twinaphex
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ec114db356
|
(Android) Reimplemented input loop - better throughput/latency
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2013-03-02 23:53:06 +01:00 |
|
twinaphex
|
b3d971f490
|
(PS3) Clean up unneeded code in gl_copy_frame
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2013-03-02 14:35:27 +01:00 |
|
twinaphex
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eb4fe88d96
|
(PS3) Usage of glMapBuffer + texture references (while slightly
faster) appeared to produce garbage in frames. Possible PSGL bug.
Revert to glBufferSubData approach for now
|
2013-03-02 14:29:22 +01:00 |
|
twinaphex
|
9b9c280f2b
|
(Playbook) Removing offending piece of code that was causing all
the problems
|
2013-02-27 08:22:48 +01:00 |
|
twinaphex
|
fbb83564ef
|
(Playbook) Finally displays properly - yay
|
2013-02-27 08:21:46 +01:00 |
|
twinaphex
|
1a0aaf0e9d
|
(Playbook) Hook up more state management - still attempting to
find the display problem
|
2013-02-27 08:05:36 +01:00 |
|
twinaphex
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5b2a5c76b5
|
(Playbook) Starts showing game image - totally screwed up pitch right now
though
|
2013-02-26 16:34:10 +01:00 |
|
twinaphex
|
94379e8ae9
|
Forgot to commit bbqnx_ctx.c
|
2013-02-26 14:12:28 +01:00 |
|
twinaphex
|
9aa7f9fff5
|
(Playbook) Got further - now hangs at 'screen_create_window'
(EGL context)
|
2013-02-26 01:19:34 +01:00 |
|
Themaister
|
6dd4a9b492
|
Log which SwapInterval implementation is used.
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2013-02-24 02:09:27 +01:00 |
|
Themaister
|
c78239a10d
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Avoid async error handling breaking XSetInputFocus.
|
2013-02-23 15:20:47 +01:00 |
|
Themaister
|
00d7d6c7ca
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Drop redundant input code in GLX.
|
2013-02-23 15:15:49 +01:00 |
|
Themaister
|
100c26f067
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Avoid failing when XSetInputFocus fails.
|
2013-02-23 15:15:10 +01:00 |
|
Themaister
|
eb0476ffab
|
Add configurable GL context.
|
2013-02-23 14:50:18 +01:00 |
|
Squarepusher
|
bd4d97337c
|
Merge pull request #139 from Themaister/thread_video
Threaded video driver
|
2013-02-19 14:17:00 -08:00 |
|
twinaphex
|
0357f1510c
|
(RMenu) Add low RAM mode
|
2013-02-17 20:23:27 +01:00 |
|
Themaister
|
4b97052f8c
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Fix threaded driver build on Win32.
|
2013-02-17 15:55:30 +01:00 |
|
Themaister
|
0c6e456e65
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Merge branch 'master' into thread_video
|
2013-02-17 15:49:58 +01:00 |
|
Themaister
|
0dcf6791a4
|
Add integer scale to PC D3D9.
|
2013-02-17 15:43:31 +01:00 |
|
Themaister
|
034c553ff6
|
Merge branch 'master' into thread_video
Conflicts:
console/griffin/griffin.c
|
2013-02-17 13:25:41 +01:00 |
|
Themaister
|
483d877498
|
Fix call to fill_dated_filepath
|
2013-02-17 10:39:54 +01:00 |
|
twinaphex
|
0a0aba068d
|
Rename screenshot_generate_filename
|
2013-02-17 03:50:19 +01:00 |
|
Themaister
|
0ca8730fdc
|
Set gl->tex_filter correctly in gfx_ctx_set_filtering.
|
2013-02-17 01:45:14 +01:00 |
|
Themaister
|
a4bfc2d47a
|
Merge branch 'master' into thread_video
|
2013-02-17 01:36:04 +01:00 |
|
Themaister
|
20af7b858a
|
Update filters on shader reload.
|
2013-02-17 01:35:19 +01:00 |
|
Themaister
|
82a3e373c0
|
Should set RMENU smooth options correctly.
|
2013-02-17 01:20:34 +01:00 |
|
Themaister
|
7f21a9b2d2
|
Merge branch 'master' of github.com:Themaister/RetroArch into thread_video
Conflicts:
android/native/jni/Android.mk
console/griffin/griffin.c
|
2013-02-17 00:47:36 +01:00 |
|
Themaister
|
76bf41188a
|
Add video_threaded option to Android.
|
2013-02-17 00:26:17 +01:00 |
|
twinaphex
|
9a88ebb1e6
|
Change WANT_RZLIB to WANT_MINIZ
|
2013-02-16 21:43:29 +01:00 |
|
twinaphex
|
f8fcbfbe12
|
(Android) Now uses miniz/unzip instead of zlib
|
2013-02-16 21:00:37 +01:00 |
|
Themaister
|
2cd60e0551
|
Overlay works in thread_video.
|
2013-02-16 12:05:15 +01:00 |
|
Themaister
|
cfd0984d92
|
Start adding overlay interface.
|
2013-02-16 11:44:15 +01:00 |
|
Themaister
|
02afa02f56
|
Add more interfaces to threaded driver.
|
2013-02-16 11:21:18 +01:00 |
|
Themaister
|
843d079002
|
Begin adding threaded video driver wrapper.
|
2013-02-16 02:48:08 +01:00 |
|
Themaister
|
ed55245551
|
Use the more correct format for X/EGL.
|
2013-02-15 11:38:27 +01:00 |
|
Themaister
|
35813414be
|
Fix KMS mode.
Wrong color format was used.
|
2013-02-15 11:30:59 +01:00 |
|
Themaister
|
384d6846b6
|
Use KMS more inline with upstream example code.
|
2013-02-15 11:13:30 +01:00 |
|
Themaister
|
bd4b22835c
|
Init threads in X/EGL.
|
2013-02-15 10:28:10 +01:00 |
|
Themaister
|
076f7ea22e
|
Add more basic debugging to KMS/EGL.
|
2013-02-15 10:28:02 +01:00 |
|
Themaister
|
236cae258d
|
Use GLX 1.3 more correctly.
|
2013-02-14 15:40:54 +01:00 |
|
twinaphex
|
f4454b004f
|
(Android) Bump up to version r11
(PS3) Get rid of ifndef
|
2013-02-11 12:34:16 +01:00 |
|
twinaphex
|
5fad427e15
|
(PS3) Improvement on prevous commit
|
2013-02-11 00:11:42 +01:00 |
|
twinaphex
|
7713754d26
|
(PS3) Setting FBO mode ON (from initial OFF state) no longer requires
a restart
|
2013-02-10 23:33:27 +01:00 |
|
twinaphex
|
1734586c24
|
(PS3) Fixes setting CGP preset file
|
2013-02-10 22:45:25 +01:00 |
|
Themaister
|
1643b30146
|
Update Cg shader settings when loading .cgp.
Needed in RMenu as .cgp are treated more like presets.
|
2013-02-10 21:38:20 +01:00 |
|
Themaister
|
ddc51c3eba
|
Ensure that FPS buffer is not left uninitialized.
|
2013-02-10 14:25:02 +01:00 |
|
Themaister
|
d8a4bb6d12
|
Fix initial FPS display.
|
2013-02-10 14:20:42 +01:00 |
|
Themaister
|
3b5eedeab5
|
Measure frame times at frame granularity.
|
2013-02-10 01:42:56 +01:00 |
|
Themaister
|
6a6ad5d606
|
Add SSE build to MSVC 2010.
|
2013-02-09 11:01:11 +01:00 |
|
Themaister
|
4e1387ce25
|
Fix Win32 MSVC 2010 build.
|
2013-02-09 10:39:23 +01:00 |
|