twinaphex
|
b7d1d6fe34
|
(PS3 RGL) Use rglGcmSwap16Float32
|
2013-11-18 11:00:53 +01:00 |
|
twinaphex
|
4e800574c0
|
(PS3) Audio - fix initializer
|
2013-11-18 10:55:28 +01:00 |
|
twinaphex
|
f03c53a646
|
(PS3 RGL) Use rglGcmSetNopCommand instead of cellGcmSetNopCommandUnsafeInline
|
2013-11-18 10:52:53 +01:00 |
|
twinaphex
|
673d4ed2b9
|
(PS3) ps3_audio.c - Simplify initializer
|
2013-11-18 10:52:53 +01:00 |
|
twinaphex
|
46d2c31cd8
|
(RGL PS3) rglDeallocateBuffer - turn into macro
|
2013-11-17 22:58:01 +01:00 |
|
twinaphex
|
ccb81396e6
|
(RGL PS3) GCM_FUNC no longer being used in rgl_ps3.cpp
|
2013-11-17 22:39:40 +01:00 |
|
twinaphex
|
014c1fff44
|
(RGL PS3) Make macro wrapper around cellGcmFlush
|
2013-11-17 22:12:45 +01:00 |
|
twinaphex
|
09f5037ca6
|
(RGL PS3) Turn into do { } while
|
2013-11-17 21:14:02 +01:00 |
|
twinaphex
|
920d46323f
|
(RGL PS3) Don't use CPU sleep anymore
|
2013-11-17 21:07:04 +01:00 |
|
twinaphex
|
dfddb4a530
|
(RGL PS3) Simplify gmmAlloc
|
2013-11-17 20:47:46 +01:00 |
|
twinaphex
|
ba250d1ca5
|
(PS3 RGL) Simplify gmmAlloc
|
2013-11-17 19:14:52 +01:00 |
|
twinaphex
|
1c6a0642d6
|
(PS3 RGL) Pallocator - change size to only one GmmAllocator
|
2013-11-17 18:29:51 +01:00 |
|
twinaphex
|
2ee221e7c6
|
(RGL PS3) No more GCM_FUNC calls inside rgl_ps3_raster.cpp
|
2013-11-17 16:23:48 +01:00 |
|
twinaphex
|
7167ccb5b9
|
(RGL PS3) Replace more GCM_FUNC entries
|
2013-11-17 04:57:19 +01:00 |
|
twinaphex
|
41a65eb32a
|
(PS3 RGL) Replace more GCM_FUNC calls
|
2013-11-17 00:49:34 +01:00 |
|
twinaphex
|
5312ac8c29
|
(PS3 RGL) Don't call cellGcmSetAntialiasingControl
|
2013-11-16 20:50:32 +01:00 |
|
twinaphex
|
1850428ef6
|
(RGL PS3) Using namespace cell::Gcm can go now
|
2013-11-16 18:01:30 +01:00 |
|
twinaphex
|
5c89e9106a
|
(RGL PS3) Turn rglGcmFifo into a struct instead of a C++-style struct
(ie. class)
|
2013-11-16 17:48:11 +01:00 |
|
twinaphex
|
f0ab69b115
|
(PS3) Split up OSK code into separate file
|
2013-11-16 16:02:04 +01:00 |
|
twinaphex
|
9558a47ada
|
(PS3 RGUI) Working OSK input
|
2013-11-15 23:19:44 +01:00 |
|
twinaphex
|
d06eebf9e6
|
(RGL PS3) cleanups
|
2013-11-15 17:21:30 +01:00 |
|
twinaphex
|
d87c20feee
|
(PS3) Get rid of ps3_input.h
|
2013-11-13 00:41:03 +01:00 |
|
twinaphex
|
aec049c803
|
(OSK) Refactor - (Onscreen Keyboard) - PS3-only backend for now -
I will make an overlay-based backend soon too for all other platforms
|
2013-11-13 00:27:31 +01:00 |
|
twinaphex
|
8ce8051654
|
(OSK PS3) Refactor OSK PS3 input
|
2013-11-12 17:16:30 +01:00 |
|
twinaphex
|
a5c0009475
|
(RGL PS3) Remove more unneeded Cg functions
|
2013-11-12 13:18:43 +01:00 |
|
twinaphex
|
d59bdf880f
|
(RGL PS3) Remove unneeded Cg functions
|
2013-11-12 13:01:43 +01:00 |
|
twinaphex
|
fde4311ef5
|
(PS3) Refactor OSK code - next thing should be abstracting it
|
2013-11-11 16:58:12 +01:00 |
|
twinaphex
|
c67fc23778
|
(PS3) input driver - add missing breaks
|
2013-11-11 12:36:34 +01:00 |
|
twinaphex
|
4405d08ae4
|
(RGL PS3) Cleanups
|
2013-11-10 03:16:03 +01:00 |
|
twinaphex
|
8ab88a5272
|
(RGL PS3 Cg) Take out unused shared parameters
|
2013-11-08 16:14:23 +01:00 |
|
twinaphex
|
dc7a98f48c
|
(RGL PS3) Group more cases together in switches
|
2013-11-08 15:57:42 +01:00 |
|
twinaphex
|
bbf7335bd3
|
(PS3) header includes for rgl_ps3.cpp
|
2013-11-08 05:22:15 +01:00 |
|
twinaphex
|
da8f8b6d63
|
Get rid of lifecycle_mode_state and use g_extern.lifecycle_state
instead
|
2013-11-07 21:44:44 +01:00 |
|
twinaphex
|
ab0d1a2e65
|
(RGL PS3) Slim down headers
|
2013-11-07 19:11:25 +01:00 |
|
twinaphex
|
68fbbbd7f4
|
(PS3) No longer crashes on loading overlays
|
2013-11-07 05:21:09 +01:00 |
|
twinaphex
|
1a7789974c
|
(PS3) Analog revisions - still borked though (tested with Quake)
|
2013-11-06 23:10:12 +01:00 |
|
twinaphex
|
d7e01cdf2a
|
(RGL PS3) Get rid of unused function pointers in function pointier table
|
2013-11-04 00:45:39 +01:00 |
|
twinaphex
|
59c44a7e17
|
(RGL PS3) Use malloc instead of new for buffer
|
2013-11-04 00:00:36 +01:00 |
|
twinaphex
|
124022bd69
|
(PS3) Implement rumble in input driver
|
2013-11-03 20:55:07 +01:00 |
|
twinaphex
|
b8641af4c3
|
(PS3) Expose Sixaxis accelerometer to input driver
|
2013-11-03 20:25:15 +01:00 |
|
twinaphex
|
ae981ab946
|
(PS3) Add preliminary analog stick support
|
2013-11-03 19:39:43 +01:00 |
|
twinaphex
|
c0e02d3957
|
(Android/General) Add preliminary sensor support to libretro API /
add accelerometer support to Android input driver
|
2013-11-03 00:27:58 +01:00 |
|
twinaphex
|
c9dc5e62d2
|
(RGL PS3) Reimplement glpixelStorei
|
2013-11-02 22:46:56 +01:00 |
|
twinaphex
|
3e8166bfa5
|
(Input) Add new function to input driver - get_capabilities
|
2013-11-02 21:16:57 +01:00 |
|
twinaphex
|
c473ffeb39
|
(RGL PS3) Get rid of setMatrixSharedvpindex
|
2013-11-02 17:27:47 +01:00 |
|
twinaphex
|
000b424d75
|
(RGL PS3) We don't use shared parameters for vertex and fragment shader
|
2013-11-02 17:19:18 +01:00 |
|
twinaphex
|
3c17d18904
|
(RGL PS3) Remove default parameter
|
2013-11-02 16:08:38 +01:00 |
|
twinaphex
|
3661fcee20
|
(RGL PS3) Cleanups
|
2013-11-02 15:54:36 +01:00 |
|
twinaphex
|
0a22300570
|
(RGL PS3) Remove fence object namespace
|
2013-11-02 14:57:25 +01:00 |
|
twinaphex
|
bef038e73e
|
(RGL PS3) Optimizations for glBufferSubData
|
2013-11-02 14:44:13 +01:00 |
|
twinaphex
|
ee89f3b711
|
(PS3 RGL) Optimization - don't invalidate vertex cache when doing
glMapBufferTextureReferenceRA/glUnmapBufferTextureReferenceRA
|
2013-11-02 04:05:08 +01:00 |
|
twinaphex
|
1ce7bed027
|
(RGL PS3) GMM allocator optimizations
|
2013-11-02 03:40:41 +01:00 |
|
twinaphex
|
3e914f42b3
|
(RGL PS3) Optimizations
|
2013-11-02 03:03:48 +01:00 |
|
twinaphex
|
0597b6e7c8
|
(PS3) Fixes input - turbo key shenanigans
|
2013-11-02 01:25:25 +01:00 |
|
twinaphex
|
7be9b2df18
|
(RGL PS3) Cleanups
|
2013-11-02 01:13:25 +01:00 |
|
twinaphex
|
484dd5c828
|
(RGL PS3) Cut down on bloat
|
2013-11-02 00:41:52 +01:00 |
|
twinaphex
|
c06871405d
|
(PS3 RGL) Remove bloat
|
2013-11-02 00:28:59 +01:00 |
|
twinaphex
|
a6df31479a
|
(RGL PS3) Cleanup unused stuff
|
2013-11-01 23:12:15 +01:00 |
|
twinaphex
|
727dc76db8
|
(Console/Android) Init input driver from context driver/graphics
driver from now on - just like PC - input driver initing can be
hoisted out of global_drivers_init that way
|
2013-11-01 16:33:32 +01:00 |
|
Lioncash
|
83da083a24
|
Fix a memory leak in function rglCgCreateProgramGroupFromFile in rgl_ps3_cg.cpp.
|
2013-10-13 23:19:50 -04:00 |
|
twinaphex
|
bcbb60824c
|
(PS3) Take out some D-pad emulation binds
|
2013-10-07 16:22:41 +02:00 |
|
twinaphex
|
99f387e959
|
(PS3) Cleanup ps3_input.c
|
2013-10-06 20:28:39 +00:00 |
|
twinaphex
|
fd053086ef
|
(RARCH_CONSOLE) Remove DECREMENT_BIND/INCREMENT_BIND
|
2013-10-06 20:01:44 +00:00 |
|
twinaphex
|
abb829283b
|
Take out messy Dpad emulation code - this will require an entire
rewrite where we come up with a solution that works the same across
console/PC/mobile
|
2013-10-05 20:55:37 +00:00 |
|
twinaphex
|
cf3fa07c4a
|
(RARCH_CONSOLE) Reduce code duplication for default input binds
|
2013-10-01 18:38:12 +02:00 |
|
twinaphex
|
a9d4af4f70
|
(PS3/Altivec) Fix some altivec_mem compiler warnings
|
2013-09-27 18:38:20 +02:00 |
|
twinaphex
|
29f0fd27bf
|
(RGL PS3) Speedhacked render path for rglGcmSetDrawArrays
|
2013-07-28 02:51:47 +02:00 |
|
twinaphex
|
bdf9c5eecd
|
(RGL PS3) More magic number dehardcoding
|
2013-07-28 02:31:21 +02:00 |
|
twinaphex
|
49f3078e72
|
(RGL PS3) Dehardcode some magic numbers
|
2013-07-28 01:34:29 +02:00 |
|
twinaphex
|
248d4e8084
|
Get rid of MODE_OSK_DRAW
|
2013-07-27 20:12:46 +02:00 |
|
twinaphex
|
f03dc4cb62
|
Cleanups
|
2013-06-03 00:44:09 +02:00 |
|
twinaphex
|
a581c9ac86
|
(PS3) Libfreevec/Altivec implementations of memcpy/memset -
use redefine macros in RGL and RetroArch for them - nice speedup
|
2013-06-02 18:35:13 +02:00 |
|
twinaphex
|
fa50efa93b
|
(PS3/XDK) Don't rely on frame_count anymore for menu toggle
|
2013-04-18 23:54:15 +02:00 |
|
twinaphex
|
80d249cd61
|
(RGL PS3) Opts
|
2013-04-15 22:00:52 +02:00 |
|
twinaphex
|
e91f8f1c82
|
Revert "(RGL PS3) Implement our own version of cellGcmSetVertexProgramParameterBlock"
This reverts commit 80a56bedae .
|
2013-04-15 19:49:09 +02:00 |
|
twinaphex
|
2b10d2bf0c
|
Revert "(RGL PS3) Inline SetVertexProgramParameter blocks for some instances"
This reverts commit 9b56355577 .
|
2013-04-15 19:48:55 +02:00 |
|
twinaphex
|
9b56355577
|
(RGL PS3) Inline SetVertexProgramParameter blocks for some instances
|
2013-04-15 19:31:12 +02:00 |
|
twinaphex
|
80a56bedae
|
(RGL PS3) Implement our own version of cellGcmSetVertexProgramParameterBlock
|
2013-04-15 16:40:40 +02:00 |
|
twinaphex
|
d859189ab6
|
(RGL PS3) Get rid of GCM_FUNC_BUFFERED
|
2013-04-15 16:20:34 +02:00 |
|
twinaphex
|
c4fc76440e
|
(RGL PS3) Inline version of cellGcmSetSurface
|
2013-04-15 15:44:45 +02:00 |
|
twinaphex
|
0a22511b4e
|
(RGL PS3) opts
|
2013-04-15 15:13:54 +02:00 |
|
twinaphex
|
3de761ba13
|
(RGL PS3) Target Cg function pointer table
|
2013-04-15 12:46:11 +02:00 |
|
twinaphex
|
8049687c2d
|
(RGL PS3) Replace more GCM_FUNC instances
|
2013-04-15 12:07:49 +02:00 |
|
twinaphex
|
1c9ad648a8
|
(RGL PS3) More opts.
|
2013-04-14 23:16:59 +02:00 |
|
twinaphex
|
0af13a9059
|
(RGL PS3) More replacements of GCM_FUNC
|
2013-04-14 22:11:12 +02:00 |
|
twinaphex
|
9d1eab4b0e
|
(RGL PS3) Reimplement more cellGcm functions
|
2013-04-14 21:24:33 +02:00 |
|
twinaphex
|
09ad685541
|
(RGL PS3) Reimplement cellGcmSetTransferLocation, cellGcInlineTransfer,
cellGcmSetClearColor
|
2013-04-14 20:42:34 +02:00 |
|
twinaphex
|
aed81d2dad
|
(RGL PS3) Implement our own versions of cellGcmSetDrawArrays,
cellGcmSetClearSurface, cellGcmSetTextureControl, and
cellGcmSetTextureRemap
|
2013-04-14 19:16:54 +02:00 |
|
twinaphex
|
964aff3773
|
(RGL PS3) Implement our own version of cellGcmSetInvalidateVertexCache
|
2013-04-14 18:43:38 +02:00 |
|
twinaphex
|
90cd21821f
|
(RGL PS3) Implement our own versions of SetWriteBackEndLabel and SetWaitLabel
|
2013-04-14 18:20:26 +02:00 |
|
twinaphex
|
3d346ca532
|
(RGL PS3) Implement cellGcmSetTransferImage for our own purposes
|
2013-04-14 17:58:50 +02:00 |
|
twinaphex
|
0bfc16941e
|
(RGL PS3) Optimization to rglGcmTransferData
|
2013-04-14 17:16:46 +02:00 |
|
twinaphex
|
d313e9b8f9
|
(PS3 RMenu) RMenu now renders background texture the same way
as RGUI
|
2013-04-10 06:22:37 +02:00 |
|
twinaphex
|
950371bd0f
|
(RGL PS3) Don't spam invalidateVertexCache for every texture upload
|
2013-04-07 06:55:15 +02:00 |
|
twinaphex
|
0828aaf995
|
(PS3) Get rid of presets/input folder
|
2013-04-07 05:25:12 +02:00 |
|
twinaphex
|
469199a017
|
(RGL PS3) Integrate rglGcmCopySurface into rglPlatformValidateTextureResources
|
2013-03-30 23:49:54 +01:00 |
|
twinaphex
|
8552a179b8
|
(RGL PS3) Optimize rglGcmCopySurface
|
2013-03-30 22:56:02 +01:00 |
|
twinaphex
|
6c2efb1384
|
(RGL PS3) Get rid of rglMemcpy
|
2013-03-30 22:16:04 +01:00 |
|
twinaphex
|
6f88474985
|
(RGL PS3) Cleanups
|
2013-03-30 21:14:21 +01:00 |
|
twinaphex
|
121aaf66c0
|
(RGL PS3) Combine files
|
2013-03-30 17:06:19 +01:00 |
|
twinaphex
|
39c0ed745c
|
(PS3) Get rid of QUICKMENU_TOGGLE define - was surpassing 64 entries
on PS3 - now going to do 'menu toggle behavior' logic instead -
menu toggle now triggers ingame menu - will be configurable
|
2013-03-30 07:19:42 +01:00 |
|
twinaphex
|
4e86a05225
|
(RGL PS3) Integrate rglFifoGlVertexAttribPointer into glDrawArrays
|
2013-03-30 06:36:04 +01:00 |
|
twinaphex
|
2bae3372e6
|
(RGL PS3) Integrate SetColorDepthFormats and SetColorDepthBuffers into
main function
|
2013-03-30 05:37:37 +01:00 |
|
twinaphex
|
b4fc13b0cc
|
(RGL PS3) Faster glClear
|
2013-03-30 03:21:54 +01:00 |
|
twinaphex
|
8ac2ad16c8
|
(RGL PS3) Combine ChooseInternalFormat and ExpandInternalFormat
|
2013-03-30 00:09:51 +01:00 |
|
twinaphex
|
76ddce84a3
|
(RGL PS3) Cleanups - we don't need string/enum reporting
|
2013-03-29 18:58:50 +01:00 |
|
twinaphex
|
f0c5499bbc
|
(RGL PS3) Group more switch case statements together for vertex program
|
2013-03-28 17:59:54 +01:00 |
|
twinaphex
|
2e3d77e8f2
|
(RGL PS3) Optimize FIFO out of space callback
|
2013-03-28 16:21:32 +01:00 |
|
twinaphex
|
ea916d95d5
|
(RGL PS3) Disable RGB remap - was never used up to now - set gamma to 0 -
call GCM functions directly - some other ghetto inlining tweaks
|
2013-03-28 07:24:44 +01:00 |
|
twinaphex
|
e6bc99f929
|
(RGL PS3) Faster texture upload
|
2013-03-28 01:14:30 +01:00 |
|
twinaphex
|
3593501003
|
(RGL PS3) Clean up what we no longer need
|
2013-03-27 23:32:27 +01:00 |
|
twinaphex
|
acdbd054e9
|
(RGL PS3) Remove ifndef __CELLOS_LV2__ code in rgl_ps3_cg.cpp
|
2013-03-27 22:46:17 +01:00 |
|
twinaphex
|
05e94a2326
|
(RGL PS3) Don't set embedded constants to default values - we presume shader
already does this
|
2013-03-27 22:12:26 +01:00 |
|
twinaphex
|
8aaf6bea39
|
(RGL PS3) Remove runtime semantics
|
2013-03-27 20:51:03 +01:00 |
|
twinaphex
|
5a43f485d9
|
(RGL PS3 Cg) Remove runime created parameters (CG_RT) and
connection parameters
|
2013-03-27 20:27:55 +01:00 |
|
twinaphex
|
a3692f8854
|
(RGL PS3) Slim down Cg implementation
|
2013-03-27 19:18:48 +01:00 |
|
twinaphex
|
949e2c3cae
|
(RGL PS3) Remove cgGLSet/GetManageTextureParameters - take away more state
code associated to it (and speed up cgGLBindProgram in the process)
|
2013-03-27 17:07:42 +01:00 |
|
twinaphex
|
b8178a60eb
|
(RGL PS3) Take out ppuData from struct
|
2013-03-27 06:51:55 +01:00 |
|
twinaphex
|
6823e6ca98
|
(RGL PS3) Get rid of RGLCLAMP macro
|
2013-03-27 06:35:15 +01:00 |
|
twinaphex
|
97fc410df2
|
(RGL PS3) Optimizations - significant lag reduction / fps improvement (+2fps average)
|
2013-03-27 05:56:58 +01:00 |
|
twinaphex
|
b4721106f6
|
(RGL PS3) Main memory is not managed
|
2013-03-27 02:53:52 +01:00 |
|
twinaphex
|
fcfaaa7c55
|
(RGL PS3) Cleanups / optimizations
|
2013-03-27 01:55:10 +01:00 |
|
twinaphex
|
0ca24db260
|
(RGL) Cleanups
|
2013-03-26 22:16:04 +01:00 |
|
twinaphex
|
443c18d7cc
|
(RGL) Optimize for 1 faced, 1 level images
|
2013-03-26 20:17:17 +01:00 |
|
twinaphex
|
da91b64b45
|
(RGL) Cleanups pt. 2
|
2013-03-26 18:05:42 +01:00 |
|
twinaphex
|
febbfc44b7
|
(RGL) Cleanups - cut down on feature set
|
2013-03-26 17:10:42 +01:00 |
|
twinaphex
|
c4da6dcf35
|
(RGL PS3) Cleanups to glDrawArrays
|
2013-03-26 07:47:25 +01:00 |
|
twinaphex
|
150f38f884
|
(RGL) Cleanups
|
2013-03-26 07:38:55 +01:00 |
|
twinaphex
|
538797d4fd
|
(RGL) Ghetto inline functions that are only used once
|
2013-03-26 07:04:17 +01:00 |
|
twinaphex
|
22cd6a0511
|
(RGL PS3) Make functions static and make macros out of small inline
functions
|
2013-03-26 06:17:05 +01:00 |
|
twinaphex
|
2dc77c570b
|
(RGL PS3) Combine some files
|
2013-03-26 05:31:04 +01:00 |
|
twinaphex
|
83ddddf3bc
|
(RGL PS3) Optimizations pt. 2
|
2013-03-26 04:30:19 +01:00 |
|
twinaphex
|
4938145c10
|
(RGL PS3) RGL optimizations - faster video update
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2013-03-26 03:14:58 +01:00 |
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twinaphex
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8621d78776
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(RGL PS3) Move RGL to /ps3 folder - unlikely to use it for '3D libretro'
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2013-03-18 16:55:09 +01:00 |
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twinaphex
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ad2cd4e492
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Revert "Remove platform-specific MAX_PADS - use global define MAX_PLAYERS"
This reverts commit fb1355b975 .
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2013-03-16 17:51:45 +01:00 |
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twinaphex
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f028a8555e
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Revert "Move set_keybinds autoconfiguration (that is done on every console"
This reverts commit c26653fca8 .
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2013-03-16 17:51:37 +01:00 |
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twinaphex
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c26653fca8
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Move set_keybinds autoconfiguration (that is done on every console
port) to driver.c - reducing lots of duplicate code
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2013-03-16 17:24:24 +01:00 |
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twinaphex
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fb1355b975
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Remove platform-specific MAX_PADS - use global define MAX_PLAYERS
instead and customize it for certain ports
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2013-03-16 17:13:28 +01:00 |
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twinaphex
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375aa08e58
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Remove rarch_conole_input - runtime button remapping should have
no more RARCH_CONSOLE dependencies
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2013-03-14 21:55:10 +01:00 |
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twinaphex
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477b6ed893
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Bugfix to previous commit
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2013-03-14 18:04:16 +01:00 |
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twinaphex
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44ccbe0122
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Implement KEYBINDS_ACTION_GET_BIND_LABEL - will be used through
set_keybinds
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2013-03-14 18:02:19 +01:00 |
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twinaphex
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fd05b5a25c
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rarch_input_set_keybind refactored away - input driver's set_keybinds
function now provides the functionality
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2013-03-14 15:01:36 +01:00 |
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twinaphex
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ede829c354
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Refactor set_default_keybinds callback into set_keybinds - remove
set_analog_dpad_mapping and have it go through set_keybinds - expand
functionality of set_keybinds
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2013-03-14 02:24:57 +01:00 |
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twinaphex
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4fa8d0f3c6
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(Android) Rewritten input_autodetect- now implements set_default_keybinds
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2013-03-13 23:17:33 +01:00 |
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twinaphex
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ece717f2cc
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Rename set_default_keybind_lut to set_default_keybinds
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2013-03-13 16:30:01 +01:00 |
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twinaphex
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4bd0999940
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Remove rarch_input_set_default_keybinds - merge with function
pointer set_default_keybind_lut
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2013-03-13 16:06:13 +01:00 |
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twinaphex
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8f5a49dc7e
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Refactor default_binds - now becomes a member ni retro_keybind
called def_joykey
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2013-03-13 15:34:33 +01:00 |
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twinaphex
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31998880f6
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(Input) Remove max_pads member variable (was RARCH_CONSOLE only -
not needed)
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2013-03-13 00:39:01 +01:00 |
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twinaphex
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545911d4da
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(Input) Remove post_init and make it part of input_init
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2013-03-13 00:34:46 +01:00 |
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twinaphex
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42bdd80ec4
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Combine rarch_input_set_controls_default and post_init
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2013-03-13 00:12:29 +01:00 |
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