twinaphex
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7155dd9ca9
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More scrubbing - no more render_to_texture, fbo_scale_x / fbo_scale_y,
etc
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2013-04-06 00:16:10 +02:00 |
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twinaphex
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5ea29f1882
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(XDK D3D) Scrub second-pass
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2013-04-06 00:07:30 +02:00 |
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twinaphex
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39c0ed745c
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(PS3) Get rid of QUICKMENU_TOGGLE define - was surpassing 64 entries
on PS3 - now going to do 'menu toggle behavior' logic instead -
menu toggle now triggers ingame menu - will be configurable
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2013-03-30 07:19:42 +01:00 |
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twinaphex
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4bfbd8d9e9
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(XDK) D3D - Drop BeginScene/EndScene - they are just stub on XDK
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2013-03-17 15:09:51 +01:00 |
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twinaphex
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ad2cd4e492
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Revert "Remove platform-specific MAX_PADS - use global define MAX_PLAYERS"
This reverts commit fb1355b975 .
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2013-03-16 17:51:45 +01:00 |
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twinaphex
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f028a8555e
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Revert "Move set_keybinds autoconfiguration (that is done on every console"
This reverts commit c26653fca8 .
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2013-03-16 17:51:37 +01:00 |
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twinaphex
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c26653fca8
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Move set_keybinds autoconfiguration (that is done on every console
port) to driver.c - reducing lots of duplicate code
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2013-03-16 17:24:24 +01:00 |
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twinaphex
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fb1355b975
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Remove platform-specific MAX_PADS - use global define MAX_PLAYERS
instead and customize it for certain ports
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2013-03-16 17:13:28 +01:00 |
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twinaphex
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840361b76c
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(XDK) Get rid of unused primitive_t struct
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2013-03-16 17:04:30 +01:00 |
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twinaphex
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375aa08e58
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Remove rarch_conole_input - runtime button remapping should have
no more RARCH_CONSOLE dependencies
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2013-03-14 21:55:10 +01:00 |
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twinaphex
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477b6ed893
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Bugfix to previous commit
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2013-03-14 18:04:16 +01:00 |
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twinaphex
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44ccbe0122
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Implement KEYBINDS_ACTION_GET_BIND_LABEL - will be used through
set_keybinds
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2013-03-14 18:02:19 +01:00 |
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twinaphex
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fd05b5a25c
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rarch_input_set_keybind refactored away - input driver's set_keybinds
function now provides the functionality
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2013-03-14 15:01:36 +01:00 |
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twinaphex
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85f5a36268
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(XDK) Build fix
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2013-03-14 02:30:52 +01:00 |
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twinaphex
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ede829c354
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Refactor set_default_keybinds callback into set_keybinds - remove
set_analog_dpad_mapping and have it go through set_keybinds - expand
functionality of set_keybinds
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2013-03-14 02:24:57 +01:00 |
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twinaphex
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4fa8d0f3c6
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(Android) Rewritten input_autodetect- now implements set_default_keybinds
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2013-03-13 23:17:33 +01:00 |
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twinaphex
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1219177c00
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(XDK D3D RGUI) Change base_size to RGUI_WIDTH * 2 - still shows
nothing
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2013-03-13 18:53:52 +01:00 |
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twinaphex
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3a9d191885
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(XDK RGUI) Blit rgui_data into RGUI D3D texture - still shows
nothing though
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2013-03-13 18:49:48 +01:00 |
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twinaphex
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ece717f2cc
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Rename set_default_keybind_lut to set_default_keybinds
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2013-03-13 16:30:01 +01:00 |
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twinaphex
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4bd0999940
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Remove rarch_input_set_default_keybinds - merge with function
pointer set_default_keybind_lut
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2013-03-13 16:06:13 +01:00 |
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twinaphex
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8f5a49dc7e
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Refactor default_binds - now becomes a member ni retro_keybind
called def_joykey
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2013-03-13 15:34:33 +01:00 |
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twinaphex
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afc90aa33d
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(XDK) Cleanup xdk_resources.cpp
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2013-03-13 01:51:03 +01:00 |
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twinaphex
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2718847f11
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(XDK) Clean up xdk_d3d.h header
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2013-03-13 01:15:37 +01:00 |
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twinaphex
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8f497cce6e
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(XDK) Build fix
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2013-03-13 01:08:46 +01:00 |
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twinaphex
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545911d4da
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(Input) Remove post_init and make it part of input_init
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2013-03-13 00:34:46 +01:00 |
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twinaphex
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42bdd80ec4
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Combine rarch_input_set_controls_default and post_init
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2013-03-13 00:12:29 +01:00 |
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twinaphex
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8edab3d970
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Skip D-pad emulation polling when dpad_emulation is disabled
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2013-03-12 23:45:47 +01:00 |
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twinaphex
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dfcd7f38da
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(RGUI XDK) Quick build fixes
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2013-03-12 18:41:01 +01:00 |
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twinaphex
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441d4a0698
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(Xbox 1) Initial RGUI code - incomplete
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2013-03-12 02:43:02 +01:00 |
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twinaphex
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05faa24307
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(XDK) Build fixes
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2013-03-11 22:04:56 +01:00 |
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twinaphex
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b4108eb343
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Add set_osd_msg to video_poke
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2013-03-11 21:42:02 +01:00 |
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twinaphex
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63883a1131
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Combine render_msg and render_msg_place with params argument
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2013-03-11 20:05:05 +01:00 |
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twinaphex
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039fc644d5
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Revert "Menu toggle without delay timers (more testing might be needed -"
This reverts commit 54a6175a55 .
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2013-03-11 02:07:50 +01:00 |
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twinaphex
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54a6175a55
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Menu toggle without delay timers (more testing might be needed -
tested on PS3 RMenu and seemed to work well enough)
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2013-03-11 01:12:19 +01:00 |
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twinaphex
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6149031c2a
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(XDK D3D) Add set_rgui_texture
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2013-03-10 23:24:28 +01:00 |
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twinaphex
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dbc6d8263f
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(360) Build fix
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2013-03-10 21:18:04 +01:00 |
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twinaphex
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cf4b45e49b
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(360) Implemented get_fbo_state
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2013-03-10 20:28:45 +01:00 |
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twinaphex
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dd697ded76
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(XDK) Ifdef FBO video_poke functions with HAVE_FBO
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2013-03-10 20:24:19 +01:00 |
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twinaphex
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9400d4030f
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(XDK) Implement apply_state_changes
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2013-03-10 20:00:58 +01:00 |
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twinaphex
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59ff094b3b
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Add set_blend to video_poke interface
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2013-03-10 03:53:42 +01:00 |
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twinaphex
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6c622c4e4b
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(XDK1) Build fix
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2013-03-10 03:39:05 +01:00 |
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twinaphex
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79a27e34ed
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(XDK) Start to implement video_poke interface
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2013-03-10 03:34:37 +01:00 |
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twinaphex
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13de2c5acd
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(360) Move class definitions to rmenu_xui.cpp instead of header
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2013-03-09 22:31:13 +01:00 |
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twinaphex
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ae0dbd4702
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(XDK) Build fix
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2013-03-09 18:33:08 +01:00 |
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twinaphex
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66e7606b25
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HAVE_RGUI and HAVE_RMENU are now mutually exclusive - no longer
have to be defined both for (say) the Android port
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2013-03-09 17:42:19 +01:00 |
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twinaphex
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0b6e5a6388
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Rename RARCH_RMENU_TOGGLE to RARCH_MENU_TOGGLE
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2013-03-09 16:14:26 +01:00 |
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twinaphex
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34515fd7f5
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(RARCH_CONSOLE) Integrate rarch-console_video into gfx_common
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2013-03-09 03:20:59 +01:00 |
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twinaphex
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037edbd247
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(360) Build fixes
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2013-03-09 01:02:30 +01:00 |
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twinaphex
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a23bc3a13f
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Control flow change for RGUI/RMENU - no longer have to invoke RARCH_QUIT_KEY to toggle menu
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2013-03-07 19:02:44 +01:00 |
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twinaphex
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6da1a22978
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(XDK) Remove xdk_xinput_input.h header file
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2013-01-22 01:05:48 +01:00 |
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