RetroArch/ps3
TwinAphex51224 17e0f19859 (PS3) Do malloc of pixels inside texture_image_load instead
of outside - same with free - still a problem with load_cgp
2012-02-20 21:05:34 +01:00
..
cellframework2 (360) renamed fileio.c to file_browser.c 2012-02-04 20:43:56 +01:00
pkg (PS3) Better-looking Quick Menu/menu 2012-02-14 22:46:48 +01:00
colors.h (PS3) Some cleanups 2012-01-16 04:09:28 +01:00
image.c (PS3) Do malloc of pixels inside texture_image_load instead 2012-02-20 21:05:34 +01:00
main.c (PS3) Quit crashes fixed 2012-02-20 19:01:09 +01:00
menu-entries.h (PS3) Add some settings 2012-01-31 12:13:43 +01:00
menu-port-defines.h (PS3) Added menu font options/settings 2012-01-31 18:51:45 +01:00
menu.c (PS3) Initial cgp file loading - not yet working 2012-02-20 20:24:23 +01:00
menu.h (PS3) Initial cgp file loading - not yet working 2012-02-20 20:24:23 +01:00
ps3_audio.c Update license headers. 2012-01-08 01:12:05 +01:00
ps3_input.c (PS3) Quit crashes fixed 2012-02-20 19:01:09 +01:00
ps3_input.h (PS3) Initial (WIP) support for external launchers like multiMAN - 2012-02-20 07:50:59 +01:00
ps3_video_psgl.c (PS3) Do malloc of pixels inside texture_image_load instead 2012-02-20 21:05:34 +01:00
ps3_video_psgl.h (PS3) Scale factor can now be changed from ingame menu and 2012-02-20 04:07:18 +01:00
shared.h (PS3) Scale factor can now be changed from ingame menu and 2012-02-20 04:07:18 +01:00