
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twinaphex
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5e10dbf348
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Move more runloop.h includes
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2016-12-02 16:01:06 +01:00 |
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twinaphex
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a911c24ba3
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Remove runloop.h header includes
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2016-12-02 06:26:41 +01:00 |
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twinaphex
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2eeb8912e8
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(xdk1_xfonts.c) Add header include
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2016-12-02 01:03:14 +01:00 |
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Brad Parker
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ba54f20626
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initial libcaca video driver
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2016-12-01 12:13:45 -05:00 |
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Brad Parker
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cd9d09d1f3
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use unicode versions of windows functions
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2016-11-29 14:34:35 -05:00 |
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twinaphex
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856d6b37be
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Turn video_shader_driver_set_coords into macro
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2016-11-20 16:48:54 +01:00 |
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twinaphex
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ef610312e7
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Turn video_shader_driver_set_mvp into macro
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2016-11-20 16:45:06 +01:00 |
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twinaphex
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2deb306967
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Turn video_shader_driver_use into macro
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2016-11-20 16:31:45 +01:00 |
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Francisco José García García
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14c9eb47c4
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(VITA) Add uft8 support
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2016-11-05 16:21:21 +01:00 |
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Brad Parker
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d1d5584d18
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update copyright
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2016-10-27 11:47:10 -04:00 |
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Francisco José García García
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e685876f15
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(VITA) Fix line height
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2016-10-25 17:18:09 +02:00 |
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aliaspider
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5d36ccc60e
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gl_raster_font: fix line height when drawing multiple lines.
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2016-10-22 11:42:36 +01:00 |
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Twinaphex
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7050ecf287
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Remove unneeded variables
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2016-10-21 19:07:28 +02:00 |
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aliaspider
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6f81a19f60
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(GL) update font driver to support a dynamic atlas.
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2016-10-21 17:28:44 +01:00 |
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twinaphex
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310de4698c
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Prevent some potential NULL pointer dereferences
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2016-10-19 18:06:21 +02:00 |
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aliaspider
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c78f697c16
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(3DS) wrap texture coordinate swizzeling in a function.
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2016-10-10 22:22:08 +01:00 |
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twinaphex
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940fbcd4fa
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(D3D W32 fonts) Fix fonts
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2016-10-09 16:58:51 +02:00 |
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aliaspider
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4729c2be76
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(3DS) font renderer: prevent calling DrawArray() with count==0.
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2016-10-08 04:24:32 +01:00 |
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