twinaphex
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ba8ae2371f
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(Salamander) frontend_salamander - pass argc pointer to get_environment
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2014-06-01 05:57:45 +02:00 |
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twinaphex
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908164868f
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Make 'argc' into int pointer so that we can modify argc inside
get_environment callback
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2014-06-01 05:56:38 +02:00 |
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twinaphex
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237ac1aa56
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Add default_paths.audio_filter_dir
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2014-06-01 05:52:16 +02:00 |
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twinaphex
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51a3d93fbd
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(Menu) DSP filter Directory Path needs to be exposed to non-HAVE_DYLIB
targets too
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2014-06-01 05:47:34 +02:00 |
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twinaphex
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5b04b3dbca
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(360) Salamander build fix
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2014-06-01 05:36:52 +02:00 |
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twinaphex
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4f27c4b56d
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(Salamander XDK1) Fix build
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2014-06-01 05:35:28 +02:00 |
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twinaphex
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4d26d32e8a
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(Salamander) Fix build
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2014-06-01 05:09:00 +02:00 |
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twinaphex
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4d63b1d391
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Move default_paths to settings.c
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2014-06-01 05:06:55 +02:00 |
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twinaphex
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7303be0195
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Merge rarch_console.h with frontend.h
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2014-06-01 04:50:00 +02:00 |
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twinaphex
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62cd5bbe8a
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default paths overwriting code now gets applied for all platforms
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2014-06-01 04:46:57 +02:00 |
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twinaphex
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6fa7e1894e
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(GX) Move Wii-specific hack done to argc/argv to environment_get
function (platform_gx.c)
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2014-06-01 04:42:32 +02:00 |
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twinaphex
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31f7c4e3fa
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(PS3) Fix warnings in history.c - potential uninitialized variables
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2014-06-01 03:20:53 +02:00 |
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twinaphex
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98467a744e
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(GX) Fix warning
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2014-06-01 03:17:46 +02:00 |
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twinaphex
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acd78dfc51
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(Win32) Build fix
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2014-06-01 03:15:12 +02:00 |
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twinaphex
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08c8e5fb5f
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Reduce amount of includes for rarch_console.h
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2014-06-01 03:08:26 +02:00 |
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twinaphex
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c4e1289c9a
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(Win32) Build fix
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2014-06-01 03:00:31 +02:00 |
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twinaphex
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6ae820eea8
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(360) Build fixes - due to same 'cannot convert parameter 1 from
'void *' to 'gfx_shader *'
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2014-06-01 02:38:01 +02:00 |
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twinaphex
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16350367b7
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(360) Build fixes
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2014-06-01 02:33:43 +02:00 |
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twinaphex
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06ee8f1bc6
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(core_info) Do same here
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2014-06-01 02:29:19 +02:00 |
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twinaphex
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a0bbb144be
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Do same for core_info.c and history.c
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2014-06-01 02:16:48 +02:00 |
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twinaphex
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5e11bf34ac
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(File List) Fix errors with MSVC 2003 - 'cannot convert parameter
1 from 'void *' to 'file_list_t *'
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2014-06-01 02:08:51 +02:00 |
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twinaphex
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1e73dcfb1d
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(Lakka) Some cleanups
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2014-06-01 01:08:39 +02:00 |
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twinaphex
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d362fa818a
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(Lakka) fix build
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2014-06-01 00:48:54 +02:00 |
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Themaister
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4449f071ed
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Create rarch_reinit_drivers().
Avoid rarch_set_fullscreen() calls which are non-intuitive.
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2014-06-01 00:42:36 +02:00 |
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Themaister
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41e770eb0c
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Derp, call context_reset after init_menu.
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2014-06-01 00:29:49 +02:00 |
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twinaphex
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a40e17a2c1
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(PS3) Compile fix
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2014-06-01 00:24:35 +02:00 |
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Themaister
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79bd141839
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Don't pass useless argument to set_texture().
Be more defensive in rmenu texture upload.
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2014-06-01 00:20:54 +02:00 |
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Themaister
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206ea8012f
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Don't completely reinit menu driver unless we're killing Rarch.
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2014-05-31 23:54:07 +02:00 |
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twinaphex
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ea49c5ecae
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Revert "(RMenu) Take out menu_texture_inited bool"
This reverts commit 36820347b3de8fd28f1c9288d8a521ca123bb0f4.
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2014-05-31 23:47:35 +02:00 |
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Themaister
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f1b3252193
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Don't init assets from init.
Rename to context_reset/context_destroy and let the driver init/uninit
step signal the menu when the context is going down and coming up.
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2014-05-31 23:24:46 +02:00 |
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twinaphex
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d5ec0c8d90
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(Lakka) Add glDeleteTextures calls to lakka_free_assets
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2014-05-31 23:19:59 +02:00 |
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twinaphex
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36820347b3
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(RMenu) Take out menu_texture_inited bool
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2014-05-31 23:01:20 +02:00 |
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Themaister
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ec92abba9f
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Full fullscreen toggle and DSP reinit.
Softfilters broken due to menu reinit. The whole menu stack gets flushed
out causing infinite loop.
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2014-05-31 22:58:22 +02:00 |
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twinaphex
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61ec27fd5c
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(Menu) Use driver.menu instead of grabbing pointer from menu.driver
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2014-05-31 22:56:33 +02:00 |
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twinaphex
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262c1aa54b
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Softfilter toggling currently broken
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2014-05-31 22:38:09 +02:00 |
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twinaphex
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5e05665a0e
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(Menu) Replace rgui pointers everywhere in menu code with driver.menu
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2014-05-31 22:35:08 +02:00 |
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Toad King
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500c3aac30
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[GX] code cleanup
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2014-05-31 16:27:35 -04:00 |
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Toad King
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d77c551aad
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[WII] fix loaders/history/core detect
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2014-05-31 16:27:35 -04:00 |
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twinaphex
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9212043920
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(Menu) More cleaning up - replace rgui pointer with driver.menu
everywhere in menu_common_backend.c and disp/rgui.c
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2014-05-31 22:20:27 +02:00 |
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twinaphex
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deb737e3c5
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Start getting rid of continuous grabbing of pointer from driver.menu
and instead use driver.menu directly from the menu code everywhere
- starting with menu_common - backend and display drivers next
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2014-05-31 21:45:16 +02:00 |
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twinaphex
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9b545db864
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It should be possible to move the definiton of this struct to
driver.h now - now that all the dependencies are gone
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2014-05-31 21:31:31 +02:00 |
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twinaphex
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d63a23dd06
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Header changes
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2014-05-31 21:23:53 +02:00 |
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twinaphex
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9da9cafd3b
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remove extraneous header include in gfx/shader_parse.h
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2014-05-31 21:19:28 +02:00 |
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twinaphex
|
e3983d386b
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(Lakka) Build fixes
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2014-05-31 21:17:08 +02:00 |
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Twinaphex
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1b5b5e681b
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Merge pull request #722 from lakkatv/lakka
(Lakka) Add some core and content icons
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2014-05-31 21:09:21 +02:00 |
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twinaphex
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ecb21743f8
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(Menu) Convert rgui->shader into void* too
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2014-05-31 21:08:32 +02:00 |
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twinaphex
|
8f8f757d65
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(Menu) Turn core_info_current into void*
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2014-05-31 20:37:37 +02:00 |
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twinaphex
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d3c36ad5ad
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(file_list.c) Make file_list_get_at_offset more robust
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2014-05-31 20:02:02 +02:00 |
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twinaphex
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711a776f02
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(Menu) Refactors
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2014-05-31 19:22:23 +02:00 |
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twinaphex
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aaab33c014
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(PS3 Salamander) Build fix
|
2014-05-31 18:45:08 +02:00 |
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