twinaphex
fd7f4d45cd
Move image files to gfx/image/
2014-02-25 21:24:15 +01:00
twinaphex
0a15a17d44
Update years on all license headers
2014-01-01 01:50:59 +01:00
twinaphex
849cfb680e
Saves 'Show Framerate' setting to config file now too
2013-10-11 01:19:54 +02:00
Themaister
ee3b000425
Reapply for BB.
2013-10-08 12:28:38 +02:00
Themaister
f46f26c42a
Revert "(Show FPS) Fix issue with DRM EGL context showing corrupted"
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This reverts commit 10baf8456d
.
2013-10-08 12:27:25 +02:00
twinaphex
10baf8456d
(Show FPS) Fix issue with DRM EGL context showing corrupted
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string - check if buf_fps is not null before pushing string to message
queue - do this for all context files from now on
2013-10-08 03:14:34 +02:00
Themaister
84c84814cf
Fix possible crash with uninitialized buf_fps.
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If fps count == 0, buf_fps would not be written to.
Also, make writing into buf_fps optional. Drop always_write variable as
it doesn't serve a purpose anymore.
2013-10-07 21:54:29 +02:00
twinaphex
c0c6ecc6cb
Rewrite gfx_get_fps - now outputs proper string for FPS output
2013-10-07 20:17:07 +02:00
Themaister
b9fce188ea
Initial work on core GL context support.
2013-08-11 00:50:04 +02:00
twinaphex
43e6637768
(iOS/QNX) Add FPS/refresh rate monitoring
2013-06-14 02:17:20 +02:00
twinaphex
71c699b5fc
(Android/QNX) get_proc_address was not bound in context driver
2013-05-12 01:15:44 +02:00
CatalystG
387f81ba93
(BlackBerry) A working BB10 Cascades frontend to choose rom and core currently
2013-04-19 13:32:17 -04:00
Themaister
e389220df8
Refactor frame_counter.
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Graphics drivers get the task of updating this.
If threaded driver is used, main thread cannot update the counter
due to race conditions.
2013-04-13 14:28:12 +02:00
CatalystG
fdcc6e2087
(BlackBerry) Fix PlayBook crash after selecting a game from RGUI
2013-04-10 20:27:49 -04:00
CatalystG
e2c6a5d3a8
(BlackBerry) Build fix
2013-04-08 21:36:28 -04:00
CatalystG
21e45e3de6
(BlackBerry) Add Gamepad support for BlackBerry 10 devices
2013-04-08 19:55:09 -04:00
Themaister
5e755671da
Add show_mouse() context callback.
2013-03-29 13:46:11 +01:00
Themaister
067e00b3dd
Remove post_render context callback.
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Was supposed to be used for overlay, but is useless now.
2013-03-29 13:26:07 +01:00
CatalystG
f6c2c2c57d
(BlackBerry) Add initial in-game RGUI support.
2013-03-23 12:21:30 -04:00
twinaphex
fefb65b84a
(Blackberry) Move libscreen initialization to Blackberry graphics
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context driver
2013-03-22 16:30:10 +01:00
CatalystG
1c32975717
Add proper input handling for PlayBook/BB10
2013-03-19 19:27:15 -04:00
twinaphex
9b9c280f2b
(Playbook) Removing offending piece of code that was causing all
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the problems
2013-02-27 08:22:48 +01:00
twinaphex
fbb83564ef
(Playbook) Finally displays properly - yay
2013-02-27 08:21:46 +01:00
twinaphex
1a0aaf0e9d
(Playbook) Hook up more state management - still attempting to
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find the display problem
2013-02-27 08:05:36 +01:00
twinaphex
5b2a5c76b5
(Playbook) Starts showing game image - totally screwed up pitch right now
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though
2013-02-26 16:34:10 +01:00
twinaphex
94379e8ae9
Forgot to commit bbqnx_ctx.c
2013-02-26 14:12:28 +01:00