twinaphex
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f2958bb7b6
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(XDK 360) Define HAVE_OVERLAY
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2014-03-05 02:49:30 +01:00 |
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twinaphex
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571a38e528
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(XDK 360) Define HAVE_THREADS
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2014-03-05 02:44:28 +01:00 |
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twinaphex
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0c0209a705
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(XDK D3D) Build fix
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2014-03-05 02:33:46 +01:00 |
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twinaphex
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9d6ef702d6
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(XDK D3D) Cleanups
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2014-03-05 02:31:29 +01:00 |
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twinaphex
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b5d6d4a455
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(XDK D3D) Cleanups
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2014-03-05 02:15:42 +01:00 |
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twinaphex
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61893a82e8
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(D3D9) Move more Cg functions to render_chain_cg.cg
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2014-03-05 01:54:09 +01:00 |
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Twinaphex
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4672afd5ce
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Merge pull request #593 from tobiasjakobi/master
video_lima: alignment changes
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2014-03-04 20:32:24 +01:00 |
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Tobias Jakobi
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49bc4f226f
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video_lima: increase alignment of allocated memory to 128-bit
This works better for the NEON asm in limare.
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2014-03-04 20:26:53 +01:00 |
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Tobias Jakobi
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8759b67f66
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video_lima: align width/height of font tex to 16 (Mali block size)
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2014-03-04 20:26:52 +01:00 |
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twinaphex
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71854439bb
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(D3D9) Move d3d_init_shader/d3d_deinit_shader to gfx/d3d9/render_chain_cg.h
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2014-03-04 18:49:01 +01:00 |
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twinaphex
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dfe33b5ade
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(Cg) Move bind_tracker and init_fvf to render_chain_cg.h
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2014-03-04 18:42:22 +01:00 |
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twinaphex
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35d6ec7a1d
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(D3D9) Move more Cg code to render_chain_cg.h
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2014-03-04 18:31:38 +01:00 |
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twinaphex
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e9fb97254b
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(D3D9) Start isolating all Cg code and move it to render_chain_cg.h
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2014-03-04 18:24:47 +01:00 |
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twinaphex
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16af303c9e
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(D3D9) Refactor render_chain.cpp - isolate Cg code
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2014-03-04 18:19:47 +01:00 |
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twinaphex
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68a6da85b7
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(Cg) Remove useless forward declaration
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2014-03-04 17:13:50 +01:00 |
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twinaphex
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6e4f396d10
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(MSVC) Update vcxproj.filters
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2014-03-04 17:00:32 +01:00 |
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Themaister
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6e42f4485d
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Join core info lists with new string_list_join_concat().
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2014-03-04 10:17:00 +01:00 |
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Themaister
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86fa251cd5
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Use menu_ticker() implementation for core information.
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2014-03-04 10:04:49 +01:00 |
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Themaister
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f54898350b
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Style nits ...
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2014-03-04 09:34:34 +01:00 |
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Twinaphex
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e65261ce0a
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Merge pull request #592 from fr500/master
Added optional flag to firmware
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2014-03-04 01:15:47 +01:00 |
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AndresSM
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20d1ccda0a
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fix spacing again
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2014-03-03 18:50:08 -05:00 |
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AndresSM
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c9ae29e347
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fix spacing
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2014-03-03 18:47:50 -05:00 |
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AndresSM
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511f158255
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Merge branch 'master' of github.com:fr500/RetroArch
Conflicts:
frontend/menu/menu_common.c
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2014-03-03 18:45:06 -05:00 |
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AndresSM
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a863dcdeae
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changed the layout of the list and add optional flag for BIOS
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2014-03-03 18:43:30 -05:00 |
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AndresSM
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14381bd033
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changed the layout of the list and add optional flag for BIOS
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2014-03-03 18:23:56 -05:00 |
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twinaphex
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ffece5c513
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Don't redefine HAVE_NEON
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2014-03-03 23:58:45 +01:00 |
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Themaister
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74735e2b4d
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Add some more error logging in X/EGL.
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2014-03-03 23:00:37 +01:00 |
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Themaister
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5efedf134c
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And some more nits.
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2014-03-03 13:58:14 +01:00 |
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Themaister
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1030244e75
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Another style nit.
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2014-03-03 13:31:54 +01:00 |
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Themaister
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344ebb77e9
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Fixup style.
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2014-03-03 10:11:07 +01:00 |
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Twinaphex
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7a19c34ead
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Merge pull request #587 from fr500/master
change code to match old info file structure to avoid crashes with old i...
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2014-03-03 08:02:58 +01:00 |
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AndresSM
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508fc65292
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Merge remote-tracking branch 'upstream/master'
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2014-03-03 01:58:54 -05:00 |
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AndresSM
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dea3f1ca1f
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change code to match old info file structure to avoid crashes with old info files
if firmware is numbered from 1, one entry will be missing
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2014-03-03 01:57:18 -05:00 |
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Twinaphex
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ac6801e653
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Merge pull request #586 from fr500/master
check if BIOS is present
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2014-03-03 07:11:26 +01:00 |
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AndresSM
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08fadaaf8c
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check if BIOS is present
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2014-03-03 01:02:29 -05:00 |
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twinaphex
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7d178d015a
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(XUI) Add RGUI_SETTINGS_CORE_INFO
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2014-03-03 06:48:09 +01:00 |
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twinaphex
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57aadf75b6
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(Menu) Take out stray printf
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2014-03-03 06:26:58 +01:00 |
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Twinaphex
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2eacad841b
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Merge pull request #585 from fr500/master
Added core information menu
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2014-03-03 06:26:21 +01:00 |
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AndresSM
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751de132da
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Merge remote-tracking branch 'upstream/master'
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2014-03-03 00:23:06 -05:00 |
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AndresSM
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10d90176e1
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Add core information menu
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2014-03-03 00:22:28 -05:00 |
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twinaphex
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4203408bee
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(XDK D3D) Take out another HAVE_HLSL ifdef
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2014-03-03 05:56:04 +01:00 |
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twinaphex
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785273c209
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(XDK1) Cleanup xdk_set_shader
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2014-03-03 05:53:40 +01:00 |
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twinaphex
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bd347fc5c7
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(XDK1) Build fix
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2014-03-03 05:49:43 +01:00 |
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twinaphex
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d17ffbb625
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(XDK 360) Get rid of some of the HLSL ifdefs
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2014-03-03 05:38:13 +01:00 |
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twinaphex
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ae761a220a
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(XDK D3D) Take out HAVE_FBO code - will need to completely
refactor all this code anyway
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2014-03-03 05:29:55 +01:00 |
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twinaphex
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810a1298ad
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(XDK D3D) Cleanups
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2014-03-03 04:28:19 +01:00 |
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twinaphex
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065e98ee29
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(XDK D3D) Refactor code in xdk_d3d_frame - make it more like render_chain
from PC D3D driver
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2014-03-03 02:22:41 +01:00 |
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twinaphex
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609f40a3bf
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(XDK D3D) Add black frame insertion code block - will be useless
for Xbox consoles so far anyway but just to keep in sync with
PC D3D driver
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2014-03-03 02:05:34 +01:00 |
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twinaphex
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43a8520ee8
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(XDK D3D) Refactor set_viewport code
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2014-03-03 01:57:16 +01:00 |
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twinaphex
|
b127607caf
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(XDK D3D) Refactor to be more like D3D PC driver
|
2014-03-03 01:45:01 +01:00 |
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