twinaphex
e61d086ef3
(PS3) Add RMenu as a rasterizer now for common menu interface
2013-11-07 02:54:09 +01:00
twinaphex
2c2542ff63
Rename message.c/message.h to message_queue.c/message_queue.h
2013-11-06 15:08:54 +01:00
twinaphex
27fd78e8fa
(GX/PS3) Fixes:
...
- Use fill_pathname_join and strlcpy where possible in platform_gx/platform_ps3
- Split up system_exec Wii code into its own separate file - platform_wii
- Salamander file path string handling should be more reliable now
2013-11-03 17:39:12 +01:00
twinaphex
74d1d11a65
(Android) Remove frontend_android.c - now uses frontend.c
2013-11-03 16:49:54 +01:00
twinaphex
5d52aaf3a3
(Android) Rewrite frontend_android
2013-11-03 16:38:56 +01:00
twinaphex
9a738278ce
(PS3) Expand conditionals of HAVE_LIBDBGFONT
2013-11-02 23:07:27 +01:00
twinaphex
a8696e2506
(RSound) Bake in rsound for Android port - should also be possible
...
to bake it in by default for PC now - made librsound.c crossplatform
2013-11-01 00:07:52 +01:00
twinaphex
af10f3f5bc
Split up file_list into separate compilable file
2013-10-07 08:56:16 +00:00
twinaphex
963b041d14
(RGUI) Split settings up into new file - menu_settings.c
2013-09-29 15:47:45 +02:00
twinaphex
45f46abb6d
Create a menu_context interface
2013-09-19 14:49:07 +02:00
meancoot
cb55a1d45a
(Apple) Reorganize source tree
2013-09-05 01:24:27 -04:00
Themaister
b5f46120a3
Use HAVE_PSGL instead.
2013-08-11 15:10:56 +02:00
Themaister
7d942adaa3
Should fix build on PS3.
2013-08-11 15:06:42 +02:00
Themaister
f4a23115c2
Begin adding AUDIO_CALLBACK/FRAME_TIME_CALLBACK.
2013-08-11 01:05:33 +02:00
Themaister
318b26cc0d
Fix Android build.
2013-08-11 00:55:05 +02:00
twinaphex
c7d3c9e955
(Apple) Fix build
2013-07-28 23:01:16 +02:00
twinaphex
237c55dbab
(Griffin) Change ifdef for linuxraw input
2013-07-28 20:04:11 +02:00
twinaphex
12b3cfbcc4
(Griffin) Move HAVE_OMAP ifdef to video drivers
2013-07-28 19:56:35 +02:00
twinaphex
3e9fc928f8
(Griffin) Add HAVE_OMAP to griffin
2013-07-28 19:55:18 +02:00
twinaphex
46e7cb4f7a
(Vita) Remove Vita stub
2013-07-27 20:47:00 +02:00
twinaphex
ac8f57e679
Add platform_apple.c frontend driver
2013-07-27 17:40:21 +02:00
twinaphex
003635499f
Add QNX frontend context file
2013-07-27 17:16:46 +02:00
twinaphex
4eb283b7e3
Cleanups to frontend_ctx
2013-07-27 12:59:23 +02:00
twinaphex
69381c2735
Add frontend_context.c - use for all console platform ports
...
(and other possible ports in future)
2013-07-26 20:58:47 +02:00
twinaphex
627c30b10c
Take out GRIFFIN macro hacks
2013-07-18 19:54:00 +02:00
twinaphex
30fff5049b
Combine frontend.c and frontend_objc.c - meancoot - test if this
...
still works for OSX/iOS - can only check out later today
2013-07-16 13:06:13 +02:00
twinaphex
328ce6ad31
(RARCH_CONSOLE) Combine frontend_console.c with frontend.c - hope
...
and pray this doesn't break hard
2013-07-15 14:19:29 +02:00
twinaphex
3e6ba96c0d
Combine frontend_bbqnx.c and frontend.c
2013-07-15 13:40:47 +02:00
meancoot
b3c36b54d7
(Apple) Generalize the ios_joypad driver
2013-07-08 15:15:29 -04:00
twinaphex
4e390c0dd1
Add librsound_orig.c for targets other than PS3
2013-07-08 00:38:03 +02:00
twinaphex
44d447c6eb
Don't use __APPLE__ in Griffin as well (for Griffin expandability
...
purposes if we are ever going to allow OSX SDL port building)
2013-07-07 23:51:13 +02:00
meancoot
a0d22d7c44
(Apple) Build fixes (hope I didn't break anything else with that merge)
2013-07-07 16:24:28 -04:00
meancoot
b924302464
Merge branch 'master' of https://github.com/libretro/RetroArch
...
Conflicts:
griffin/griffin.c
2013-07-07 16:20:08 -04:00
meancoot
78acc25931
(Apple) Add keyboard input support for OSX
2013-07-07 16:01:58 -04:00
twinaphex
04168c00b0
(Griffin) Move more includes into Griffin
2013-07-07 21:25:22 +02:00
twinaphex
77e6ff75a6
(Griffin) Flesh out Griffin some more for regular PC-style builds
2013-07-07 21:17:58 +02:00
twinaphex
75cce7fb4d
(Pandora) Add static preliminary Makefile for Pandora
...
(Alsathread) Name functions uniquely vs. alsa to resolve
symbol namespace conflicts when compiling with Griffin
2013-07-07 19:22:54 +02:00
meancoot
3d9d672a38
(Apple) On OSX, a call to apple_run_core will actaully run the game
2013-07-07 13:05:05 -04:00
meancoot
f954ae2f64
(Apple) Create OSX XCode project
2013-07-06 20:43:04 -04:00
meancoot
a852da4e88
Start spliting ios port into dual OS X and iOS ports
2013-07-06 18:24:25 -04:00
twinaphex
e60f907ec6
Place conditional compile for frontend.c inside Griffin
2013-07-06 20:29:11 +02:00
twinaphex
a442e30c71
(Playbook) Updates to RetroArch Blackberry Playbook solution
2013-07-06 19:18:41 +02:00
twinaphex
423f4944ad
(iOS/OSX) Make frontend code more generic
2013-07-05 03:56:41 +02:00
ToadKing
544a7ee8db
(GX) build fix
2013-07-04 14:52:26 -04:00
twinaphex
77d5190a01
(OSX) Make dummy context file - compile in RetroArch with Griffin
2013-07-04 15:01:38 +02:00
meancoot
79cfb96df2
WIN32 build fix
2013-06-25 21:07:20 -04:00
twinaphex
18f9b5734e
Compile in dirent wrapper for Win32 targets
2013-06-24 14:38:05 +02:00
twinaphex
54a661030f
(QNX/General) Move core_info.c/.h to root directory for reuse later
2013-06-24 13:52:14 +02:00
Squarepusher
7985de4eb8
Merge pull request #234 from Themaister/ios_btstack
...
Ios btstack
2013-06-22 20:23:13 -07:00
twinaphex
308e64094b
(ALSA QSA) Add preliminary ALSA QSA driver based on CatalystG's
...
audio driver for PCSX ReARMed - still broken - exits at 'Error:
Channel Parameter Error - no such process'
2013-06-21 18:56:39 +02:00