twinaphex
a5f89d88ce
(RGUI) Make 'input' into its own category (should have been done from the start
...
really)
2013-05-04 16:48:53 +02:00
twinaphex
b0968790c6
(RMenu) Add preliminary Load Game History - now just need to
...
properly set up rarch_console_exec for arg passing (PS3/Xbox 1/360)
2013-04-29 05:17:22 +02:00
twinaphex
51aa5b170f
(RMenu) Fixes/cleanups
2013-04-29 03:59:48 +02:00
twinaphex
5aa4101620
(Menu) Move MODE_LOAD_GAME mechanics to upper function rarch_main
2013-04-28 15:00:37 +02:00
twinaphex
40ac65f8ef
(RMenu) Cleanups
2013-04-27 18:09:47 +02:00
twinaphex
5f449fc870
(RMenu) Add Settings link to Quick Menu
2013-04-27 03:50:42 +02:00
twinaphex
36d34871fb
(RMenu) Change ingame menu ordering to match RGUI's
2013-04-23 23:22:50 +02:00
twinaphex
84f80dc2c1
(RMenu/RGUI) Create menu_common to tie RMenu/RGUI more closely together
2013-04-17 23:31:49 +02:00
twinaphex
909e1fadc8
(RMenu) Refactors - create rmenu_iterate - try to make
...
menu_iterate / menu_free / menu_init as much like RGUI as possible
2013-04-16 01:10:53 +02:00
twinaphex
4586b12173
(RMenu) Fix Shader Manager bug
2013-04-13 22:07:20 +02:00
twinaphex
e575e3acc7
(RMenu) Pop menu behavior management
2013-04-13 21:40:48 +02:00
twinaphex
a4ae3f0679
(RMenu) Don't use item struct anymore
2013-04-13 18:47:42 +02:00
twinaphex
e9fb07e352
(RMenu) ifndef HW_TEXTURE_FILTER so that Hardware Filtering only appears
...
for devices with fixed-function GPUs
2013-04-13 16:53:58 +02:00
twinaphex
53d5678b85
(RMenu) Take out RMENU_LOW_RAM_MODE
2013-04-13 16:32:40 +02:00
twinaphex
c51347c532
Drop MODE_VIDEO_SCREENSHOTS_ENABLE
2013-04-13 09:09:56 +02:00
twinaphex
37b90574ac
(PS3 RMenu) Fullblown shader manager support - still unsure whether
...
I'm setting FBO values right though - maister - please code review
the FBO scaling incrementing/decrementing logic
2013-04-10 15:57:36 +02:00
twinaphex
ad31643b51
(PS3 RMenu) Add initial options to Shader Manager - Load CGP function
...
works
2013-04-10 13:17:01 +02:00
twinaphex
c52530d03e
(RMenu) Stub Shader Manager menu in - now to fill it in
2013-04-10 11:20:28 +02:00
twinaphex
7728e80e0f
(RMenu) Get rid of messy set_default_pos functions
2013-04-10 01:34:40 +02:00
twinaphex
3b82e779fe
(RMenu) Implement stub Core Options menu - real implementation
...
tomorrow
2013-04-07 08:30:30 +02:00
twinaphex
4102d1cfb8
Make sinc resampler the default and remove Hermite - audio
...
quality at high samplerates was too bad to be of any use
2013-04-07 03:41:06 +02:00
twinaphex
15eba51b22
(PS3) Get it at least compiling
2013-04-07 02:34:41 +02:00
twinaphex
909122122d
Take out obsolete console-style overscan options - just use
...
Resize Mode instead
2013-04-07 01:23:10 +02:00
twinaphex
f94ddb2eab
(RMenu) Remove now redundant enum ID
2013-04-06 05:58:26 +02:00
twinaphex
eb0feac9e3
(PS3/All) Purge fixed-style shaders again - this time avoiding
...
breakage on PS3. Maister -you will need to redo shader_parse.c
again though - and this time I need to test it on PS3 to avoid
a regression that happened two pages prior again
2013-04-06 05:46:09 +02:00
twinaphex
4f1cd6a5ee
Revert "(PS3) Remove fixed shader slots"
...
This reverts commit f58a038a5f72d203403ece665cb4d29ac5da1489.
2013-04-06 03:54:57 +02:00
twinaphex
cbfe5ff111
Revert "More scrubbing - no more render_to_texture, fbo_scale_x / fbo_scale_y,"
...
This reverts commit 7155dd9ca905aec44c6e707f8c3a908cc728894a.
2013-04-06 03:53:57 +02:00
twinaphex
7155dd9ca9
More scrubbing - no more render_to_texture, fbo_scale_x / fbo_scale_y,
...
etc
2013-04-06 00:16:10 +02:00
twinaphex
f58a038a5f
(PS3) Remove fixed shader slots
2013-04-05 23:58:30 +02:00
twinaphex
5d3949c610
(RMenu) Rewritten ingame menu
2013-04-01 09:18:30 +02:00
twinaphex
426b3a255d
Revert "(PS3) Add third-pass shaders (ifdeffed for PS3 for now - could" -
...
going to do this better
This reverts commit 8b4e6bed938cf3461e8a8ad2b786c9bf96512302.
2013-03-29 01:55:08 +01:00
twinaphex
8b4e6bed93
(PS3) Add third-pass shaders (ifdeffed for PS3 for now - could
...
be added to PC as well)
2013-03-28 20:59:49 +01:00
twinaphex
d58122c655
(RMenu) select_setting refactor pt. 2 - don't put array of struct
...
on heap anymore
2013-03-26 15:15:38 +01:00
twinaphex
9b893e2154
(RMenu) More cleanups pt. 2
2013-03-25 21:55:42 +01:00
twinaphex
5e53be4b25
Rename rmenu_iterate to menu_iterate
2013-03-09 16:22:11 +01:00
twinaphex
3fe68149a6
(RMenu) Improve Low RAM mode for RMenu
2013-02-17 22:01:08 +01:00
twinaphex
0357f1510c
(RMenu) Add low RAM mode
2013-02-17 20:23:27 +01:00
twinaphex
094d076944
(PS3/Xbox 1/Rmenu) Add resampler type option
2013-02-08 14:40:22 +01:00
twinaphex
dfe7e760d7
(PS3) Add ability to set menu skin
2013-02-01 07:42:36 +01:00
twinaphex
8efc01b321
(RARCH_CONSOLE) Use new unzip code and remove console-centric
...
stuff
2013-01-22 00:14:24 +01:00
twinaphex
5d33861c8b
(RMenu) Add rewind_granularity option
2013-01-19 08:54:39 +01:00
twinaphex
0ab9de154d
(RMenu) Prevent being able to pop filebrowser off menu stack
2013-01-17 17:11:02 +01:00
twinaphex
ca9edec941
(PS3) Add PAL60 mode
2013-01-17 12:17:02 +01:00
twinaphex
61518f51b7
(RMenu) Add refresh rate option - setting not saved to config
...
for safety reasons
2013-01-13 05:52:00 +01:00
twinaphex
cc71a83fa8
(RARCH_CONSOLE) Console ports now use config_load for loading
...
config file stuff and config_set_default as only place to load
defaults from. Slightly messy defaults will be cleaned up later.
2013-01-10 06:38:19 +01:00
twinaphex
a925f3ca9f
(RARCH_CONSOLE) Rename and relocate all menu files
2013-01-09 17:50:12 +01:00