1654 Commits

Author SHA1 Message Date
TwinAphex51224
bad72987d0 (PS3) V-sync can be switched on/off now 2012-01-30 09:53:16 +01:00
TwinAphex51224
8deab9ea35 (PS3) set_filtering function (WIP) 2012-01-30 09:28:41 +01:00
TwinAphex51224
35e5f2dbc6 (PS3) Remove unnecessary debug printf 2012-01-30 01:43:50 +01:00
Themaister
cd11f65956 Merge branch 'master' of github.com:Themaister/SSNES 2012-01-30 01:46:02 +01:00
Themaister
08686bcd06 Debork input some more ... 2012-01-30 01:45:18 +01:00
Themaister
5b0a948797 Refactor input config. 2012-01-30 01:20:35 +01:00
TwinAphex51224
b060c71de4 (PS3) Shaders can be loaded through the menu 2012-01-30 00:48:42 +01:00
Themaister
fac78083ca Clarify path operations. 2012-01-30 00:01:59 +01:00
Themaister
230f47d00c Add helper function to replace Cg shaders on-the-fly. 2012-01-29 23:43:11 +01:00
TwinAphex51224
1cfc4c6cc0 (PS3) Fix indenting - somewhat 2012-01-29 23:16:39 +01:00
TwinAphex51224
f89060e7ff (PS3) Take out setting callback - was crashing the PS3 port 2012-01-29 23:11:47 +01:00
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16faee9ae2 (PS3) Add MSVS 2010 solution 2012-01-29 23:08:20 +01:00
TwinAphex51224
352b8e4cef (PS3) Still broke, still crashes after 'loading texture image' 2012-01-29 22:06:51 +01:00
Themaister
2c40567030 Properly return false from config_load_file. 2012-01-29 22:00:21 +01:00
Themaister
ac3f80d738 Merge branch 'master' of github.com:Themaister/SSNES 2012-01-29 21:44:54 +01:00
Themaister
2721ccb52a Style nits. 2012-01-29 21:44:37 +01:00
TwinAphex51224
0fc36bfe0a (PS3) Some fixes in main.c 2012-01-29 21:35:20 +01:00
Themaister
559fc5b67f Fix issue with _CONSOLE config macro. 2012-01-29 21:32:13 +01:00
Themaister
bd15206599 Fixup C++ build. 2012-01-29 19:12:29 +01:00
Themaister
e5d3894bc4 Check for AV_NOPTS_VALUE. 2012-01-29 19:10:58 +01:00
Themaister
0bc0ae40a5 Fix audio_encode2. 2012-01-29 19:08:22 +01:00
Themaister
3c15bb06db Attempt to completely flush audio stream as well. 2012-01-29 18:59:56 +01:00
Themaister
9ce3331f04 Use av_samples_get_buffer_size. 2012-01-29 18:13:20 +01:00
Themaister
9508cc4eb3 Start fixing deprecation. Not used as it's broken atm. 2012-01-29 18:01:10 +01:00
Themaister
0bb1f7292c Cleanup settings handling a bit to avoid lots of dummy variables. 2012-01-29 15:52:59 +01:00
TwinAphex51224
b56b09af35 Added common macro file for CONFIG_ macros - used now too by PS3
port
2012-01-29 14:10:57 +01:00
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a685701805 (PS3) use custom Makefile rules for shader subrepo 2012-01-29 04:35:42 +01:00
Themaister
d207eb0b1e Add callback system to config_set_defaults. 2012-01-28 16:49:06 +01:00
Themaister
e8b2cde4cf More graceful error handling. 2012-01-28 15:47:02 +01:00
Themaister
bedd5a691b Merge branch 'master' of github.com:Themaister/SSNES 2012-01-28 15:42:20 +01:00
Themaister
57fbad1a54 Expose config load as a global function. 2012-01-28 15:41:57 +01:00
TwinAphex51224
12deb9c54a (Git submodule) Changed url to read-only address so general users
can checkout
2012-01-28 14:04:07 +01:00
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8b1be981d3 (PS3) Added Git subrepo checkout rules in Makefile 2012-01-28 13:23:25 +01:00
TwinAphex51224
30d229c30b (PS3) Small rewrite of ps3_video_psgl.c 2012-01-28 11:38:24 +01:00
Themaister
f3d9588e37 Merge branch 'master' of github.com:Themaister/SSNES 2012-01-28 00:34:29 +01:00
Themaister
b5f77bf65e Use sthread in rsound. 2012-01-28 00:34:06 +01:00
TwinAphex51224
5bfc7be450 (PS3) Added Git subrepo for shaders 2012-01-28 00:34:06 +01:00
TwinAphex51224
fcab353201 (PS3) Updated menu image 2012-01-28 00:34:06 +01:00
Hans-Kristian Arntzen
e968d26ba8 Unbind FBO before returning from gl_init_fbo(). 2012-01-28 00:34:06 +01:00
TwinAphex51224
db1765e788 (PS3) Shader texture is correctly applied after first booting a
game, but not before
2012-01-28 00:34:06 +01:00
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6e4277d9a6 (PS3) Change to border shader - still texture problems 2012-01-28 00:34:06 +01:00
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be56e901bb (PS3) More commits 2012-01-28 00:34:06 +01:00
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f803b5fbd3 (PS3) Shader menu texture (WIP) 2012-01-28 00:34:06 +01:00
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be62e537c6 (PS3) Added HAVE_SCREENSHOTS_BUILTIN define - is meant for targets
where native screenshot functionality is already supplied, negating
the need of compiling in screenshot.c
2012-01-28 00:34:06 +01:00
TwinAphex51224
7af7d55068 (PS3) use uint32_t * for pixels member as well for PS3 2012-01-28 00:34:06 +01:00
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15c5c69241 (PS3) Texture is now loaded 2012-01-28 00:34:06 +01:00
TwinAphex51224
b89554d11a (PS3) Added error logs to image.c for debugging purposes 2012-01-28 00:34:05 +01:00
TwinAphex51224
60760d69db (PS3) Added texture loading hooks, fails somewhere ATM 2012-01-28 00:34:05 +01:00
TwinAphex51224
ab687190a9 (PS3) Added border shaders - we will need a subrepo for all these shaders eventually 2012-01-28 00:34:05 +01:00
TwinAphex51224
a07514c88b (PS3) Fixed the crash at SYSUTIL_REQUEST_EXITGAME triggering 2012-01-28 00:34:05 +01:00