Commit Graph

6658 Commits

Author SHA1 Message Date
Brad Parker
c8e6a98651 gdi: enable OSD text drawing 2017-08-04 21:47:46 -04:00
Rob Loach
2a0e34d66e
Add ./configure to audio and video filters 2017-07-27 22:20:56 -04:00
Rob Loach
4f4ef6e815 Add a make install command to the video filters 2017-07-25 09:12:37 -04:00
twinaphex
cfc7f4c8c7 Cleanups 2017-07-23 19:46:11 +02:00
Brad Parker
12ae59a197 freetype: better way to determine max_width/height, fixes buffer overflow with alternate OSD fonts 2017-07-22 22:21:26 -04:00
twinaphex
43c42c28e6 Cleanup font_renderer_create_atlas 2017-07-22 18:46:33 +01:00
twinaphex
9fe27117f2 Revert "(iOS) Take this out - see if it solves our issues"
This reverts commit 1cf6f2f20f.
2017-07-21 05:24:41 +01:00
twinaphex
1cf6f2f20f (iOS) Take this out - see if it solves our issues 2017-07-19 18:42:59 +01:00
twinaphex
c9b88fa1ab Buildfix 2017-07-03 08:57:26 +02:00
twinaphex
708596ba84 Call dylib_free at end of WGL context destroy function 2017-07-03 08:56:17 +02:00
Twinaphex
d561c7ff2d Revert "Don't show this warning when HAVE_SHADER_PIPELINE is not defined"
This reverts commit 431f1b4b7f.
2017-06-28 05:02:31 +02:00
Twinaphex
431f1b4b7f Don't show this warning when HAVE_SHADER_PIPELINE is not defined 2017-06-28 05:01:55 +02:00
twinaphex
b11620e1eb Add retro_timers.h/retro_math.h 2017-06-28 04:41:38 +02:00
twinaphex
03ee897ae2 Try implementing core context version of XMB ribbon 2017-06-27 06:31:18 +02:00
Twinaphex
c16bb5ff5e (Cocoa) Buildfix 2017-06-27 06:14:13 +02:00
twinaphex
c1c5ebf5f6 (Cocoa) Start implementing core context hooks 2017-06-27 06:11:08 +02:00
twinaphex
94af3addd0 Update cocoa_gl_ctx.m 2017-06-26 07:23:04 +02:00
twinaphex
f5a12d63cc (Cocoa) Try to support Core GL 3.1/3.2/3.3 and 4.1 on OSX 10.7 and
10.10 respectively
2017-06-26 07:16:41 +02:00
twinaphex
f087419165 Rename platform_linux.c to platform_unix.c 2017-06-19 17:38:49 +02:00
ensrha
93ea78772d Add missing verbosity include 2017-06-19 14:38:26 +01:00
ensrha
a1be55f655 Restore pixman, appears to have been deleted by mistake in 2078331495 2017-06-19 14:38:15 +01:00
twinaphex
097d9bc13b (iOS) Buildfix 2017-06-18 19:43:55 +02:00
Twinaphex
56d744ceaa (Cocoa) Shared hardware context starts to work now 2017-06-18 19:35:34 +02:00
twinaphex
e0cc113689 Try to fix this regression https://github.com/libretro/RetroArch/issues/5060 2017-06-18 18:50:46 +02:00
twinaphex
a3f216ba86 (Android) Try to move this code to set_video_mode 2017-06-18 17:21:33 +02:00
twinaphex
4850af8eac Revert "Try to set use_hw_ctx in advance for Android"
This reverts commit c010c5b258.
2017-06-18 17:09:27 +02:00
twinaphex
c010c5b258 Try to set use_hw_ctx in advance for Android 2017-06-18 16:45:36 +02:00
twinaphex
c7ac70a923 Combine video_renderchain_driver.c and video_driver.c 2017-06-12 15:45:58 +02:00
Zoran Vuckovic
08b6fdb697 Add missing include directive 2017-06-12 14:13:08 +02:00
Daniel Jimenez
22fc07a839 Fix mirrored images in vertical games on 3DS (bug #4817)
On branch master
 Your branch is up-to-date with 'origin/master'.
 Changes to be committed:
	modified:   ctr_gfx.c
2017-06-11 18:12:37 -07:00
Jean-André Santoni
364440813f Merge pull request #5009 from psyke83/xmbtrans
xmb: enable menu transparency support when emulation is paused (v2)
2017-06-11 21:23:24 +02:00
twinaphex
060753258a Combine input_driver.c and input_keyboard.c 2017-06-11 17:51:12 +02:00
twinaphex
80e2911bec Cleanups 2017-06-11 00:23:19 +02:00
twinaphex
95e588ce0f Fix C89_BUILD 2017-06-10 12:52:45 +02:00
twinaphex
f86f1b3e32 Simplify gl_raster_font_upload_atlas 2017-06-08 08:10:23 +02:00
twinaphex
aaf3c876eb gl_raster_font.c - Cleanups 2017-06-08 06:44:04 +02:00
Twinaphex
e2be9e659d Silence some warnings 2017-06-08 02:44:38 +02:00
twinaphex
f6c2d97ed5 Don't do these constant checks 2017-06-07 03:41:36 +02:00
twinaphex
3443153ccc (DRM/KMS) If we have the X11 input driver selected, default to udev and/or
linuxraw driver instead
2017-06-06 21:15:32 +02:00
twinaphex
1d65222051 No longer need linux/input.h header 2017-06-06 08:31:41 +02:00
twinaphex
ded0813f6b Don't need this header 2017-06-06 07:36:06 +02:00
twinaphex
f307135d1d Split up wayland input driver into separate driver; and
improve mouse support for menu
2017-06-06 07:34:33 +02:00
twinaphex
6b3dbff75f Merge input_driver.c and input_joypad_driver.c 2017-06-06 05:56:02 +02:00
twinaphex
9ebfb36b4e Use rarch_keysym_lut directly 2017-06-06 05:17:25 +02:00
twinaphex
ae98ea7210 Remove unused function 2017-06-06 03:49:21 +02:00
Conn
f413b23f06 xmb: enable menu transparency support when emulation is paused (v2)
Allow xmb menu driver transparency when "Pause when menu activated" is enabled (default setting).
This is also the default behaviour of the rgui driver and is helpful for users to preview
video/shader changes on the fly.

Issues fixed:

gfx/video_driver: enable menu transparency only when game is loaded (as a loaded core can display
                  black or corrupt image)
gfx/video_driver: don't clobber cached frame during driver reinit if game was loaded
                  (fixes missing menu background/paused foreground on full screen toggle)
menu/drivers/xmb: ensure transparency is applied when game is loaded and no shader pipeline active.
menu/menu_driver: explicitly apply transparency only for existing textures (i.e. wallpapers), to
                  avoid background of cores with no content yet loaded mixing with wallpaper.
2017-06-02 02:55:59 +01:00
Zoran Vuckovic
2056ebc803 Allow udev input to be used with X11 context 2017-06-02 01:08:28 +02:00
twinaphex
44b4a4e028 Revert "xmb: enable menu transparency support when emulation is paused"
This reverts commit 17d0037bd5.
2017-06-01 17:21:55 +02:00
Conn
17d0037bd5 xmb: enable menu transparency support when emulation is paused
Allow xmb menu driver transparency when "Pause when menu activated" is enabled (default setting).
This is also the default behaviour of the rgui driver and is helpful for users to preview
video/shader changes on the fly.

Issues fixed:

gfx/video_driver: enable menu transparency only when game is loaded (as a loaded core can display
                  black or corrupt image)
gfx/video_driver: don't clobber cached frame (fixes missing background on full screen toggle)
menu/drivers/xmb: ensure transparency is applied when game is loaded and no shader pipeline active.
menu/menu_driver: explicitly apply transparency only for existing textures (i.e. wallpapers), to
                  avoid background of cores with no content yet loaded mixing with wallpaper.
2017-05-31 23:45:16 +01:00
Twinaphex
1be1386161 Revert "xmb: allow transparency when emulation paused" 2017-06-01 00:27:44 +02:00