Themaister
197c4db204
Add RETRO_ENVIRONMENT_SET_SUPPORT_NO_GAME.
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Allows libretro core to not require a ROM to be loaded.
Kill stdin ROM loading support (pointless these days).
Replace "no ROM on CLI" behavior to be attempting to load a core with no
ROM.
2013-05-01 00:59:43 +02:00
Themaister
1cab391be8
Add SRAM autosave option to RGUI.
2013-04-29 16:12:15 +02:00
twinaphex
6cee86c768
(RMenu) Get rid of main_wrap savestate_dir/sram_dir
2013-04-29 05:44:32 +02:00
twinaphex
4a772c3fa8
(Wii) Working Load Game History
2013-04-29 03:05:46 +02:00
twinaphex
63ba647018
Move all of the code to menu_common.c to avoid code duplication
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across frontends
2013-04-28 16:38:13 +02:00
twinaphex
cd9c6aa95d
Drop delay_timer
2013-04-27 21:27:41 +02:00
Themaister
767ad59857
Support disk append.
2013-04-27 15:49:29 +02:00
Themaister
9e2392051d
Refactor libretro device type handling.
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Show devices in RGUI.
2013-04-27 12:32:30 +02:00
Themaister
9eda39417f
Refactor out disk swapping functions.
2013-04-27 12:03:13 +02:00
Themaister
f06f6e544e
Don't spam OSD messages for autoconfigure.
2013-04-26 15:03:09 +02:00
Themaister
cca7fce89c
Add joypad autoconfig support.
2013-04-26 14:48:48 +02:00
Themaister
610f33962a
Add fullscreen toggle to RGUI.
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Drop hotkey handling. Needed to add delay timer hackery in that case.
2013-04-21 00:01:49 +02:00
Themaister
7120e5842d
Add integer scale to RGUI.
2013-04-20 11:48:26 +02:00
twinaphex
96f2ecce20
(RMenu/RGUI) Move filebrowser/menu stack initialization to upper-layer
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menu_init() function
2013-04-18 18:33:03 +02:00
Themaister
fa5e8b646c
Preserve sram/state dir on reentrancy.
2013-04-16 12:22:27 +02:00
Themaister
c9a02273bb
Check for fullscreen in RGUI.
2013-04-14 16:40:17 +02:00
Themaister
1395c32937
Add dummy core loading.
2013-04-14 16:29:30 +02:00
twinaphex
6e56c552b4
(RMenu) Use g_settings.video.shader_path - properly set g_settings.video.shader_enable
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based on return of video_set_shader_func - remove g_extern.file_state.cgp_path
2013-04-14 15:43:02 +02:00
Themaister
882b7ee889
Remove references to audio_rate_step.
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Not used anymore.
2013-04-14 13:21:12 +02:00
twinaphex
53d5678b85
(RMenu) Take out RMENU_LOW_RAM_MODE
2013-04-13 16:32:40 +02:00
twinaphex
c51347c532
Drop MODE_VIDEO_SCREENSHOTS_ENABLE
2013-04-13 09:09:56 +02:00
twinaphex
da8bbde11d
Simplify some _WIN32 includes
2013-04-11 22:35:15 +02:00
twinaphex
74edbf7339
(RMenu XUI / 360) Made RMenu XUI independent of MODE_MENU_DRAW - MODE_MENU_DRAW
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removed
2013-04-11 16:38:41 +02:00
twinaphex
43c9195a77
Get rid of rarch_position_t structure and move RMenu texture to
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rmenu.c instead of somewhere in g_extern global
2013-04-10 04:26:18 +02:00
Themaister
eaecc6d6f5
Remove some references to configurability of SINC.
2013-04-07 10:33:46 +02:00
Themaister
4a8b3599bc
Refactor out cg_shader_path, xml_shader_path.
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Make shader paths uniform in shader_path.
2013-04-07 01:46:06 +02:00
twinaphex
909122122d
Take out obsolete console-style overscan options - just use
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Resize Mode instead
2013-04-07 01:23:10 +02:00
twinaphex
1c5144f9bd
(RMenu) Move RMenu logic out of graphics driver context files
2013-04-06 17:44:07 +02:00
twinaphex
eb0feac9e3
(PS3/All) Purge fixed-style shaders again - this time avoiding
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breakage on PS3. Maister -you will need to redo shader_parse.c
again though - and this time I need to test it on PS3 to avoid
a regression that happened two pages prior again
2013-04-06 05:46:09 +02:00
twinaphex
58b6de008b
Revert "Purge fixed-style second_pass_shader."
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This reverts commit 160bbf021848493ffc6dd7749e108901b83ae65a.
2013-04-06 03:54:38 +02:00
twinaphex
20f339ec23
Revert "Get rid of MODE_LOAD_SECOND_SHADER id"
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This reverts commit c28e99bf290df06147c90da14a5e6e439b68bddc.
2013-04-06 03:52:49 +02:00
twinaphex
c28e99bf29
Get rid of MODE_LOAD_SECOND_SHADER id
2013-04-06 00:34:43 +02:00
Themaister
160bbf0218
Purge fixed-style second_pass_shader.
2013-04-06 00:03:28 +02:00
Themaister
cf92211254
Update overlay when in RGUI.
2013-04-04 23:10:38 +02:00
Themaister
77164d18ca
Begin adding core options interface.
2013-04-04 13:58:30 +02:00
Themaister
3b392dfcd6
Rename bsnes_shader_path to xml_shader_path.
2013-04-02 22:40:26 +02:00
Hans-Kristian Arntzen
ebd7dcf721
Merge pull request #169 from Themaister/gl-render
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HW GL render for libretro.
2013-03-30 06:33:53 -07:00
twinaphex
39c0ed745c
(PS3) Get rid of QUICKMENU_TOGGLE define - was surpassing 64 entries
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on PS3 - now going to do 'menu toggle behavior' logic instead -
menu toggle now triggers ingame menu - will be configurable
2013-03-30 07:19:42 +01:00
twinaphex
426b3a255d
Revert "(PS3) Add third-pass shaders (ifdeffed for PS3 for now - could" -
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going to do this better
This reverts commit 8b4e6bed938cf3461e8a8ad2b786c9bf96512302.
2013-03-29 01:55:08 +01:00
twinaphex
8b4e6bed93
(PS3) Add third-pass shaders (ifdeffed for PS3 for now - could
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be added to PC as well)
2013-03-28 20:59:49 +01:00
Themaister
af40f3e9b8
Add initial GL direct rendering test.
2013-03-27 16:15:15 +01:00
twinaphex
6d8871c76c
Combine menu_settings_set and menu_settings_set_default and
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move to settings.c
2013-03-23 17:21:42 +01:00
twinaphex
82d80cf24f
(PS3) Multiman cleanups
2013-03-23 05:17:39 +01:00
Themaister
51b5a2df5c
Refactor aspect_ratio member.
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Mutate in g_extern.system.aspect_ratio to avoid
getting wrong aspect ratio on reentrancy.
2013-03-17 22:05:15 +01:00
Themaister
aa24755956
Make initial RGUI directory configurable.
2013-03-17 21:39:28 +01:00
twinaphex
595e591607
(RARCH_CONSOLE) Move sound_mode_enums to general.h
2013-03-17 18:16:34 +01:00
twinaphex
ad2cd4e492
Revert "Remove platform-specific MAX_PADS - use global define MAX_PLAYERS"
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This reverts commit fb1355b9755ffd0b919945b155b17350f3a2d5e2.
2013-03-16 17:51:45 +01:00
twinaphex
fb1355b975
Remove platform-specific MAX_PADS - use global define MAX_PLAYERS
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instead and customize it for certain ports
2013-03-16 17:13:28 +01:00
Themaister
e3c85b174c
Can toggle rewind enable in runtime.
2013-03-16 14:28:34 +01:00
Themaister
12cc1c43d4
Can almost run RGUI on PC.
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Input in menu is broken. Binds are set up wrongly for PC.
2013-03-16 10:35:22 +01:00