twinaphex
6c637dafc3
Refactor update_frame_time/limit_frame_time
2014-09-26 12:43:15 +02:00
twinaphex
d1d504df6c
Implement menu toggle in a better way
2014-09-25 18:38:35 +02:00
twinaphex
d94e8329e8
Move stuff to config.features.h
2014-09-25 08:12:58 +02:00
twinaphex
00e605d9ba
Take out MODE_MENu - and introduce g_extern.is_menu
2014-09-25 06:33:28 +02:00
twinaphex
15f82cb477
Take out ACTION_STATE_FLUSH_INPUT
2014-09-25 06:25:27 +02:00
twinaphex
eec0724175
Reimplement FLUSH_INPUT
2014-09-25 04:58:26 +02:00
twinaphex
8015061720
Refactor menu_input - add input_keys_pressed in addition to
...
meta_input_keys_pressed
2014-09-25 04:19:09 +02:00
twinaphex
2309a3e716
Move input_poll to libretro_version_1.c
2014-09-24 09:52:01 +02:00
twinaphex
9d94513dc4
(Menu/Shaders) Move all shader manager code to frontend/menu/menu_shader
2014-09-24 07:56:47 +02:00
twinaphex
63680ca5b4
Go through static variable retro_ctx for libretro backend
...
functions
2014-09-23 03:55:19 +02:00
twinaphex
10b6384bb2
Move recording_dump_frame back to retroarch.c
2014-09-23 03:14:25 +02:00
twinaphex
a7e6df69c8
Split up libretro (v1) code to libretro_version_1.c file
2014-09-23 03:03:56 +02:00
twinaphex
40402174d9
Take out obsolete manipulation of driver.menu->old_input_state
2014-09-22 02:57:36 +02:00
twinaphex
0501172f7a
Should fix issue https://github.com/libretro/RetroArch/issues/1039
2014-09-21 21:40:54 +02:00
twinaphex
430e0f1911
Reimplement rarch_main_iterate - menu iteration frame now gets
...
called from here too. Do away with the hoky 'MENU_GAME' state
as well.
2014-09-21 09:18:26 +02:00
twinaphex
29aed58e4e
Refactor MODE_LOAD_GAME
2014-09-21 06:50:10 +02:00
twinaphex
7056c9ca39
Refactor MENU_CLEAR_INPUT
2014-09-21 06:41:47 +02:00
twinaphex
9dc35b056f
Refactor MODE_MENU_PREINIT code
2014-09-21 06:33:49 +02:00
twinaphex
1e4cd8abe0
Move frame_time_last= 0 to rarch_set_action_state
2014-09-21 04:49:10 +02:00
twinaphex
e5c22e3e54
Refactor check_enter_menu
2014-09-19 22:41:40 +02:00
twinaphex
1bfc20b041
Refactor check_movie_record code some more
2014-09-19 20:06:09 +02:00
twinaphex
17088bdaf2
Split up check_movie_record into check_movie_init and check_movie_record
2014-09-19 20:00:15 +02:00
twinaphex
bf40faebb9
Refactor do_state_checks - returns false if paused
2014-09-19 09:14:49 +02:00
twinaphex
038d397ece
Minor cleanups in retroarch.c
2014-09-19 07:53:03 +02:00
twinaphex
58cfb27c5a
Split up some of the code in retroarch.c to general.c
2014-09-19 07:34:34 +02:00
twinaphex
f16a065cdd
Fixes 'block hotkey enable'
2014-09-18 04:04:33 +02:00
Twinaphex
c75f1d163b
Merge pull request #1036 from timostrunk/fix_state_naming
...
Fix directory and naming of savestates, srm files.
2014-09-17 20:20:33 +02:00
twinaphex
4c4ae11ab6
Optimizations to input handling in rarch_main_iterate - pass
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'trigger' state around
2014-09-17 20:15:56 +02:00
Timo Strunk
757f7d96c2
Now path is also correctly sanitized. g_extern.basename of /path/to/file.zip#game.img is now /path/to/game
2014-09-17 19:46:59 +02:00
Timo Strunk
95f02d12f4
Basenames should now be correct also when using zipfiles. It is now always only the basename of the file in the zipfile. So if zipname == internalname, its zipname, like requested here: https://github.com/libretro/RetroArch/issues/1030#issuecomment-55810822
2014-09-17 18:41:23 +02:00
twinaphex
82806dcd85
Hide away last BIND_PRESSED invocations with check_quit_key_func
2014-09-17 17:48:41 +02:00
twinaphex
f7061e7233
Rewrite check_pausegp
2014-09-17 17:45:44 +02:00
twinaphex
3892c8326d
Use macro functions to hide away some of the ugliness
2014-09-17 07:38:49 +02:00
twinaphex
92938fe45f
Optimizations - prevent static bools everywhere in check_* functions
...
- input_keys_pressed_func takes a pointer and sets it to the last
input state. We then pass this around functions and use it where
necessary
2014-09-17 06:55:03 +02:00
twinaphex
310438f15b
Refactor away input_key_pressed_func
2014-09-17 00:29:47 +02:00
twinaphex
7a66467161
Create macro BIND_PRESSED - wrapper around BIT64_GET
2014-09-16 18:08:44 +02:00
twinaphex
709ecbfa67
Get rid of some redundant function pointer checks for driver.input
2014-09-16 17:50:38 +02:00
twinaphex
a5e367d2f0
More of aforementioend
2014-09-16 09:48:47 +02:00
twinaphex
c391249e3f
Optimizations -
...
* reduce amount of calls to input_key_pressed_func all throughout
rarch_main_iterate - call input_keys_pressed_func only once and
then pass an input state value around to all subsequent functions
* define retro_input_t typedef - simply an uint64_t for now since
meta binds don't exceed 64 entries yet
2014-09-16 09:26:08 +02:00
twinaphex
2f06612133
(retroarch.c) refactors
2014-09-16 07:20:09 +02:00
twinaphex
cbce0c7b8a
Create write_empty_file helper function in file_path.c
2014-09-15 05:49:48 +02:00
twinaphex
2284395c4d
Get rid of frontend_loop
2014-09-14 16:29:09 +02:00
twinaphex
a3269ff9ed
Add RARCH_ACTION_STATE_MENU_RUNNING_FINISHED to RARCH_CMD_RESUME
2014-09-14 15:37:47 +02:00
twinaphex
fe49a0fe40
Some control flow changes
2014-09-14 15:32:32 +02:00
twinaphex
e9c865f56a
Create main_entry_decide to delegate decisionmaking process of
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what to bind frontend_loop to
2014-09-14 15:23:40 +02:00
Timo Strunk
aeb849b109
Defer core now realizes whether something is compressed or not
2014-09-12 17:48:35 +02:00
Timo Strunk
11b63cbe3d
Merge remote-tracking branch 'upstream/master' into zip_support
2014-09-12 17:06:41 +02:00
Timo Strunk
5ad5a1b6a9
Removed general zip support flags again.
2014-09-12 17:04:14 +02:00
twinaphex
3863fe1e95
Add RARCH_ACTION_STATE_FORCE_QUIT
2014-09-12 05:14:43 +02:00
twinaphex
d96de429ea
(Menu) Add RARCH_CMD_LOAD_CONTENT_PERSIST
2014-09-12 05:01:24 +02:00