1227 Commits

Author SHA1 Message Date
twinaphex
ec114db356 (Android) Reimplemented input loop - better throughput/latency 2013-03-02 23:53:06 +01:00
twinaphex
b3d971f490 (PS3) Clean up unneeded code in gl_copy_frame 2013-03-02 14:35:27 +01:00
twinaphex
eb4fe88d96 (PS3) Usage of glMapBuffer + texture references (while slightly
faster) appeared to produce garbage in frames. Possible PSGL bug.
Revert to glBufferSubData approach for now
2013-03-02 14:29:22 +01:00
twinaphex
9b9c280f2b (Playbook) Removing offending piece of code that was causing all
the problems
2013-02-27 08:22:48 +01:00
twinaphex
fbb83564ef (Playbook) Finally displays properly - yay 2013-02-27 08:21:46 +01:00
twinaphex
1a0aaf0e9d (Playbook) Hook up more state management - still attempting to
find the display problem
2013-02-27 08:05:36 +01:00
twinaphex
5b2a5c76b5 (Playbook) Starts showing game image - totally screwed up pitch right now
though
2013-02-26 16:34:10 +01:00
twinaphex
94379e8ae9 Forgot to commit bbqnx_ctx.c 2013-02-26 14:12:28 +01:00
twinaphex
9aa7f9fff5 (Playbook) Got further - now hangs at 'screen_create_window'
(EGL context)
2013-02-26 01:19:34 +01:00
Themaister
6dd4a9b492 Log which SwapInterval implementation is used. 2013-02-24 02:09:27 +01:00
Themaister
c78239a10d Avoid async error handling breaking XSetInputFocus. 2013-02-23 15:20:47 +01:00
Themaister
00d7d6c7ca Drop redundant input code in GLX. 2013-02-23 15:15:49 +01:00
Themaister
100c26f067 Avoid failing when XSetInputFocus fails. 2013-02-23 15:15:10 +01:00
Themaister
eb0476ffab Add configurable GL context. 2013-02-23 14:50:18 +01:00
Squarepusher
bd4d97337c Merge pull request #139 from Themaister/thread_video
Threaded video driver
2013-02-19 14:17:00 -08:00
twinaphex
0357f1510c (RMenu) Add low RAM mode 2013-02-17 20:23:27 +01:00
Themaister
4b97052f8c Fix threaded driver build on Win32. 2013-02-17 15:55:30 +01:00
Themaister
0c6e456e65 Merge branch 'master' into thread_video 2013-02-17 15:49:58 +01:00
Themaister
0dcf6791a4 Add integer scale to PC D3D9. 2013-02-17 15:43:31 +01:00
Themaister
034c553ff6 Merge branch 'master' into thread_video
Conflicts:
	console/griffin/griffin.c
2013-02-17 13:25:41 +01:00
Themaister
483d877498 Fix call to fill_dated_filepath 2013-02-17 10:39:54 +01:00
twinaphex
0a0aba068d Rename screenshot_generate_filename 2013-02-17 03:50:19 +01:00
Themaister
0ca8730fdc Set gl->tex_filter correctly in gfx_ctx_set_filtering. 2013-02-17 01:45:14 +01:00
Themaister
a4bfc2d47a Merge branch 'master' into thread_video 2013-02-17 01:36:04 +01:00
Themaister
20af7b858a Update filters on shader reload. 2013-02-17 01:35:19 +01:00
Themaister
82a3e373c0 Should set RMENU smooth options correctly. 2013-02-17 01:20:34 +01:00
Themaister
7f21a9b2d2 Merge branch 'master' of github.com:Themaister/RetroArch into thread_video
Conflicts:
	android/native/jni/Android.mk
	console/griffin/griffin.c
2013-02-17 00:47:36 +01:00
Themaister
76bf41188a Add video_threaded option to Android. 2013-02-17 00:26:17 +01:00
twinaphex
9a88ebb1e6 Change WANT_RZLIB to WANT_MINIZ 2013-02-16 21:43:29 +01:00
twinaphex
f8fcbfbe12 (Android) Now uses miniz/unzip instead of zlib 2013-02-16 21:00:37 +01:00
Themaister
2cd60e0551 Overlay works in thread_video. 2013-02-16 12:05:15 +01:00
Themaister
cfd0984d92 Start adding overlay interface. 2013-02-16 11:44:15 +01:00
Themaister
02afa02f56 Add more interfaces to threaded driver. 2013-02-16 11:21:18 +01:00
Themaister
843d079002 Begin adding threaded video driver wrapper. 2013-02-16 02:48:08 +01:00
Themaister
ed55245551 Use the more correct format for X/EGL. 2013-02-15 11:38:27 +01:00
Themaister
35813414be Fix KMS mode.
Wrong color format was used.
2013-02-15 11:30:59 +01:00
Themaister
384d6846b6 Use KMS more inline with upstream example code. 2013-02-15 11:13:30 +01:00
Themaister
bd4b22835c Init threads in X/EGL. 2013-02-15 10:28:10 +01:00
Themaister
076f7ea22e Add more basic debugging to KMS/EGL. 2013-02-15 10:28:02 +01:00
Themaister
236cae258d Use GLX 1.3 more correctly. 2013-02-14 15:40:54 +01:00
twinaphex
f4454b004f (Android) Bump up to version r11
(PS3) Get rid of ifndef
2013-02-11 12:34:16 +01:00
twinaphex
5fad427e15 (PS3) Improvement on prevous commit 2013-02-11 00:11:42 +01:00
twinaphex
7713754d26 (PS3) Setting FBO mode ON (from initial OFF state) no longer requires
a restart
2013-02-10 23:33:27 +01:00
twinaphex
1734586c24 (PS3) Fixes setting CGP preset file 2013-02-10 22:45:25 +01:00
Themaister
1643b30146 Update Cg shader settings when loading .cgp.
Needed in RMenu as .cgp are treated more like presets.
2013-02-10 21:38:20 +01:00
Themaister
ddc51c3eba Ensure that FPS buffer is not left uninitialized. 2013-02-10 14:25:02 +01:00
Themaister
d8a4bb6d12 Fix initial FPS display. 2013-02-10 14:20:42 +01:00
Themaister
3b5eedeab5 Measure frame times at frame granularity. 2013-02-10 01:42:56 +01:00
Themaister
6a6ad5d606 Add SSE build to MSVC 2010. 2013-02-09 11:01:11 +01:00
Themaister
4e1387ce25 Fix Win32 MSVC 2010 build. 2013-02-09 10:39:23 +01:00