Commit Graph

867 Commits

Author SHA1 Message Date
twinaphex
135ee2f503 Use UINT64_C(1) everywhere instead of 1ULL 2015-07-12 07:53:46 +02:00
twinaphex
dc66e35a0c (PS3) Move out gcmgl 2015-03-15 17:39:15 +01:00
Alcaro
28e2ca74e7 Double semicolons aren't useful. 2015-02-10 22:29:26 +01:00
twinaphex
ecf499c588 Update headers 2015-01-07 18:24:13 +01:00
twinaphex
95876158b4 (GCM GL) Cleanups 2014-10-22 05:42:03 +02:00
twinaphex
5b5b8a8594 (GCM GL) Cleanups 2014-10-22 04:47:17 +02:00
twinaphex
7472922ee0 Move compat/ over to libretro SDK 2014-10-21 07:58:58 +02:00
twinaphex
1a994ef1c3 (GCM GL) Cleanups 2014-10-17 06:47:31 +02:00
twinaphex
5a93f90c46 (PS3) (GCM GL) Use calloc when we need to memset directly after 2014-10-17 01:10:39 +02:00
twinaphex
69ca7995b4 (RGL PS3) Build Fix 2014-10-16 18:37:34 +02:00
twinaphex
933408a8e4 Get rid of gx_strcpy_resolution 2014-10-16 18:35:30 +02:00
twinaphex
54bfe360c6 Move ifndef HAVE_GCMGL checks outside of gl.c and into
shader_gl_cg.c - also implement stub glGenerateMipmapOES
for GCMGL
2014-10-02 21:09:34 +02:00
twinaphex
6c93238641 (PS3) Get rid of altivec_mem 2014-09-07 05:49:34 +02:00
Twinaphex
66427db631 Merge pull request #942 from lioncash/unused
Remove some unused variables.
2014-09-06 03:40:56 +02:00
Twinaphex
6fdc22eb0b Merge pull request #943 from lioncash/printf-fmt
Fix some printf specifiers to the correct signed-ness
2014-09-06 03:40:26 +02:00
Lioncash
d02980c1d8 rgl_ps3_cg: Fix uninitialized variable usage possibility 2014-09-05 19:48:14 -04:00
Lioncash
ab1ab62a6d Fix some printf specifiers to the correct signed-ness 2014-09-05 19:43:32 -04:00
Lioncash
a7aa077cc6 Remove some unused variables. 2014-09-05 19:27:46 -04:00
twinaphex
b742f46765 (RGLGCM PS3) Get rid of some extraneous elses 2014-09-02 17:01:09 +02:00
twinaphex
0966d384d8 (OSK) Get rid of HAVE_OSK ifdef 2014-08-14 06:40:33 +02:00
twinaphex
4acf4462e4 (PS3) Fix build 2014-07-20 05:36:02 +02:00
twinaphex
0454ed7808 Move memcpy implementations into separate dir 2014-07-20 05:33:53 +02:00
twinaphex
115758a09f (GCMGL) Rewrite cgGLDisableClientState 2014-05-28 19:17:35 +02:00
twinaphex
6bde636fac (Console) Move audio drivers to audio/ directory 2014-05-13 17:09:17 +02:00
twinaphex
f8e40f613b (Input) Move console input drivers to input/ directory - should start getting rid of
all these platform-specific folders cluttering up the codebase tree
(GL) Build fix for PS3 - current MiniGL implementation doesn't support SRGB
(Griffin) shader_common only baked in if HAVE_SHADERS defined
2014-05-13 17:01:27 +02:00
twinaphex
771c7e20b7 Add mouse wheel up/down support to libretro.h - also add preliminary
support for these buttons to 'some' input driver implementations
2014-04-25 21:35:13 +02:00
twinaphex
569de131a0 Move device enums outside of driver.h - and create new callback
for 'getting' the number of 'devices' the input driver supports
2014-04-17 20:47:43 +02:00
Themaister
f8d065eeb6 [HW render] set known blending equation. 2014-04-17 15:32:36 +02:00
twinaphex
72d56f024d (PS3/XDK) Custom bind fixes 2014-02-28 01:08:16 +01:00
twinaphex
c90afd09f9 (PS3) Analog input fixed - big derp 2014-02-27 21:17:52 +01:00
twinaphex
5bea5fa98f (PS3) Refactor convert_u8_to_s16 for analog input - still broken 2014-02-27 21:00:20 +01:00
twinaphex
b5b8a07a17 (PS3) Attempt again to 'fix' analog input - starts to somewhat
'work' but still can't hold left/right of the stick in a a certain
direction ahd have the character run. PS3 analog values are 'short'
but only 0-255 is actually used. Doing u8 to s16 conversion now
but it still doesn't work alright - pressing in a certain axis will
make the character 'move' only briefly. Any help would be GREATLY appreciated
so we can finally have 'working' analog controls
2014-02-27 17:43:19 +01:00
twinaphex
c7daeb29a9 (GCMGL) Cleanups #3 2014-02-26 05:57:13 +01:00
twinaphex
c6a091ef7f (GCMGL) Cleanups #2 2014-02-26 05:17:22 +01:00
twinaphex
94dbb8264c (GCMGL) Cleanups 2014-02-26 04:51:45 +01:00
twinaphex
ab3ea28b2a (GCMGL) Make rglGcmSetTransferImage part of rgl-gcm-cmds.h 2014-02-26 03:54:55 +01:00
twinaphex
a753fdebc4 (GCMGL) Move more functions over to rgl-gcm-cmds.h 2014-02-26 03:12:09 +01:00
twinaphex
3970a10b40 (GCMGL) Rename RGL headers to PSGL/ 2014-02-25 21:53:20 +01:00
twinaphex
57cd663c20 (RGL PS3) Rename RGL PS3 to GCMGL 2014-02-25 21:49:42 +01:00
twinaphex
fd7f4d45cd Move image files to gfx/image/ 2014-02-25 21:24:15 +01:00
twinaphex
fb718af5c2 (PSL1GHT) Take out unneeded GCM_METHOD macros 2014-02-24 17:48:30 +01:00
twinaphex
de683f2745 (PSL1GHT) Get rid of ifdef around sdk_version.h 2014-02-24 17:45:34 +01:00
twinaphex
2baf9bbf22 (PSL1GHT) Add header 'sdk_version.h' 2014-02-24 17:44:15 +01:00
twinaphex
a182fd0772 (PS3) ps3_audio - Get rid of PSL1GHT ifdef - same for PSL1GHT and PS3
SDK
2014-02-24 16:56:21 +01:00
twinaphex
938642c448 (PS3 RGL) Build fix 2014-02-23 01:54:59 +01:00
twinaphex
fe3208f392 (PS3 RGL) Cleanups 2014-02-23 01:11:53 +01:00
twinaphex
6ae2148d08 (RGL PS3) Refactor rgl-gcm-cmds.h 2014-02-20 15:23:56 +01:00
twinaphex
daf7860b10 (RGL PS3) Use gcm_emit macros for inlined GCM method commands 2014-02-19 15:17:19 +01:00
twinaphex
0f1aaa0c0e (PS3 RGL )Get rid of GCM method macros 2014-02-19 15:05:09 +01:00
twinaphex
0e0fa56da7 (PS3 RGL) Refactor rglFramebuffer 2014-02-19 13:41:12 +01:00