RetroArch/gfx/drivers_font
2017-01-16 20:41:05 -05:00
..
caca_font.c Revert "Free font data inside gfx/font_driver.c's free function" 2017-01-14 21:02:30 +01:00
ctr_font.c Revert "Free font data inside gfx/font_driver.c's free function" 2017-01-14 21:02:30 +01:00
d3d_w32_font.cpp Revert "Free font data inside gfx/font_driver.c's free function" 2017-01-14 21:02:30 +01:00
gdi_font.c GDI driver partially visible with RGUI/game now, need to figure out why it isn't totally visible. Also need to stretch the frame, swap red/blue and flip vertically. 2017-01-16 20:41:05 -05:00
gl_raster_font.c Revert "Free font data inside gfx/font_driver.c's free function" 2017-01-14 21:02:30 +01:00
ps_libdbgfont.c (gfx/drivers_font) Style nits 2017-01-12 10:26:12 +01:00
vita2d_font.c Revert "Free font data inside gfx/font_driver.c's free function" 2017-01-14 21:02:30 +01:00
vulkan_raster_font.c Revert "Free font data inside gfx/font_driver.c's free function" 2017-01-14 21:02:30 +01:00
xdk1_xfonts.c Revert "Free font data inside gfx/font_driver.c's free function" 2017-01-14 21:02:30 +01:00
xdk360_fonts.cpp Revert "Free font data inside gfx/font_driver.c's free function" 2017-01-14 21:02:30 +01:00