Commit Graph

5074 Commits

Author SHA1 Message Date
Themaister
f739fc875e Don't compile in null drivers for CLI. 2013-01-09 11:26:21 +01:00
twinaphex
e829fd8df9 frontend_console.c - get rid of weird commas 2013-01-09 08:25:38 +01:00
twinaphex
8e2bc57a45 (360) Set core_dir for 360 2013-01-09 08:23:34 +01:00
twinaphex
982187c5d8 Refactored rarch_manage_libretro_set_first_file and renamed 2013-01-09 07:59:24 +01:00
twinaphex
84f7a2f5f8 Indenting nits 2013-01-09 07:27:05 +01:00
twinaphex
9c67f3a6ac refactor out rarch_console_get_rom_ext - use this for PC too
since RMenu depends on it and it will run on that as well
2013-01-09 07:07:46 +01:00
twinaphex
8fdc5197f5 (RARCH_CONSOLE) Use g_extern.fullpath 2013-01-09 06:40:55 +01:00
twinaphex
b074adbc1d (Griffin) Add NULL ifdefs for Griffin 2013-01-09 05:57:02 +01:00
twinaphex
403a087926 Null drivers have to be explicitly compiled in now -
otherwise they are ommitted
2013-01-09 05:54:48 +01:00
twinaphex
0bd19afad6 (Xbox 1) Fix build 2013-01-09 05:29:28 +01:00
twinaphex
f53321b0ce (Xbox 1) Iosupport.cpp code integrated into platform_xdk.c 2013-01-09 05:24:31 +01:00
twinaphex
6d755ae193 (Android) Rename android_glue.h into frontend_android.h and move it 2013-01-09 05:12:56 +01:00
twinaphex
905a2046f4 (NGC) Fix build 2013-01-09 05:08:08 +01:00
twinaphex
d5b3cef544 HAVE_ZLIB functions now part of rarch_console_rom_ext.c 2013-01-09 04:51:14 +01:00
twinaphex
71b632faba Remove rarch_console_libretro_mgmt.c 2013-01-09 03:44:10 +01:00
twinaphex
f5bbe76046 Add frontend_console header 2013-01-09 03:34:34 +01:00
twinaphex
413c757144 Move libretro_management functions to frontend_console and rename
them
2013-01-09 03:34:05 +01:00
twinaphex
fd62c53c80 (PS3/Wii) fix builds 2013-01-09 02:57:26 +01:00
twinaphex
1e57bcab5f Move rarch_manage_libretro_set_first_file to frontend_console.c 2013-01-09 02:49:20 +01:00
twinaphex
238699d5a4 (XDK) Fix builds 2013-01-09 02:41:19 +01:00
twinaphex
2205da0fea Add platform exec files 2013-01-09 02:33:16 +01:00
twinaphex
70c85be081 Refactored out of existence rarch_console_exec.c - now implemented
per platform port that needs it
2013-01-09 02:31:54 +01:00
twinaphex
56e8b3233a (XDK) Salamander merged into platform_xdk.c 2013-01-09 01:35:46 +01:00
twinaphex
e1985b8bfd (PS3) Salamander merged into platform_ps3.c 2013-01-09 00:54:46 +01:00
twinaphex
0cd26b3623 (GX) Salamander code baked into platform_gx.c - debloats things 2013-01-09 00:10:56 +01:00
Themaister
5832f849f0 Don't allow pressed fingers count to wrap around.
Play safe. Shouldn't happen, but you never know with Android.
2013-01-09 00:41:40 +01:00
Themaister
c3ff164919 Increase MAX_TOUCH.
Ensure that we don't set data outside array.
Warn if this happens.
2013-01-09 00:40:38 +01:00
twinaphex
410e32b64a Reuse g_extern.title_buf (already preset) in console menus 2013-01-08 23:36:04 +01:00
twinaphex
05ec28aef5 Make init_system_info function public 2013-01-08 22:52:56 +01:00
twinaphex
dfc2d7ed3f (PS3) Fix build 2013-01-08 22:24:39 +01:00
Themaister
5bf9eeb802 Move some RARCH_CONSOLE stuff around. 2013-01-08 23:22:08 +01:00
twinaphex
1fb34c9dd5 (RARCH_CONSOLE) Console driver initing/deiniting 2013-01-08 22:17:38 +01:00
twinaphex
bb3b944ac4 (360) Fixed back to game and back to menu shortcut combo
(Right Thumb + Left Thumb)
2013-01-08 19:22:34 +01:00
twinaphex
f3a74fe44f (XDK) Clear to black in xdk_d3d_frame 2013-01-08 19:16:06 +01:00
twinaphex
7b63268036 (XDK) Bind xdk_d3d_set_shader to callback system 2013-01-08 19:07:06 +01:00
twinaphex
3fbb716a8e (360) Do Clear() at start of xdk_frame - should do menu
rendering properly now
2013-01-08 19:03:42 +01:00
twinaphex
4df53478a9 (Xbox 1) Fixes controls for Xbox 1 too - X/Y buttons inverted 2013-01-08 18:54:10 +01:00
twinaphex
686e43b911 (360) Fixes controls - X and Y button were inverted 2013-01-08 18:42:24 +01:00
twinaphex
db6235ab06 (360) Starts up again - bad sound/controls 2013-01-08 18:32:28 +01:00
twinaphex
5192ce4709 (360) Add some more checks 2013-01-08 18:24:31 +01:00
twinaphex
10fd5ea617 (360) Add more error checking in D3D code 2013-01-08 17:48:55 +01:00
twinaphex
b732dc14bd (360) Don't 'skip' pushing stock shader to target 2013-01-08 17:20:06 +01:00
twinaphex
59e434ab09 (360) Stays in MODE_MENU now - still black screen thouh 2013-01-08 17:15:43 +01:00
Themaister
31dc256e19 Do not allow audio to be initialized twice. 2013-01-08 13:23:15 +01:00
Themaister
235244e438 Use safer checking when dealing with FP. 2013-01-08 12:42:28 +01:00
twinaphex
f7fdf34914 Cleanup unused header includes in rarch_console_video.c 2013-01-08 09:00:38 +01:00
twinaphex
025f0995f5 (RARCH_CONSOLE) Refactor frontend_psp.c into platform_psp.c 2013-01-08 08:38:25 +01:00
twinaphex
92ef192b2a (RARCH_CONSOLE) Move logger function invocations into platform
files
2013-01-08 08:30:54 +01:00
twinaphex
bc4e010a96 (RARCH_CONSOLE) frontend_console cleanups 2013-01-08 08:11:05 +01:00
twinaphex
2ad74ead6c Rename frontend_* files into platform_* 2013-01-08 07:44:57 +01:00