twinaphex
|
1ce7bed027
|
(RGL PS3) GMM allocator optimizations
|
2013-11-02 03:40:41 +01:00 |
|
twinaphex
|
3e914f42b3
|
(RGL PS3) Optimizations
|
2013-11-02 03:03:48 +01:00 |
|
twinaphex
|
0597b6e7c8
|
(PS3) Fixes input - turbo key shenanigans
|
2013-11-02 01:25:25 +01:00 |
|
twinaphex
|
7be9b2df18
|
(RGL PS3) Cleanups
|
2013-11-02 01:13:25 +01:00 |
|
twinaphex
|
484dd5c828
|
(RGL PS3) Cut down on bloat
|
2013-11-02 00:41:52 +01:00 |
|
twinaphex
|
c06871405d
|
(PS3 RGL) Remove bloat
|
2013-11-02 00:28:59 +01:00 |
|
twinaphex
|
a6df31479a
|
(RGL PS3) Cleanup unused stuff
|
2013-11-01 23:12:15 +01:00 |
|
twinaphex
|
727dc76db8
|
(Console/Android) Init input driver from context driver/graphics
driver from now on - just like PC - input driver initing can be
hoisted out of global_drivers_init that way
|
2013-11-01 16:33:32 +01:00 |
|
Lioncash
|
83da083a24
|
Fix a memory leak in function rglCgCreateProgramGroupFromFile in rgl_ps3_cg.cpp.
|
2013-10-13 23:19:50 -04:00 |
|
twinaphex
|
bcbb60824c
|
(PS3) Take out some D-pad emulation binds
|
2013-10-07 16:22:41 +02:00 |
|
twinaphex
|
99f387e959
|
(PS3) Cleanup ps3_input.c
|
2013-10-06 20:28:39 +00:00 |
|
twinaphex
|
fd053086ef
|
(RARCH_CONSOLE) Remove DECREMENT_BIND/INCREMENT_BIND
|
2013-10-06 20:01:44 +00:00 |
|
twinaphex
|
abb829283b
|
Take out messy Dpad emulation code - this will require an entire
rewrite where we come up with a solution that works the same across
console/PC/mobile
|
2013-10-05 20:55:37 +00:00 |
|
twinaphex
|
cf3fa07c4a
|
(RARCH_CONSOLE) Reduce code duplication for default input binds
|
2013-10-01 18:38:12 +02:00 |
|
twinaphex
|
a9d4af4f70
|
(PS3/Altivec) Fix some altivec_mem compiler warnings
|
2013-09-27 18:38:20 +02:00 |
|
twinaphex
|
29f0fd27bf
|
(RGL PS3) Speedhacked render path for rglGcmSetDrawArrays
|
2013-07-28 02:51:47 +02:00 |
|
twinaphex
|
bdf9c5eecd
|
(RGL PS3) More magic number dehardcoding
|
2013-07-28 02:31:21 +02:00 |
|
twinaphex
|
49f3078e72
|
(RGL PS3) Dehardcode some magic numbers
|
2013-07-28 01:34:29 +02:00 |
|
twinaphex
|
248d4e8084
|
Get rid of MODE_OSK_DRAW
|
2013-07-27 20:12:46 +02:00 |
|
twinaphex
|
f03dc4cb62
|
Cleanups
|
2013-06-03 00:44:09 +02:00 |
|
twinaphex
|
a581c9ac86
|
(PS3) Libfreevec/Altivec implementations of memcpy/memset -
use redefine macros in RGL and RetroArch for them - nice speedup
|
2013-06-02 18:35:13 +02:00 |
|
twinaphex
|
fa50efa93b
|
(PS3/XDK) Don't rely on frame_count anymore for menu toggle
|
2013-04-18 23:54:15 +02:00 |
|
twinaphex
|
80d249cd61
|
(RGL PS3) Opts
|
2013-04-15 22:00:52 +02:00 |
|
twinaphex
|
e91f8f1c82
|
Revert "(RGL PS3) Implement our own version of cellGcmSetVertexProgramParameterBlock"
This reverts commit 80a56bedae .
|
2013-04-15 19:49:09 +02:00 |
|
twinaphex
|
2b10d2bf0c
|
Revert "(RGL PS3) Inline SetVertexProgramParameter blocks for some instances"
This reverts commit 9b56355577 .
|
2013-04-15 19:48:55 +02:00 |
|
twinaphex
|
9b56355577
|
(RGL PS3) Inline SetVertexProgramParameter blocks for some instances
|
2013-04-15 19:31:12 +02:00 |
|
twinaphex
|
80a56bedae
|
(RGL PS3) Implement our own version of cellGcmSetVertexProgramParameterBlock
|
2013-04-15 16:40:40 +02:00 |
|
twinaphex
|
d859189ab6
|
(RGL PS3) Get rid of GCM_FUNC_BUFFERED
|
2013-04-15 16:20:34 +02:00 |
|
twinaphex
|
c4fc76440e
|
(RGL PS3) Inline version of cellGcmSetSurface
|
2013-04-15 15:44:45 +02:00 |
|
twinaphex
|
0a22511b4e
|
(RGL PS3) opts
|
2013-04-15 15:13:54 +02:00 |
|
twinaphex
|
3de761ba13
|
(RGL PS3) Target Cg function pointer table
|
2013-04-15 12:46:11 +02:00 |
|
twinaphex
|
8049687c2d
|
(RGL PS3) Replace more GCM_FUNC instances
|
2013-04-15 12:07:49 +02:00 |
|
twinaphex
|
1c9ad648a8
|
(RGL PS3) More opts.
|
2013-04-14 23:16:59 +02:00 |
|
twinaphex
|
0af13a9059
|
(RGL PS3) More replacements of GCM_FUNC
|
2013-04-14 22:11:12 +02:00 |
|
twinaphex
|
9d1eab4b0e
|
(RGL PS3) Reimplement more cellGcm functions
|
2013-04-14 21:24:33 +02:00 |
|
twinaphex
|
09ad685541
|
(RGL PS3) Reimplement cellGcmSetTransferLocation, cellGcInlineTransfer,
cellGcmSetClearColor
|
2013-04-14 20:42:34 +02:00 |
|
twinaphex
|
aed81d2dad
|
(RGL PS3) Implement our own versions of cellGcmSetDrawArrays,
cellGcmSetClearSurface, cellGcmSetTextureControl, and
cellGcmSetTextureRemap
|
2013-04-14 19:16:54 +02:00 |
|
twinaphex
|
964aff3773
|
(RGL PS3) Implement our own version of cellGcmSetInvalidateVertexCache
|
2013-04-14 18:43:38 +02:00 |
|
twinaphex
|
90cd21821f
|
(RGL PS3) Implement our own versions of SetWriteBackEndLabel and SetWaitLabel
|
2013-04-14 18:20:26 +02:00 |
|
twinaphex
|
3d346ca532
|
(RGL PS3) Implement cellGcmSetTransferImage for our own purposes
|
2013-04-14 17:58:50 +02:00 |
|
twinaphex
|
0bfc16941e
|
(RGL PS3) Optimization to rglGcmTransferData
|
2013-04-14 17:16:46 +02:00 |
|
twinaphex
|
d313e9b8f9
|
(PS3 RMenu) RMenu now renders background texture the same way
as RGUI
|
2013-04-10 06:22:37 +02:00 |
|
twinaphex
|
950371bd0f
|
(RGL PS3) Don't spam invalidateVertexCache for every texture upload
|
2013-04-07 06:55:15 +02:00 |
|
twinaphex
|
0828aaf995
|
(PS3) Get rid of presets/input folder
|
2013-04-07 05:25:12 +02:00 |
|
twinaphex
|
469199a017
|
(RGL PS3) Integrate rglGcmCopySurface into rglPlatformValidateTextureResources
|
2013-03-30 23:49:54 +01:00 |
|
twinaphex
|
8552a179b8
|
(RGL PS3) Optimize rglGcmCopySurface
|
2013-03-30 22:56:02 +01:00 |
|
twinaphex
|
6c2efb1384
|
(RGL PS3) Get rid of rglMemcpy
|
2013-03-30 22:16:04 +01:00 |
|
twinaphex
|
6f88474985
|
(RGL PS3) Cleanups
|
2013-03-30 21:14:21 +01:00 |
|
twinaphex
|
121aaf66c0
|
(RGL PS3) Combine files
|
2013-03-30 17:06:19 +01:00 |
|
twinaphex
|
39c0ed745c
|
(PS3) Get rid of QUICKMENU_TOGGLE define - was surpassing 64 entries
on PS3 - now going to do 'menu toggle behavior' logic instead -
menu toggle now triggers ingame menu - will be configurable
|
2013-03-30 07:19:42 +01:00 |
|
twinaphex
|
4e86a05225
|
(RGL PS3) Integrate rglFifoGlVertexAttribPointer into glDrawArrays
|
2013-03-30 06:36:04 +01:00 |
|
twinaphex
|
2bae3372e6
|
(RGL PS3) Integrate SetColorDepthFormats and SetColorDepthBuffers into
main function
|
2013-03-30 05:37:37 +01:00 |
|
twinaphex
|
b4fc13b0cc
|
(RGL PS3) Faster glClear
|
2013-03-30 03:21:54 +01:00 |
|
twinaphex
|
8ac2ad16c8
|
(RGL PS3) Combine ChooseInternalFormat and ExpandInternalFormat
|
2013-03-30 00:09:51 +01:00 |
|
twinaphex
|
76ddce84a3
|
(RGL PS3) Cleanups - we don't need string/enum reporting
|
2013-03-29 18:58:50 +01:00 |
|
twinaphex
|
f0c5499bbc
|
(RGL PS3) Group more switch case statements together for vertex program
|
2013-03-28 17:59:54 +01:00 |
|
twinaphex
|
2e3d77e8f2
|
(RGL PS3) Optimize FIFO out of space callback
|
2013-03-28 16:21:32 +01:00 |
|
twinaphex
|
ea916d95d5
|
(RGL PS3) Disable RGB remap - was never used up to now - set gamma to 0 -
call GCM functions directly - some other ghetto inlining tweaks
|
2013-03-28 07:24:44 +01:00 |
|
twinaphex
|
e6bc99f929
|
(RGL PS3) Faster texture upload
|
2013-03-28 01:14:30 +01:00 |
|
twinaphex
|
3593501003
|
(RGL PS3) Clean up what we no longer need
|
2013-03-27 23:32:27 +01:00 |
|
twinaphex
|
acdbd054e9
|
(RGL PS3) Remove ifndef __CELLOS_LV2__ code in rgl_ps3_cg.cpp
|
2013-03-27 22:46:17 +01:00 |
|
twinaphex
|
05e94a2326
|
(RGL PS3) Don't set embedded constants to default values - we presume shader
already does this
|
2013-03-27 22:12:26 +01:00 |
|
twinaphex
|
8aaf6bea39
|
(RGL PS3) Remove runtime semantics
|
2013-03-27 20:51:03 +01:00 |
|
twinaphex
|
5a43f485d9
|
(RGL PS3 Cg) Remove runime created parameters (CG_RT) and
connection parameters
|
2013-03-27 20:27:55 +01:00 |
|
twinaphex
|
a3692f8854
|
(RGL PS3) Slim down Cg implementation
|
2013-03-27 19:18:48 +01:00 |
|
twinaphex
|
949e2c3cae
|
(RGL PS3) Remove cgGLSet/GetManageTextureParameters - take away more state
code associated to it (and speed up cgGLBindProgram in the process)
|
2013-03-27 17:07:42 +01:00 |
|
twinaphex
|
b8178a60eb
|
(RGL PS3) Take out ppuData from struct
|
2013-03-27 06:51:55 +01:00 |
|
twinaphex
|
6823e6ca98
|
(RGL PS3) Get rid of RGLCLAMP macro
|
2013-03-27 06:35:15 +01:00 |
|
twinaphex
|
97fc410df2
|
(RGL PS3) Optimizations - significant lag reduction / fps improvement (+2fps average)
|
2013-03-27 05:56:58 +01:00 |
|
twinaphex
|
b4721106f6
|
(RGL PS3) Main memory is not managed
|
2013-03-27 02:53:52 +01:00 |
|
twinaphex
|
fcfaaa7c55
|
(RGL PS3) Cleanups / optimizations
|
2013-03-27 01:55:10 +01:00 |
|
twinaphex
|
0ca24db260
|
(RGL) Cleanups
|
2013-03-26 22:16:04 +01:00 |
|
twinaphex
|
443c18d7cc
|
(RGL) Optimize for 1 faced, 1 level images
|
2013-03-26 20:17:17 +01:00 |
|
twinaphex
|
da91b64b45
|
(RGL) Cleanups pt. 2
|
2013-03-26 18:05:42 +01:00 |
|
twinaphex
|
febbfc44b7
|
(RGL) Cleanups - cut down on feature set
|
2013-03-26 17:10:42 +01:00 |
|
twinaphex
|
c4da6dcf35
|
(RGL PS3) Cleanups to glDrawArrays
|
2013-03-26 07:47:25 +01:00 |
|
twinaphex
|
150f38f884
|
(RGL) Cleanups
|
2013-03-26 07:38:55 +01:00 |
|
twinaphex
|
538797d4fd
|
(RGL) Ghetto inline functions that are only used once
|
2013-03-26 07:04:17 +01:00 |
|
twinaphex
|
22cd6a0511
|
(RGL PS3) Make functions static and make macros out of small inline
functions
|
2013-03-26 06:17:05 +01:00 |
|
twinaphex
|
2dc77c570b
|
(RGL PS3) Combine some files
|
2013-03-26 05:31:04 +01:00 |
|
twinaphex
|
83ddddf3bc
|
(RGL PS3) Optimizations pt. 2
|
2013-03-26 04:30:19 +01:00 |
|
twinaphex
|
4938145c10
|
(RGL PS3) RGL optimizations - faster video update
|
2013-03-26 03:14:58 +01:00 |
|
twinaphex
|
8621d78776
|
(RGL PS3) Move RGL to /ps3 folder - unlikely to use it for '3D libretro'
|
2013-03-18 16:55:09 +01:00 |
|
twinaphex
|
ad2cd4e492
|
Revert "Remove platform-specific MAX_PADS - use global define MAX_PLAYERS"
This reverts commit fb1355b975 .
|
2013-03-16 17:51:45 +01:00 |
|
twinaphex
|
f028a8555e
|
Revert "Move set_keybinds autoconfiguration (that is done on every console"
This reverts commit c26653fca8 .
|
2013-03-16 17:51:37 +01:00 |
|
twinaphex
|
c26653fca8
|
Move set_keybinds autoconfiguration (that is done on every console
port) to driver.c - reducing lots of duplicate code
|
2013-03-16 17:24:24 +01:00 |
|
twinaphex
|
fb1355b975
|
Remove platform-specific MAX_PADS - use global define MAX_PLAYERS
instead and customize it for certain ports
|
2013-03-16 17:13:28 +01:00 |
|
twinaphex
|
375aa08e58
|
Remove rarch_conole_input - runtime button remapping should have
no more RARCH_CONSOLE dependencies
|
2013-03-14 21:55:10 +01:00 |
|
twinaphex
|
477b6ed893
|
Bugfix to previous commit
|
2013-03-14 18:04:16 +01:00 |
|
twinaphex
|
44ccbe0122
|
Implement KEYBINDS_ACTION_GET_BIND_LABEL - will be used through
set_keybinds
|
2013-03-14 18:02:19 +01:00 |
|
twinaphex
|
fd05b5a25c
|
rarch_input_set_keybind refactored away - input driver's set_keybinds
function now provides the functionality
|
2013-03-14 15:01:36 +01:00 |
|
twinaphex
|
ede829c354
|
Refactor set_default_keybinds callback into set_keybinds - remove
set_analog_dpad_mapping and have it go through set_keybinds - expand
functionality of set_keybinds
|
2013-03-14 02:24:57 +01:00 |
|
twinaphex
|
4fa8d0f3c6
|
(Android) Rewritten input_autodetect- now implements set_default_keybinds
|
2013-03-13 23:17:33 +01:00 |
|
twinaphex
|
ece717f2cc
|
Rename set_default_keybind_lut to set_default_keybinds
|
2013-03-13 16:30:01 +01:00 |
|
twinaphex
|
4bd0999940
|
Remove rarch_input_set_default_keybinds - merge with function
pointer set_default_keybind_lut
|
2013-03-13 16:06:13 +01:00 |
|
twinaphex
|
8f5a49dc7e
|
Refactor default_binds - now becomes a member ni retro_keybind
called def_joykey
|
2013-03-13 15:34:33 +01:00 |
|
twinaphex
|
31998880f6
|
(Input) Remove max_pads member variable (was RARCH_CONSOLE only -
not needed)
|
2013-03-13 00:39:01 +01:00 |
|
twinaphex
|
545911d4da
|
(Input) Remove post_init and make it part of input_init
|
2013-03-13 00:34:46 +01:00 |
|
twinaphex
|
42bdd80ec4
|
Combine rarch_input_set_controls_default and post_init
|
2013-03-13 00:12:29 +01:00 |
|
twinaphex
|
8edab3d970
|
Skip D-pad emulation polling when dpad_emulation is disabled
|
2013-03-12 23:45:47 +01:00 |
|
twinaphex
|
039fc644d5
|
Revert "Menu toggle without delay timers (more testing might be needed -"
This reverts commit 54a6175a55 .
|
2013-03-11 02:07:50 +01:00 |
|
twinaphex
|
54a6175a55
|
Menu toggle without delay timers (more testing might be needed -
tested on PS3 RMenu and seemed to work well enough)
|
2013-03-11 01:12:19 +01:00 |
|
twinaphex
|
0b6e5a6388
|
Rename RARCH_RMENU_TOGGLE to RARCH_MENU_TOGGLE
|
2013-03-09 16:14:26 +01:00 |
|
twinaphex
|
a23bc3a13f
|
Control flow change for RGUI/RMENU - no longer have to invoke RARCH_QUIT_KEY to toggle menu
|
2013-03-07 19:02:44 +01:00 |
|
twinaphex
|
dfe7e760d7
|
(PS3) Add ability to set menu skin
|
2013-02-01 07:42:36 +01:00 |
|
twinaphex
|
10af790b21
|
(RARCH_CONSOLE) Remove HAVE_HDD_CACHE_PARTITION code
|
2013-01-22 13:09:18 +01:00 |
|
twinaphex
|
5f4813238a
|
(PS3) Audio driver cleanup
|
2013-01-22 01:38:00 +01:00 |
|
twinaphex
|
06e25decfd
|
(PS3) Get rid of one unused ifdef
|
2013-01-17 16:23:03 +01:00 |
|
twinaphex
|
d21e778c94
|
(PS3) Cleaup in osk_callback_enter_filename
|
2013-01-17 14:03:55 +01:00 |
|
twinaphex
|
95961d1ccb
|
(PS3) Fixes OSK code
|
2013-01-17 10:40:35 +01:00 |
|
twinaphex
|
0f2e36d349
|
(RARCH_CONSOLE) Move default_binds
|
2013-01-13 03:17:13 +01:00 |
|
ToadKing
|
f33ed73671
|
(Consoles) re-add second timer for scroll delays
|
2013-01-07 23:58:00 -05:00 |
|
twinaphex
|
fe62828fb1
|
(RARCH_CONSOLE) Refactor timer code
|
2013-01-08 00:35:49 +01:00 |
|
twinaphex
|
466acac261
|
(PS3/360) Input changes - make local pointer variable and reuse it
|
2013-01-07 00:31:38 +01:00 |
|
twinaphex
|
6c4da75612
|
(RARCH_CONSOLE) Move Salamander files to frontend/salamander
|
2013-01-06 05:33:37 +01:00 |
|
twinaphex
|
011e740129
|
Move all frontend files to new dir 'frontend'
|
2013-01-06 05:22:21 +01:00 |
|
twinaphex
|
aaebc0be3d
|
(RARCH_CONSOLE) Add #ifdef HAVE_DYNAMIC for libretro dynamic
library argv
|
2013-01-06 04:11:24 +01:00 |
|
twinaphex
|
66dfceabe1
|
(RARCH_CONSOLE) Build fixes + rarch_main_init_wrap needs to be
always compiled in and not ifndef HAVE_RARCH_MAIN_WRAP
|
2013-01-06 03:50:55 +01:00 |
|
twinaphex
|
3f537518e1
|
(RARCH_CONSOLE) Use g_extern.config_path
|
2013-01-06 03:09:51 +01:00 |
|
twinaphex
|
369477a15b
|
(RARCH_CONSOLE) Add MODE_INIT
|
2013-01-06 01:28:39 +01:00 |
|
twinaphex
|
e06583a45c
|
(RARCH_CONSOLE) Get rid of emulator_initialized - replace with main_is_init
|
2013-01-05 23:49:58 +01:00 |
|
twinaphex
|
c0c81bf22b
|
(RARCH_CONSOLE) Move rarch_config_save to settings.c - rename to
config_save_file
|
2013-01-05 22:18:59 +01:00 |
|
twinaphex
|
2c26f92c7d
|
(RARCH_CONSOLE) Cleanups
|
2013-01-05 21:56:19 +01:00 |
|
Themaister
|
0b4cf2d053
|
Update license headers to 2013.
|
2013-01-01 01:41:15 +01:00 |
|
twinaphex
|
269698661a
|
(Console/Android) Simplify input_key_pressed implementation
|
2012-12-23 14:44:46 +01:00 |
|
twinaphex
|
7a67348b3c
|
Change 1 << for bitmasks to 1ULL <<
|
2012-12-15 18:00:30 +01:00 |
|
twinaphex
|
ffa5d4fa5f
|
Rewrite do-while loops for console ports
|
2012-12-15 16:47:35 +01:00 |
|
twinaphex
|
dacab094f0
|
(RMenu) menu_loop renamed into rmenu_iterate - iterates menu code for one frame
|
2012-12-15 16:40:02 +01:00 |
|
twinaphex
|
8a271d318c
|
Frame advance - get rid of unnecessary extern variables now
|
2012-12-15 02:25:48 +01:00 |
|
twinaphex
|
04674fbba7
|
(PS3/XDK) Better way to toggle frame advance
|
2012-12-15 02:13:58 +01:00 |
|
twinaphex
|
0261d934f2
|
(RARCH_CONSOLE) Rework how we do RARCH_QUIT_KEY - right now used
for ports that define HAVE_RMENU - made compiling in the RMenu
GUI separate from the HAVE_RMENU logic
|
2012-12-15 01:14:21 +01:00 |
|
twinaphex
|
dbb962e946
|
Streamline frame_count usage
(Android/Griffin) Fix build
|
2012-12-14 20:33:36 +01:00 |
|
twinaphex
|
cb334c63ce
|
(PS3) Rewrite ps3_input_key_pressed
|
2012-12-14 18:37:18 +01:00 |
|
twinaphex
|
20bdef5d3b
|
(PS3) Input refactoring (note - other console ports will need
refactoring too - will do that nexta)
|
2012-12-14 17:42:01 +01:00 |
|
Toad King
|
c6111a3259
|
[CONSOLE] Make separate timers for holding scroll and menu/exit button delay.
Fixes issues with exit/menu button combo not working on GC controllers occasionally
|
2012-11-28 19:55:08 -05:00 |
|
twinaphex
|
966cc93b5e
|
Refactor of driver function hooks
|
2012-11-27 00:50:56 +01:00 |
|
twinaphex
|
4b3ac3c04e
|
(PSP1) Now sets up paths correctly and more or less fleshed out
main.c
|
2012-11-26 07:03:31 +01:00 |
|
twinaphex
|
0dbcdb087d
|
(Android) Rewrite of input code
|
2012-11-03 00:31:05 +01:00 |
|
twinaphex
|
174c7d9d98
|
(RARCH_CONSOLE) g_console struct removed now - console settings
now a part of g_extern and also compiled in for PC - will use
this for RMenu
|
2012-10-15 06:25:12 +02:00 |
|
twinaphex
|
fc17456581
|
(RMenu / RARCH_CONSOLE) Move more g_console state to g_extern
|
2012-10-14 20:34:16 +02:00 |
|
twinaphex
|
c6cf258b42
|
Simplify rarch_config_load
|
2012-10-04 20:09:23 +02:00 |
|
twinaphex
|
71443385e9
|
(PS3/XDK - Context) Some refactorings
|
2012-09-30 17:51:48 +02:00 |
|
TwinAphex51224
|
9a249ea996
|
(PS3) Freetype modules need to be loaded in different order +
added SYSMODULE_FONTFT
|
2012-09-27 18:19:10 +02:00 |
|
TwinAphex51224
|
5fad20121f
|
(PS3) Add preliminary Freetype support for PS3
|
2012-09-27 18:16:06 +02:00 |
|
Twinaphex
|
b9320ff491
|
(PSL1GHT) Attempt to load test ROM - netlogger still not showing
anything so impossible to debug right now
|
2012-09-16 04:18:27 +02:00 |
|
Twinaphex
|
34ea7f18fc
|
(PSL1GHT/PS3) Move more header includes/redefinitions to sdk_defines.h
|
2012-09-16 04:04:59 +02:00 |
|
Twinaphex
|
2cf02a50b7
|
(PSL1GHT) At last it links... now prepare for onslaught of trouble
|
2012-09-14 05:07:33 +02:00 |
|
Twinaphex
|
455f74ea46
|
(PS3) Fix build - GL side is totally screwed up now though -
investigate
|
2012-09-13 06:52:47 +02:00 |
|
Twinaphex
|
c09fa1c7af
|
Revert "(Android) Set up rarch_main_init_wrap so that it can load dynamic" - revisit
later
This reverts commit 42f2d068a7 .
|
2012-09-13 06:45:41 +02:00 |
|
Twinaphex
|
42f2d068a7
|
(Android) Set up rarch_main_init_wrap so that it can load dynamic
libretro cores if supported
|
2012-09-13 06:28:57 +02:00 |
|
Twinaphex
|
201f5fd135
|
(PSL1GHT) More PSL1GHT work
|
2012-09-11 12:34:07 +02:00 |
|
Twinaphex
|
e2348714ee
|
(PSL1GHT) PSL1GHT gets further now due to changes made in gl
driver
|
2012-09-11 09:17:51 +02:00 |
|
Twinaphex
|
b710babeb2
|
Move 'set default controls' function call outside 'set default
settings' function
|
2012-09-10 01:48:39 +02:00 |
|
Twinaphex
|
1b9c554690
|
(PS3 Salamander) Fix logic bug if libretro_path is empty
|
2012-09-01 06:57:57 +02:00 |
|
Twinaphex
|
90b481acbd
|
(Salamander PS3) Create config file with libretro_path if it doesn't exist
|
2012-08-23 00:09:51 +02:00 |
|
Twinaphex
|
5a07d757e9
|
(Libretro management) some cleanups
|
2012-08-22 22:04:46 +02:00 |
|
Twinaphex
|
207eea3954
|
(Salamander/RetroArch) Add default_paths.salamander_file
|
2012-08-22 19:30:20 +02:00 |
|
Twinaphex
|
3669de1228
|
(Salamander PS3) Fix set_first_file
|
2012-08-22 18:08:14 +02:00 |
|
Twinaphex
|
8adfd6e948
|
(RMenu/PS3/Xbox 1) Add D-pad emulation setting
|
2012-08-22 14:04:33 +02:00 |
|
Twinaphex
|
62aee43228
|
(RMenu) Refactored bloated menu stack code - should use less
memory now
|
2012-08-22 01:16:46 +02:00 |
|
Toad King
|
fa643ee56d
|
(RARCH_CONSOLE) do not set core aspect ratio until ROM is loaded
|
2012-08-20 22:28:12 -04:00 |
|
Toad King
|
fda2dff40c
|
(RARCH_CONSOLE) add core resolution (use aspect ratio provided by the emulation core)
|
2012-08-19 21:08:50 -04:00 |
|
Twinaphex
|
7c4189cdd5
|
(RMenu) Split up platform-specific code into Rmenu context files
|
2012-08-18 22:45:46 +02:00 |
|
Twinaphex
|
c14b560255
|
(RARCH_CONSOLE) Refactor some console-specific things
|
2012-08-18 21:50:44 +02:00 |
|
Twinaphex
|
0e86504097
|
(PS3) 'Return to Multiman' option fixed
|
2012-08-18 18:25:38 +02:00 |
|
Twinaphex
|
8c7e235e32
|
(PSL1GHT/Rgl) Compatibility changes
|
2012-08-15 13:15:12 +02:00 |
|
Twinaphex
|
a48376efd9
|
(PSL1GHT) Move GCM macro method defines to sdk_defines.h
|
2012-08-15 12:30:08 +02:00 |
|
Toad King
|
49922e730e
|
(CONSOLE) port failed rom fix to other platforms
|
2012-08-09 23:52:51 -04:00 |
|
Twinaphex
|
6d87a1ab9f
|
(PS3 Salamander) Build fix
|
2012-08-10 05:18:32 +02:00 |
|
Toad King
|
552180f276
|
(SALAMANDER) fix rarch_manage_libretro_set_first_file so it doesn't select the salamander executable
|
2012-08-09 22:58:38 -04:00 |
|
Twinaphex
|
77b2ed5514
|
Revert "(PSL1GHT) Add PSL1GHT semaphore redefinitions"
This reverts commit 04a5a17409 .
|
2012-08-09 23:06:39 +02:00 |
|
Twinaphex
|
04a5a17409
|
(PSL1GHT) Add PSL1GHT semaphore redefinitions
|
2012-08-09 19:17:07 +02:00 |
|
Twinaphex
|
abebe492af
|
(PSL1GHT) Added some PSL1GHT GCM Defines
|
2012-08-09 07:39:32 +02:00 |
|
Twinaphex
|
9f2e1a816b
|
(PSL1GHT) Minor cleanup
|
2012-08-09 07:30:42 +02:00 |
|
Twinaphex
|
ddf33463ec
|
(PSL1GHT) Add PSL1GHT ifdefs for input
|
2012-08-09 07:29:56 +02:00 |
|
Twinaphex
|
465c2f9e33
|
(Salamander) Custom versions of Salamander
|
2012-08-06 02:07:57 +02:00 |
|
Twinaphex
|
ac579f2d6a
|
(RMenu) Move image files to console/rmenu/images
|
2012-08-05 15:32:20 +02:00 |
|
Twinaphex
|
d521edd86a
|
(libretro mgmt) Get rid of rarch_configure_libretro function
|
2012-08-05 07:43:37 +02:00 |
|
Twinaphex
|
beb052dc37
|
(PS3/RMenu) Small changes to menu background
|
2012-08-05 03:22:44 +02:00 |
|
Twinaphex
|
3c85d9f386
|
(PS3 / RMenu) Graphic changes
|
2012-08-05 03:00:38 +02:00 |
|
twinaphex
|
104ff16169
|
(RMenu) New backgrounds
|
2012-08-04 20:57:59 +02:00 |
|
Twinaphex
|
275fdb104b
|
(RMenu) Portable menu code - still WIP
|
2012-08-03 21:22:43 +02:00 |
|
Twinaphex
|
6071c25905
|
(Xbox 1/PS3) More changes
|
2012-08-03 21:06:52 +02:00 |
|
twinaphex
|
bc92cbc40a
|
(Xbox 1/PS3) more menu compatibility tweaks
|
2012-08-03 19:36:11 +02:00 |
|
Twinaphex
|
a32fee16f4
|
(PS3) Add _XBOX1 defines to menu.c
|
2012-08-03 18:52:17 +02:00 |
|
twinaphex
|
bb338d07d7
|
(PS3/Xbox 1) Menu unification changes
|
2012-08-03 18:54:59 +02:00 |
|
twinaphex
|
8e71b62748
|
(PS3/Xbox 1) Menu changes
|
2012-08-03 18:27:38 +02:00 |
|
Twinaphex
|
9976b81f18
|
(PS3/Xbox 1) Menu changes
|
2012-08-03 17:54:22 +02:00 |
|
Twinaphex
|
9123da72ae
|
(PS3/Xbox 1) Make menu code usable for both PS3/360
|
2012-08-03 06:34:33 +02:00 |
|
Twinaphex
|
c96608eadc
|
(PS3) Make position values interchangeable between platform ports
|
2012-08-03 03:46:01 +02:00 |
|
twinaphex
|
670da875e7
|
(Xbox 1) Bring Xbox 1 menu code more inline with that of PS3
|
2012-08-03 03:24:36 +02:00 |
|
twinaphex
|
9baafe5267
|
(Xbox 1) Menu revisions
|
2012-08-03 01:57:53 +02:00 |
|
Twinaphex
|
15cb863227
|
(PS3) Replace input_ps3 with input_ptr
|
2012-08-02 18:36:34 +02:00 |
|
twinaphex
|
9476cbe9eb
|
(Xbox 1) Change hardcoded 'input_xinput' reference with macro
input_ptr
|
2012-08-02 17:57:53 +02:00 |
|
twinaphex
|
cdb2a2b4e7
|
(Xbox 1) Streamline menu code with that of PS3's
|
2012-08-02 17:09:41 +02:00 |
|
Twinaphex
|
da9a47dfa2
|
(PS3) Platform-agnostic button labels - pt.3
|
2012-08-02 15:52:31 +02:00 |
|
Twinaphex
|
d78ab56fee
|
(PS3) Platform-agnostic button labels - pt.2
|
2012-08-02 05:49:37 +02:00 |
|
Twinaphex
|
16119d8ad7
|
(PS3) Platform-agnostic button labels
|
2012-08-02 01:59:05 +02:00 |
|
Twinaphex
|
a90171b9cc
|
(PS3) Replace another hardcoded value
|
2012-08-01 21:19:13 +02:00 |
|
Twinaphex
|
136cd5db9c
|
(PS3) Replace some hardcoded font values
|
2012-08-01 20:59:03 +02:00 |
|