6538 Commits

Author SHA1 Message Date
twinaphex
adbfa4af90 (RMenu) Get rid of checks for main_is_init (for load/save CGP) 2013-04-10 13:24:56 +02:00
twinaphex
872c0a8133 (RMenu XDK1) Build fix 2013-04-10 13:24:27 +02:00
twinaphex
ad31643b51 (PS3 RMenu) Add initial options to Shader Manager - Load CGP function
works
2013-04-10 13:17:01 +02:00
twinaphex
6aadc5f2c2 (Cg) Remove Cg menu shader 2013-04-10 11:28:44 +02:00
twinaphex
c52530d03e (RMenu) Stub Shader Manager menu in - now to fill it in 2013-04-10 11:20:28 +02:00
twinaphex
4c0da898ae (RMenu) Simplify some more lengthy strings that won't fit on 640x480
screen
2013-04-10 10:20:27 +02:00
twinaphex
65bc6850d5 (RMenu) shorter descriptions so that they fit on Xbox 1 resolution 2013-04-10 10:15:03 +02:00
twinaphex
2dba4c9359 Move texture_image_render to xdk_d3d.cpp 2013-04-10 10:06:15 +02:00
twinaphex
a871b6da54 (XDK) Remove texture_image_free - will have to manually do freeing
memory management without a public function for Xbox
2013-04-10 09:59:29 +02:00
twinaphex
de31ccef3e Revert "(XDK1 RMenu) Free up tmpBrowser for every switch between game and menu as well"
This reverts commit 4fa02a1952b682b0fa3424cb42f577328703867a.
2013-04-10 09:57:13 +02:00
twinaphex
4fa02a1952 (XDK1 RMenu) Free up tmpBrowser for every switch between game and menu as well 2013-04-10 09:49:04 +02:00
twinaphex
c0f9c0dc6f (RMenu) Get casts working for C99 as well - argh 2013-04-10 09:48:56 +02:00
twinaphex
9cabedca58 (RMenu) C++98 compatibility casts 2013-04-10 09:46:52 +02:00
twinaphex
5f24e5daf4 (RMenu) Put menu_texture and menu_panel textures on heap - free
them for Xbox 1 after going out of the menu and into the game
2013-04-10 09:34:46 +02:00
twinaphex
22ce22ca14 (360) Take out obsolete resampler type option 2013-04-10 07:55:59 +02:00
twinaphex
87d0843b13 (360) RMenu XUI now goes through the same RGUI functions for
rendering
2013-04-10 07:47:11 +02:00
twinaphex
9d6f4590e8 (RMenu XDK1) Updated RMenu for Xbox 1 to use new
RGUI/RMenu rendering funtions
2013-04-10 06:54:16 +02:00
twinaphex
d313e9b8f9 (PS3 RMenu) RMenu now renders background texture the same way
as RGUI
2013-04-10 06:22:37 +02:00
twinaphex
7cf75e5eb4 SETTING_EMU_SKIN action was mistakenly inside a HAVE_SHADER_MANAGER
ifdef
2013-04-10 04:57:49 +02:00
twinaphex
af5dcd106a (XDK1 RMenu) Show panel again even in low RAM mode 2013-04-10 04:54:22 +02:00
twinaphex
80390d8143 (XDK1 RMenu) Build fixes 2013-04-10 04:51:36 +02:00
twinaphex
3a131cf5b8 (PS3) Compile in HAVE_OVERLAY 2013-04-10 04:39:27 +02:00
twinaphex
43c9195a77 Get rid of rarch_position_t structure and move RMenu texture to
rmenu.c instead of somewhere in g_extern global
2013-04-10 04:26:18 +02:00
twinaphex
7728e80e0f (RMenu) Get rid of messy set_default_pos functions 2013-04-10 01:34:40 +02:00
twinaphex
6a87900f1a (RMenu) Use HAVE_SHADER_MANAGER define for RMenu now as well 2013-04-10 00:47:14 +02:00
Themaister
37a276af9b Load RGUI CGP on startup. 2013-04-09 21:48:03 +02:00
Themaister
d2f9eb300b Clarify error message. 2013-04-09 21:41:38 +02:00
Themaister
a8f2317400 Can apply shaders in RGUI.
Kinda hoky, but basics seem to be down now.
2013-04-09 21:39:02 +02:00
Themaister
fc353f0582 Pop menu stack correctly after picking shader. 2013-04-09 21:23:34 +02:00
Themaister
16b8bff6a7 Can browse for shader files.
Directory stack is not popped correctly however.
Pathnames are not correctly truncated in browser either. Looks kinda
ugly atm.
2013-04-09 21:01:43 +02:00
Themaister
fdf7a443ad More work on shader manager.
Mostly missing filebrowser for shaders now.
2013-04-09 19:43:24 +02:00
twinaphex
b91527749e (RMenu) Some RMenu fixes - deal with overflow on 'pressed up'
state in core options menu along with some other things
2013-04-09 09:58:26 +02:00
twinaphex
6a845dec64 (RMenu) Fix - Pops menu stack for a submenu - hack - needs a cleaner implementation 2013-04-09 09:16:23 +02:00
twinaphex
56de3696d0 (RMenu) Initial core options working - only FBA core currently shows
'extra garbage' characters when updating a specific option -
"CPU Speed Overclock; 100%|110%|120%|130%|140%" etc - doesn't
happen in RGUI - could be the percentage sign
2013-04-09 08:55:54 +02:00
Squarepusher
2ea3b9d24a Update AUTHORS 2013-04-09 05:08:41 +03:00
Squarepusher
b176eb7cd4 Merge pull request #176 from CatalystG/master
(BlackBerry) Build fix
2013-04-08 19:06:36 -07:00
CatalystG
e2c6a5d3a8 (BlackBerry) Build fix 2013-04-08 21:36:28 -04:00
twinaphex
e26359a564 (Blackberry) Minor style nit 2013-04-09 02:33:50 +02:00
Squarepusher
5232bc2683 Merge pull request #175 from CatalystG/gamepad
(BlackBerry) Gamepad support on BB10, keyboard for all
2013-04-08 17:28:52 -07:00
CatalystG
f9de811505 (BlackBerry) Modify device handling to allow keyboards on PlayBook. 2013-04-08 19:55:10 -04:00
CatalystG
df777c0264 (BlackBerry) Add initial Keyboard support for BB10. 2013-04-08 19:55:09 -04:00
CatalystG
eb6429d6ca (BlackBerry) Fix device ID check for gamepads. 2013-04-08 19:55:09 -04:00
CatalystG
21e45e3de6 (BlackBerry) Add Gamepad support for BlackBerry 10 devices 2013-04-08 19:55:09 -04:00
Themaister
e85ccb60d1 Update AUTHORS. 2013-04-08 09:25:55 +02:00
Themaister
b09237e190 Remove unused variables. 2013-04-08 09:21:14 +02:00
meancoot
fb2abbbebf (iOS) Update ioseagl_ctx.c 2013-04-07 21:36:41 -04:00
twinaphex
99945f43a6 (RGUI) Fix RGUI 'Core' setting 2013-04-08 01:51:39 +02:00
meancoot
c33c634dc4 (iOS) Fix aspect ratio of duped frames 2013-04-07 19:08:23 -04:00
meancoot
9add01d0f1 (iOS) Update shader settings 2013-04-07 19:07:43 -04:00
twinaphex
035e9d2624 (RGUI) Fix RGUI actions 2013-04-07 23:43:07 +02:00