twinaphex
|
243944ac62
|
(360) Build fix
(XDK) Fix system_dir setting
|
2012-07-27 14:59:45 +02:00 |
|
Twinaphex
|
bfb933d98d
|
(PS3) Split up more code in retroarch_console.c
|
2012-07-25 23:09:36 +02:00 |
|
Twinaphex
|
2ab5f84e5c
|
(360/PS3) Ports that support HAVE_HDD_CACHE_PARTITION will
fill in default_paths member with path to cache dir
|
2012-07-25 21:46:22 +02:00 |
|
Twinaphex
|
811abcf612
|
(RARCH_CONSOLE) Further Input rewrite for console ports
|
2012-07-25 21:02:01 +02:00 |
|
Twinaphex
|
83ae89dc4c
|
(RARCH_CONSOLE) Create more helper functions for RARCH_CONSOLE
|
2012-07-24 09:57:34 +02:00 |
|
twinaphex
|
7a74886730
|
(Xbox 1) Split up Xbox 1-specific code into xbox1/frontend/menu.cpp
|
2012-07-23 18:52:58 +02:00 |
|
Twinaphex
|
0e6e563b08
|
(PS3/360/Xbox 1) Create and use default_paths struct
|
2012-07-23 18:17:50 +02:00 |
|
twinaphex
|
2f51da4034
|
(Xbox 1) Remove Video.cpp from RetroLaunch - still black
|
2012-07-23 16:38:29 +02:00 |
|
freakdave
|
fe4b07d8b1
|
(Xbox 1) Modified RetroLaunch to use RetroArch's D3D device (!NOT TESTED!)
|
2012-07-23 16:05:16 +02:00 |
|
twinaphex
|
7395c805e6
|
(Xbox 1) For testing
|
2012-07-23 15:42:31 +02:00 |
|
twinaphex
|
baa25cdaa2
|
(Xbox 1) Included RetroLaunch into the solution - not yet working
though
|
2012-07-23 15:11:15 +02:00 |
|
twinaphex
|
c800df6fd5
|
(360) Quick compile fix
|
2012-07-23 10:23:27 +02:00 |
|
twinaphex
|
009addb8d5
|
(360) remove redundant code in main.c
|
2012-07-23 10:18:32 +02:00 |
|
twinaphex
|
38cde55b78
|
(360/Xbox 1) Move frontend/main.c to xdk dir
|
2012-07-16 05:13:30 +02:00 |
|
twinaphex
|
4b0d3620c7
|
(360/Xbox 1) Move reusable XDK files to new folder - xdk -and
create header for XDK definitions
|
2012-07-16 02:15:47 +02:00 |
|