Commit Graph

299 Commits

Author SHA1 Message Date
Twinaphex
9351ac9fd9 (PS3) Added extra buttons for PS3 port 2012-05-07 22:25:56 +02:00
Twinaphex
ff9f07e23f (PS3) Aspect ratio selection fix 2012-05-07 20:33:46 +02:00
Twinaphex
d40c1b3be6 (PS3) Use built-in stock shader program 2012-05-07 00:18:02 +02:00
Twinaphex
959a0ea809 (PS3) FBO changes - no more needless deinit when not necessary 2012-05-06 20:05:13 +02:00
Twinaphex
e6ef8a8682 (PS3) UI tweaks 2012-05-06 04:38:32 +02:00
Twinaphex
77bfce7cc7 (PS3) Add RGL video driver - compile with Makefile.ps3.rgl before
compiling RetroArch itself
2012-05-06 03:47:35 +02:00
Twinaphex
7e850cd265 (PS3) Fix at exit/deiniting of context - don't do glFinish -
calls on jsValidateStates one more time when fragment/vertex
shaders have been debinded/deinited
2012-04-26 18:37:11 +02:00
Twinaphex
69496bc291 Replace more SSNES strings/references 2012-04-22 02:06:34 +02:00
Twinaphex
4893696e22 Use retroarch.cfg now 2012-04-22 01:45:55 +02:00
Twinaphex
520f7a823a (PS3) Add Retro Arch logo to PS3 menu 2012-04-22 01:33:08 +02:00
Themaister
ce740f8948 More fixups. 2012-04-21 23:31:57 +02:00
Themaister
aab8fb6151 ssnes_* => rarch_*. 2012-04-21 23:25:32 +02:00
Themaister
9ab51ad23a SSNES => RetroArch. 2012-04-21 23:17:43 +02:00
Twinaphex
f74d5a03a9 (PS3) New icon/PARAM.SFO 2012-04-21 04:13:57 +02:00
Twinaphex
2fb6e84018 (PS3) Name change 2012-04-21 03:28:32 +02:00
Twinaphex
5932829fd8 (PS3/360) Small indent cleanups 2012-04-15 02:41:44 +02:00
Twinaphex
d95f5131c0 (PS3) Optimizations to ps3_video_psgl.c 2012-04-14 18:26:12 +02:00
Twinaphex
499a22df72 (PS3) main.c indenting nits 2012-04-14 05:30:10 +02:00
Twinaphex
df5b772462 (PS3) menu.c indenting nits 2012-04-14 05:24:09 +02:00
Twinaphex
089e97b942 (360/PS3) Indenting nits 2012-04-14 04:38:40 +02:00
Twinaphex
80e2f61eab (PS3/360) Moved some shared enums to console_ext.h 2012-04-14 03:51:25 +02:00
Twinaphex
96c20550b5 (SSNES_CONSOLE) Get rid of main_wrap.h header file - include
this in console_ext.h instead
2012-04-13 22:07:21 +02:00
Twinaphex
10be750aa6 (SSNES_CONSOLE) Introduce HAVE_SSNES_EXEC define 2012-04-13 21:01:04 +02:00
Twinaphex
79737aecf3 (SSNES_CONSOLE) Introduce HAVE_SSNES_MAIN_WRAP define 2012-04-13 20:40:22 +02:00
Twinaphex
782e8b8da9 (PS3/360) Removed duplicate keybind LUT 2012-04-13 17:03:30 +02:00
Twinaphex
2ffffee571 (PS3/360) libretro_manage_core made portable and moved to console_ext.c 2012-04-13 15:57:59 +02:00
Twinaphex
5646140755 (360) Use ssnes_input_set_default_keybinds in 360 code too 2012-04-13 14:41:12 +02:00
Twinaphex
55d621e062 (PS3) Make use of ssnes_set_default_keybinds in ps3/main.c 2012-04-13 06:12:51 +02:00
Twinaphex
331d596940 (PS3) Made keybind changing code portable 2012-04-13 04:31:51 +02:00
Twinaphex
6c80cd81d0 (PS3) Cleaner aspect ratio changing code 2012-04-13 03:03:21 +02:00
Twinaphex
533d2683c5 (PS3/360) Uses block_extract from libretro API now 2012-04-12 22:53:05 +02:00
Twinaphex
f313d3c6bb (360/PS3) 360 and PS3 now both use the same salamander source
file
2012-04-11 04:07:17 +02:00
Twinaphex
61cea3f027 (PS3) Some indenting nits 2012-04-11 03:32:58 +02:00
Twinaphex
726fa479fa (SSNES_CONSOLE) Numerous cleanups, indenting cleanups, include header file fixes,
etc.
2012-04-11 02:42:27 +02:00
Twinaphex
2e92640d2b (PS3) Fixed analog controls 2012-04-10 21:58:58 +02:00
Twinaphex
db00f689c8 Fixed indenting in a lot of console files 2012-04-10 21:24:05 +02:00
Twinaphex
55d09ee494 (Salamander) Changes - now looks for libretro_path instead of
libsnes_path
2012-04-10 18:57:14 +02:00
Twinaphex
b22f122c93 (PS3 Fixed two-player controls 2012-04-10 18:07:21 +02:00
Twinaphex
5906754468 (Libretro) libretro-related to ports 2012-04-10 03:14:21 +02:00
Twinaphex
b2fcf5b281 (PS3) More libretro commits - broken right now on retro_run 2012-04-10 01:00:25 +02:00
Twinaphex
6c05eac2f5 (PS3) Preliminary PS3 conversion to libretro 2012-04-10 00:22:02 +02:00
Themaister
e3a71a8c5b Fixup headers. 2012-04-09 22:05:26 +02:00
Themaister
62c96ea937 Change license header. 2012-04-09 22:03:57 +02:00
Themaister
9698cd7dbd Change headers. 2012-04-09 22:03:57 +02:00
Twinaphex
e18a9e1001 Added set_aspect_ratio callback function 2012-04-09 16:04:24 +02:00
Twinaphex
755aeec226 Revert "(PS3) Initial implementation of new message queue" Get rid of
this stuff and the entire FIFO-style interface for the message
queue. It's far too unstable, the ports routinely crash for no
good reason - and I can't get it to display right anyway.
So, get rid of it all and back to the drawing board with it -
because this isn't working out

This reverts commit 29b2a560c3.
2012-04-09 14:32:56 +02:00
Twinaphex
29b2a560c3 (PS3) Initial implementation of new message queue 2012-04-05 00:00:33 +02:00
Twinaphex
ff7cbf5be2 (PS3) Fix 'change libsnes core' option 2012-04-04 23:12:21 +02:00
TwinAphex51224
113e3006fa (360) Added HD menus / SD menus available too - will be autoselected
based on aspect ratio / HD availability - will need more refinement
2012-04-04 02:54:21 +02:00
Twinaphex
13e22788c9 (PS3) Add version string for emulators in menu 2012-04-03 23:23:54 +02:00