mirror of
https://github.com/CTCaer/RetroArch.git
synced 2024-12-22 18:58:21 +00:00
c875d95f7a
This reverts commit b3f1bbc15e
.
452 lines
13 KiB
C
452 lines
13 KiB
C
/* RetroArch - A frontend for libretro.
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* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
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* Copyright (C) 2011-2016 - Daniel De Matteis
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <stdio.h>
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#include <string.h>
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#include <malloc.h>
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#include <math.h>
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#include <encodings/utf.h>
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#include <3ds.h>
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#include "../font_driver.h"
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#include "../video_driver.h"
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#include "../common/ctr_common.h"
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#include "../drivers/ctr_gu.h"
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#include "../../ctr/gpu_old.h"
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#include "../../configuration.h"
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#include "../../verbosity.h"
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/* FIXME: this is just a workaround to avoid
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* using ctrGuCopyImage, since it seems to cause
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* a freeze/blackscreen when used here. */
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//#define FONT_TEXTURE_IN_VRAM
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typedef struct
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{
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ctr_texture_t texture;
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ctr_scale_vector_t scale_vector;
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const font_renderer_driver_t* font_driver;
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void* font_data;
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} ctr_font_t;
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static void* ctr_font_init_font(void* data, const char* font_path, float font_size)
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{
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const struct font_atlas* atlas = NULL;
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ctr_font_t* font = (ctr_font_t*)calloc(1, sizeof(*font));
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ctr_video_t* ctr = (ctr_video_t*)data;
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if (!font)
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return NULL;
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font_size = 10;
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if (!font_renderer_create_default((const void**)&font->font_driver,
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&font->font_data, font_path, font_size))
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{
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RARCH_WARN("Couldn't initialize font renderer.\n");
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free(font);
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return NULL;
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}
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atlas = font->font_driver->get_atlas(font->font_data);
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font->texture.width = next_pow2(atlas->width);
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font->texture.height = next_pow2(atlas->height);
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#if FONT_TEXTURE_IN_VRAM
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font->texture.data = vramAlloc(font->texture.width * font->texture.height);
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uint8_t* tmp = linearAlloc(font->texture.width * font->texture.height);
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#else
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font->texture.data = linearAlloc(font->texture.width * font->texture.height);
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uint8_t* tmp = font->texture.data;
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#endif
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int i, j;
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const uint8_t* src = atlas->buffer;
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for (j = 0; (j < atlas->height) && (j < font->texture.height); j++)
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for (i = 0; (i < atlas->width) && (i < font->texture.width); i++)
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tmp[ctrgu_swizzle_coords(i, j, font->texture.width)] = src[i + j * atlas->width];
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GSPGPU_FlushDataCache(tmp, font->texture.width * font->texture.height);
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#if FONT_TEXTURE_IN_VRAM
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ctrGuCopyImage(true, tmp, font->texture.width >> 2, font->texture.height, CTRGU_RGBA8, true,
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font->texture.data, font->texture.width >> 2, CTRGU_RGBA8, true);
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linearFree(tmp);
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#endif
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ctr_set_scale_vector(&font->scale_vector, 400, 240, font->texture.width, font->texture.height);
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return font;
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}
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static void ctr_font_free_font(void* data)
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{
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ctr_font_t* font = (ctr_font_t*)data;
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if (!font)
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return;
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if (font->font_driver && font->font_data)
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font->font_driver->free(font->font_data);
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#ifdef FONT_TEXTURE_IN_VRAM
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vramFree(font->texture.data);
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#else
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linearFree(font->texture.data);
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#endif
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free(font);
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}
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static int ctr_font_get_message_width(void* data, const char* msg,
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unsigned msg_len, float scale)
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{
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ctr_font_t* font = (ctr_font_t*)data;
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unsigned i;
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int delta_x = 0;
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if (!font)
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return 0;
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for (i = 0; i < msg_len; i++)
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{
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const char* msg_tmp = &msg[i];
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unsigned code = utf8_walk(&msg_tmp);
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unsigned skip = msg_tmp - &msg[i];
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if (skip > 1)
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i += skip - 1;
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const struct font_glyph* glyph =
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font->font_driver->get_glyph(font->font_data, code);
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if (!glyph) /* Do something smarter here ... */
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glyph = font->font_driver->get_glyph(font->font_data, '?');
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if (!glyph)
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continue;
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delta_x += glyph->advance_x;
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}
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return delta_x * scale;
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}
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static void ctr_font_render_line(
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ctr_font_t* font, const char* msg, unsigned msg_len,
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float scale, const unsigned int color, float pos_x,
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float pos_y, unsigned text_align)
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{
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int x, y, delta_x, delta_y;
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unsigned width, height;
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unsigned i;
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ctr_video_t* ctr = (ctr_video_t*)video_driver_get_ptr(false);
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ctr_vertex_t* v;
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video_driver_get_size(&width, &height);
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x = roundf(pos_x * width);
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y = roundf((1.0f - pos_y) * height);
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delta_x = 0;
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delta_y = 0;
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switch (text_align)
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{
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case TEXT_ALIGN_RIGHT:
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x -= ctr_font_get_message_width(font, msg, msg_len, scale);
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break;
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case TEXT_ALIGN_CENTER:
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x -= ctr_font_get_message_width(font, msg, msg_len, scale) / 2;
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break;
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}
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if ((ctr->vertex_cache.size - (ctr->vertex_cache.current - ctr->vertex_cache.buffer)) < msg_len)
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ctr->vertex_cache.current = ctr->vertex_cache.buffer;
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v = ctr->vertex_cache.current;
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for (i = 0; i < msg_len; i++)
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{
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int off_x, off_y, tex_x, tex_y, width, height;
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const char* msg_tmp = &msg[i];
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unsigned code = utf8_walk(&msg_tmp);
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unsigned skip = msg_tmp - &msg[i];
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if (skip > 1)
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i += skip - 1;
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const struct font_glyph* glyph =
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font->font_driver->get_glyph(font->font_data, code);
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if (!glyph) /* Do something smarter here ... */
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glyph = font->font_driver->get_glyph(font->font_data, '?');
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if (!glyph)
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continue;
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off_x = glyph->draw_offset_x;
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off_y = glyph->draw_offset_y;
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tex_x = glyph->atlas_offset_x;
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tex_y = glyph->atlas_offset_y;
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width = glyph->width;
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height = glyph->height;
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v->x0 = x + off_x + delta_x * scale;
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v->y0 = y + off_y + delta_y * scale;
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v->u0 = tex_x;
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v->v0 = tex_y;
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v->x1 = v->x0 + width * scale;
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v->y1 = v->y0 + height * scale;
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v->u1 = v->u0 + width;
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v->v1 = v->v0 + height;
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v++;
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delta_x += glyph->advance_x;
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delta_y += glyph->advance_y;
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}
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if (v == ctr->vertex_cache.current)
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return;
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ctrGuSetVertexShaderFloatUniform(0, (float*)&font->scale_vector, 1);
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GSPGPU_FlushDataCache(ctr->vertex_cache.current, (v - ctr->vertex_cache.current) * sizeof(ctr_vertex_t));
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ctrGuSetAttributeBuffers(2,
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VIRT_TO_PHYS(ctr->vertex_cache.current),
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CTRGU_ATTRIBFMT(GPU_SHORT, 4) << 0 |
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CTRGU_ATTRIBFMT(GPU_SHORT, 4) << 4,
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sizeof(ctr_vertex_t));
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GPU_SetTexEnv(0,
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GPU_TEVSOURCES(GPU_TEXTURE0, GPU_CONSTANT, 0),
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GPU_TEVSOURCES(GPU_TEXTURE0, GPU_CONSTANT, 0),
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0,
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GPU_TEVOPERANDS(GPU_TEVOP_RGB_SRC_R, GPU_TEVOP_RGB_SRC_ALPHA, 0),
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GPU_MODULATE, GPU_MODULATE,
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color);
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// printf("%s\n", msg);
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// DEBUG_VAR(color);
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// GPU_SetTexEnv(0, GPU_TEXTURE0, GPU_TEXTURE0, 0, GPU_TEVOPERANDS(GPU_TEVOP_RGB_SRC_R, 0, 0), GPU_REPLACE, GPU_REPLACE, 0);
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ctrGuSetTexture(GPU_TEXUNIT0, VIRT_TO_PHYS(font->texture.data), font->texture.width, font->texture.height,
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GPU_TEXTURE_MAG_FILTER(GPU_NEAREST) | GPU_TEXTURE_MIN_FILTER(GPU_NEAREST) |
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GPU_TEXTURE_WRAP_S(GPU_CLAMP_TO_EDGE) | GPU_TEXTURE_WRAP_T(GPU_CLAMP_TO_EDGE),
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GPU_L8);
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GPU_SetViewport(NULL,
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VIRT_TO_PHYS(ctr->drawbuffers.top.left),
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0, 0, CTR_TOP_FRAMEBUFFER_HEIGHT,
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ctr->video_mode == CTR_VIDEO_MODE_800x240 ? CTR_TOP_FRAMEBUFFER_WIDTH * 2 : CTR_TOP_FRAMEBUFFER_WIDTH);
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GPU_DrawArray(GPU_GEOMETRY_PRIM, 0, v - ctr->vertex_cache.current);
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if (ctr->video_mode == CTR_VIDEO_MODE_3D)
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{
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GPU_SetViewport(NULL,
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VIRT_TO_PHYS(ctr->drawbuffers.top.right),
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0, 0, CTR_TOP_FRAMEBUFFER_HEIGHT,
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CTR_TOP_FRAMEBUFFER_WIDTH);
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GPU_DrawArray(GPU_GEOMETRY_PRIM, 0, v - ctr->vertex_cache.current);
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}
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// v = font->vertices;
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// v->x0 = 0;
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// v->y0 = 0;
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// v->u0 = 0;
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// v->v0 = 0;
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// v->x1 = font->texture.width;
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// v->y1 = font->texture.height;
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// v->u1 = font->texture.width;
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// v->v1 = font->texture.height;
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// GPU_DrawArray(GPU_GEOMETRY_PRIM, 0, 1);
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GPU_SetTexEnv(0, GPU_TEXTURE0, GPU_TEXTURE0, 0, 0, GPU_REPLACE, GPU_REPLACE, 0);
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// DEBUG_VAR(v - font->vertices);
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// v = font->vertices;
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// printf("OSDMSG: %s\n", msg);
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// printf("vertex : (%i,%i,%i,%i) - (%i,%i,%i,%i)\n",
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// v->x0, v->y0, v->x1, v->y1,
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// v->u0, v->v0, v->u1, v->v1);
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// printf("%s\n", msg);
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ctr->vertex_cache.current = v;
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}
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static void ctr_font_render_message(
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ctr_font_t* font, const char* msg, float scale,
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const unsigned int color, float pos_x, float pos_y,
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unsigned text_align)
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{
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int lines = 0;
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float line_height;
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if (!msg || !*msg)
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return;
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/* If the font height is not supported just draw as usual */
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if (!font->font_driver->get_line_height)
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{
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ctr_font_render_line(font, msg, strlen(msg),
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scale, color, pos_x, pos_y, text_align);
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return;
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}
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line_height = scale / font->font_driver->get_line_height(font->font_data);
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for (;;)
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{
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const char* delim = strchr(msg, '\n');
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/* Draw the line */
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if (delim)
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{
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unsigned msg_len = delim - msg;
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ctr_font_render_line(font, msg, msg_len,
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scale, color, pos_x, pos_y - (float)lines * line_height,
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text_align);
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msg += msg_len + 1;
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lines++;
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}
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else
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{
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unsigned msg_len = strlen(msg);
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ctr_font_render_line(font, msg, msg_len,
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scale, color, pos_x, pos_y - (float)lines * line_height,
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text_align);
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break;
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}
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}
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}
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static void ctr_font_render_msg(void* data, const char* msg,
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const void* userdata)
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{
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float x, y, scale, drop_mod, drop_alpha;
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unsigned width, height;
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int drop_x, drop_y;
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unsigned max_glyphs;
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enum text_alignment text_align;
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unsigned color, color_dark, r, g, b, alpha, r_dark, g_dark, b_dark, alpha_dark;
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ctr_font_t * font = (ctr_font_t*)data;
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const struct font_params* params = (const struct font_params*)userdata;
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if (!font || !msg || !*msg)
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return;
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video_driver_get_size(&width, &height);
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if (params)
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{
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x = params->x;
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y = params->y;
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scale = params->scale;
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text_align = params->text_align;
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drop_x = params->drop_x;
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drop_y = params->drop_y;
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drop_mod = params->drop_mod;
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drop_alpha = params->drop_alpha;
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r = FONT_COLOR_GET_RED(params->color);
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g = FONT_COLOR_GET_GREEN(params->color);
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b = FONT_COLOR_GET_BLUE(params->color);
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alpha = FONT_COLOR_GET_ALPHA(params->color);
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color = params->color;
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}
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else
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{
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settings_t* settings = config_get_ptr();
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x = settings->video.msg_pos_x;
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y = settings->video.msg_pos_y;
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scale = 1.0f;
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text_align = TEXT_ALIGN_LEFT;
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r = (settings->video.msg_color_r * 255);
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g = (settings->video.msg_color_g * 255);
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b = (settings->video.msg_color_b * 255);
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alpha = 255;
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color = COLOR_ABGR(r, g, b, alpha);
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drop_x = -2;
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drop_y = -2;
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drop_mod = 0.3f;
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drop_alpha = 1.0f;
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}
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max_glyphs = strlen(msg);
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if (drop_x || drop_y)
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max_glyphs *= 2;
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if (drop_x || drop_y)
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{
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r_dark = r * drop_mod;
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g_dark = g * drop_mod;
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b_dark = b * drop_mod;
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alpha_dark = alpha * drop_alpha;
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color_dark = COLOR_ABGR(r_dark, g_dark, b_dark, alpha_dark);
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ctr_font_render_message(font, msg, scale, color_dark,
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x + scale * drop_x / width, y +
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scale * drop_y / height, text_align);
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}
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ctr_font_render_message(font, msg, scale,
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color, x, y, text_align);
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}
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static const struct font_glyph* ctr_font_get_glyph(
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void* data, uint32_t code)
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{
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ctr_font_t* font = (ctr_font_t*)data;
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if (!font || !font->font_driver)
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return NULL;
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if (!font->font_driver->ident)
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return NULL;
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return font->font_driver->get_glyph((void*)font->font_driver, code);
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}
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static void ctr_font_flush_block(void* data)
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{
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(void)data;
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}
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static void ctr_font_bind_block(void* data, void* userdata)
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{
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(void)data;
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}
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font_renderer_t ctr_font =
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{
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ctr_font_init_font,
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ctr_font_free_font,
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ctr_font_render_msg,
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"ctrfont",
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ctr_font_get_glyph,
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ctr_font_bind_block,
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ctr_font_flush_block,
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ctr_font_get_message_width,
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};
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