Commit Graph

395 Commits

Author SHA1 Message Date
twinaphex
ff54bc6c0f (Xbox 1/360) Control input refactoring 2012-07-31 20:09:17 +02:00
twinaphex
881a1458af (Xbox 1) Fill in rarch_key_pressed 2012-07-31 17:56:32 +02:00
twinaphex
6aa0eea7bf (Xbox 1) Properly configure analog D-pad mapping
(Xbox 1) Build fix
2012-07-29 17:50:33 +02:00
twinaphex
376ca9d087 (360) Build fix 2012-07-28 22:51:33 +02:00
Twinaphex
6ada9080f1 Move char to wchar and wchar to char conversion functions to
file_path.c
2012-07-28 22:36:49 +02:00
Twinaphex
fb85f5950e (RARCH_CONSOLE) Some refactorings to reduce dependencies on
g_console being there
2012-07-28 19:17:34 +02:00
Twinaphex
739fd99a21 (RARCH_CONSOLE) Split up video code for console into rarch_console_video.c 2012-07-28 16:10:59 +02:00
twinaphex
10c00eaf70 (360) Build fix 2012-07-28 16:08:49 +02:00
Twinaphex
714837e8c0 (RARCH_CONSOLE) Namespaced all files in console/ 2012-07-28 15:54:35 +02:00
Twinaphex
e0f4953de8 (RARCH_CONSOLE) Add second param to set_default_keybind_lut (port
is player no)
2012-07-28 02:28:10 +02:00
twinaphex
33c54d0906 (360) Build fix 2012-07-28 02:26:37 +02:00
Twinaphex
b29b04b4b0 (RARCH_CONSOLE) Add 'device' param to set_default_keybind_lut and
set_analog_dpad_mapping
2012-07-28 01:37:15 +02:00
twinaphex
6bc690b774 (360) Build fix 2012-07-27 16:01:49 +02:00
Twinaphex
bf9980d8bc (RARCH_CONSOLE) Control refactor - add post_init and set_analog_to_dpad_mapping
members
2012-07-27 15:46:15 +02:00
twinaphex
243944ac62 (360) Build fix
(XDK) Fix system_dir setting
2012-07-27 14:59:45 +02:00
Twinaphex
3a661bff71 (RARCH_CONSOLE) Add new load_game_wrap function that all
console ports use - this abstracts away ZIP loading of ROMs too
(PS3) Add new 'ZIP Extract' mode - 'Current dir and load first
file'
2012-07-27 14:32:23 +02:00
Twinaphex
468f7256df (PS3) Add new ZIP extract mode - can extract ZIP to current directory
now
2012-07-26 13:08:08 +02:00
Twinaphex
811abcf612 (RARCH_CONSOLE) Further Input rewrite for console ports 2012-07-25 21:02:01 +02:00
Twinaphex
4ed249fe18 (RARCH_CONSOLE) Split up input code into retroarch_console_input.c -
beter segregation of input code
2012-07-25 19:35:21 +02:00
twinaphex
d1d10eefdf (360) Get rid of ifdefs in 360-specific input driver 2012-07-25 14:11:00 +02:00
twinaphex
7a74886730 (Xbox 1) Split up Xbox 1-specific code into xbox1/frontend/menu.cpp 2012-07-23 18:52:58 +02:00
twinaphex
28691bef9a (360) put filebrowser on heap 2012-07-16 08:37:58 +02:00
twinaphex
38cde55b78 (360/Xbox 1) Move frontend/main.c to xdk dir 2012-07-16 05:13:30 +02:00
twinaphex
14eb5a53cb (360) Move 360 Xinput driver back to 360 dir 2012-07-16 04:24:46 +02:00
twinaphex
4b0d3620c7 (360/Xbox 1) Move reusable XDK files to new folder - xdk -and
create header for XDK definitions
2012-07-16 02:15:47 +02:00
twinaphex
077d9a1f63 (360/Xbox 1) Xbox 1 and 360 now use the same resource
ile - xdk_resources.cpp
2012-07-16 01:58:15 +02:00
Twinaphex
b79a87932e Cleanups 2012-07-15 21:09:37 +02:00
twinaphex
ee5ca45396 (360) Move 360-specific code out of xdk360_video_resources 2012-07-15 07:25:42 +02:00
twinaphex
41cb7cae63 (360) Fix for SYSTEM_DIR environ 2012-07-11 04:08:36 +02:00
twinaphex
875082748c (360/Xbox 1) Small build fix 2012-07-10 17:39:26 +02:00
Twinaphex
93cbc72733 (PS3) Use SYSTEM_DIRECTORY environ 2012-07-10 04:00:04 +02:00
twinaphex
c23f47c41f (360) Use LPDIRECT3DVERTEXBUFFER typedef 2012-07-08 23:06:57 +02:00
twinaphex
c3d9899dd1 (360/Xbox 1) Split up video/input drivers for systems 2012-07-08 21:42:26 +02:00
twinaphex
c676341404 (Xbox 1) DirectSound works 2012-07-08 19:30:19 +03:00
twinaphex
ae1f0cdb6d (Xbox 1) Runs a ROM now - null video/audio 2012-07-08 19:09:49 +03:00
Twinaphex
2d237784b3 (RARCH_CONSOLE) rarch_console_load_game created 2012-07-08 17:49:58 +02:00
twinaphex
ded6f69933 (Xbox) Added RARCH_CONSOLE functions for null video driver - using null video driver for Xbox 1 for now 2012-07-08 18:21:29 +03:00
twinaphex
15dff68684 (Xbox 1/360) clean up configure_libretro 2012-07-08 17:29:36 +03:00
twinaphex
072abdb8bf (Xbox 1) Libretro management code works now - have to debug xdk_d3d_init now 2012-07-08 17:25:33 +03:00
twinaphex
65d4d44dc6 (Xbox 1) Debug output working 2012-07-08 16:43:50 +03:00
twinaphex
9a1fe3dbfb (xbox 1) changes 2012-07-08 00:34:11 +03:00
twinaphex
189ac29b11 (Xbox 1/360) main.c changes in xdk-frontend/ 2012-07-08 00:27:48 +03:00
twinaphex
8f9f7116a1 (Xbox) Fixed-function FVF for Xbox 1 2012-07-07 23:02:01 +03:00
twinaphex
1c5861650b (360/Xbox 1) Some more work on xdk_d3d.cpp 2012-07-07 22:47:23 +03:00
twinaphex
0951020196 (360/Xbox 1) Refactor XInput driver with portability in mind 2012-07-07 20:56:46 +03:00
twinaphex
fcb7be874e (360) Add HAVE_FBO defines 2012-07-07 20:31:04 +03:00
twinaphex
9d5978cb3e (360/Xbox 1) xdk360_video changed 2012-07-07 20:15:06 +03:00
Twinaphex
c3d40d0f5a Snes exorcism 2012-07-07 17:19:32 +02:00
Twinaphex
2fd12edfb6 Libsnes exorcism 2012-07-07 17:08:55 +02:00
twinaphex
6203c787bb (360) Resolve new names for video/input drivers 2012-07-07 17:53:33 +03:00