Themaister
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f739fc875e
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Don't compile in null drivers for CLI.
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2013-01-09 11:26:21 +01:00 |
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twinaphex
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e829fd8df9
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frontend_console.c - get rid of weird commas
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2013-01-09 08:25:38 +01:00 |
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twinaphex
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8e2bc57a45
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(360) Set core_dir for 360
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2013-01-09 08:23:34 +01:00 |
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twinaphex
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982187c5d8
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Refactored rarch_manage_libretro_set_first_file and renamed
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2013-01-09 07:59:24 +01:00 |
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twinaphex
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84f7a2f5f8
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Indenting nits
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2013-01-09 07:27:05 +01:00 |
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twinaphex
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9c67f3a6ac
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refactor out rarch_console_get_rom_ext - use this for PC too
since RMenu depends on it and it will run on that as well
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2013-01-09 07:07:46 +01:00 |
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twinaphex
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8fdc5197f5
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(RARCH_CONSOLE) Use g_extern.fullpath
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2013-01-09 06:40:55 +01:00 |
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twinaphex
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b074adbc1d
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(Griffin) Add NULL ifdefs for Griffin
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2013-01-09 05:57:02 +01:00 |
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twinaphex
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403a087926
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Null drivers have to be explicitly compiled in now -
otherwise they are ommitted
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2013-01-09 05:54:48 +01:00 |
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twinaphex
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0bd19afad6
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(Xbox 1) Fix build
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2013-01-09 05:29:28 +01:00 |
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twinaphex
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f53321b0ce
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(Xbox 1) Iosupport.cpp code integrated into platform_xdk.c
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2013-01-09 05:24:31 +01:00 |
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twinaphex
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6d755ae193
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(Android) Rename android_glue.h into frontend_android.h and move it
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2013-01-09 05:12:56 +01:00 |
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twinaphex
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905a2046f4
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(NGC) Fix build
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2013-01-09 05:08:08 +01:00 |
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twinaphex
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d5b3cef544
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HAVE_ZLIB functions now part of rarch_console_rom_ext.c
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2013-01-09 04:51:14 +01:00 |
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twinaphex
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71b632faba
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Remove rarch_console_libretro_mgmt.c
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2013-01-09 03:44:10 +01:00 |
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twinaphex
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f5bbe76046
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Add frontend_console header
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2013-01-09 03:34:34 +01:00 |
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twinaphex
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413c757144
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Move libretro_management functions to frontend_console and rename
them
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2013-01-09 03:34:05 +01:00 |
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twinaphex
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fd62c53c80
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(PS3/Wii) fix builds
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2013-01-09 02:57:26 +01:00 |
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twinaphex
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1e57bcab5f
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Move rarch_manage_libretro_set_first_file to frontend_console.c
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2013-01-09 02:49:20 +01:00 |
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twinaphex
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238699d5a4
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(XDK) Fix builds
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2013-01-09 02:41:19 +01:00 |
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twinaphex
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2205da0fea
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Add platform exec files
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2013-01-09 02:33:16 +01:00 |
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twinaphex
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70c85be081
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Refactored out of existence rarch_console_exec.c - now implemented
per platform port that needs it
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2013-01-09 02:31:54 +01:00 |
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twinaphex
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56e8b3233a
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(XDK) Salamander merged into platform_xdk.c
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2013-01-09 01:35:46 +01:00 |
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twinaphex
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e1985b8bfd
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(PS3) Salamander merged into platform_ps3.c
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2013-01-09 00:54:46 +01:00 |
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twinaphex
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0cd26b3623
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(GX) Salamander code baked into platform_gx.c - debloats things
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2013-01-09 00:10:56 +01:00 |
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Themaister
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5832f849f0
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Don't allow pressed fingers count to wrap around.
Play safe. Shouldn't happen, but you never know with Android.
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2013-01-09 00:41:40 +01:00 |
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Themaister
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c3ff164919
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Increase MAX_TOUCH.
Ensure that we don't set data outside array.
Warn if this happens.
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2013-01-09 00:40:38 +01:00 |
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twinaphex
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410e32b64a
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Reuse g_extern.title_buf (already preset) in console menus
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2013-01-08 23:36:04 +01:00 |
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twinaphex
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05ec28aef5
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Make init_system_info function public
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2013-01-08 22:52:56 +01:00 |
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twinaphex
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dfc2d7ed3f
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(PS3) Fix build
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2013-01-08 22:24:39 +01:00 |
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Themaister
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5bf9eeb802
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Move some RARCH_CONSOLE stuff around.
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2013-01-08 23:22:08 +01:00 |
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twinaphex
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1fb34c9dd5
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(RARCH_CONSOLE) Console driver initing/deiniting
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2013-01-08 22:17:38 +01:00 |
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twinaphex
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bb3b944ac4
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(360) Fixed back to game and back to menu shortcut combo
(Right Thumb + Left Thumb)
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2013-01-08 19:22:34 +01:00 |
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twinaphex
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f3a74fe44f
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(XDK) Clear to black in xdk_d3d_frame
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2013-01-08 19:16:06 +01:00 |
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twinaphex
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7b63268036
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(XDK) Bind xdk_d3d_set_shader to callback system
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2013-01-08 19:07:06 +01:00 |
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twinaphex
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3fbb716a8e
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(360) Do Clear() at start of xdk_frame - should do menu
rendering properly now
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2013-01-08 19:03:42 +01:00 |
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twinaphex
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4df53478a9
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(Xbox 1) Fixes controls for Xbox 1 too - X/Y buttons inverted
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2013-01-08 18:54:10 +01:00 |
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twinaphex
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686e43b911
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(360) Fixes controls - X and Y button were inverted
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2013-01-08 18:42:24 +01:00 |
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twinaphex
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db6235ab06
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(360) Starts up again - bad sound/controls
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2013-01-08 18:32:28 +01:00 |
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twinaphex
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5192ce4709
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(360) Add some more checks
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2013-01-08 18:24:31 +01:00 |
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twinaphex
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10fd5ea617
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(360) Add more error checking in D3D code
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2013-01-08 17:48:55 +01:00 |
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twinaphex
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b732dc14bd
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(360) Don't 'skip' pushing stock shader to target
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2013-01-08 17:20:06 +01:00 |
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twinaphex
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59e434ab09
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(360) Stays in MODE_MENU now - still black screen thouh
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2013-01-08 17:15:43 +01:00 |
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Themaister
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31dc256e19
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Do not allow audio to be initialized twice.
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2013-01-08 13:23:15 +01:00 |
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Themaister
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235244e438
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Use safer checking when dealing with FP.
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2013-01-08 12:42:28 +01:00 |
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twinaphex
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f7fdf34914
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Cleanup unused header includes in rarch_console_video.c
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2013-01-08 09:00:38 +01:00 |
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twinaphex
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025f0995f5
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(RARCH_CONSOLE) Refactor frontend_psp.c into platform_psp.c
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2013-01-08 08:38:25 +01:00 |
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twinaphex
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92ef192b2a
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(RARCH_CONSOLE) Move logger function invocations into platform
files
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2013-01-08 08:30:54 +01:00 |
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twinaphex
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bc4e010a96
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(RARCH_CONSOLE) frontend_console cleanups
|
2013-01-08 08:11:05 +01:00 |
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twinaphex
|
2ad74ead6c
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Rename frontend_* files into platform_*
|
2013-01-08 07:44:57 +01:00 |
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