RetroArch/ps3/menu.h
2012-02-20 20:24:23 +01:00

174 lines
5.6 KiB
C

/* SSNES - A Super Nintendo Entertainment System (SNES) Emulator frontend for libsnes.
* Copyright (C) 2010-2012 - Hans-Kristian Arntzen
* Copyright (C) 2011-2012 - Daniel De Matteis
*
* Some code herein may be based on code found in BSNES.
*
* SSNES is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* SSNES is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with SSNES.
* If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef MENU_H_
#define MENU_H_
#include "colors.h"
typedef struct
{
uint32_t enum_id; /* enum ID of item */
char text[256]; /* item label */
char setting_text[256]; /* setting label */
float text_xpos; /* text X position (upper left corner) */
float text_ypos; /* text Y position (upper left corner) */
uint32_t text_color; /* text color */
char comment[256]; /* item comment */
uint32_t item_color; /* color of item */
float comment_scalefont; /* font scale of item comment */
float comment_xpos; /* comment X position (upper left corner) */
float comment_ypos; /* comment Y position (upper left corner) */
uint32_t default_value; /* default value of item */
uint32_t page; /* page */
} item;
typedef struct
{
char title[64]; /* menu title */
uint32_t enum_id; /* enum ID of menu */
uint32_t selected; /* index of selected item */
uint32_t page; /* page */
uint32_t max_pages; /* max pages */
uint32_t refreshpage; /* bit whether or not to refresh page */
uint32_t first_setting; /* first setting */
uint32_t max_settings; /* max no of settings in menu */
item *items; /* menu items */
} menu;
enum
{
FILE_BROWSER_MENU,
GENERAL_VIDEO_MENU,
GENERAL_AUDIO_MENU,
EMU_GENERAL_MENU,
EMU_VIDEO_MENU,
EMU_AUDIO_MENU,
PATH_MENU,
CONTROLS_MENU,
SHADER_CHOICE,
PRESET_CHOICE,
BORDER_CHOICE,
PATH_SAVESTATES_DIR_CHOICE,
PATH_DEFAULT_ROM_DIR_CHOICE,
PATH_CHEATS_DIR_CHOICE,
PATH_SRAM_DIR_CHOICE,
INPUT_PRESET_CHOICE,
INGAME_MENU
};
enum
{
SETTING_CHANGE_RESOLUTION,
SETTING_SHADER_PRESETS,
SETTING_BORDER,
SETTING_SHADER,
SETTING_SHADER_2,
SETTING_GAME_AWARE_SHADER,
SETTING_FONT_SIZE,
SETTING_KEEP_ASPECT_RATIO,
SETTING_HW_TEXTURE_FILTER,
SETTING_HW_TEXTURE_FILTER_2,
SETTING_SCALE_ENABLED,
SETTING_SCALE_FACTOR,
SETTING_HW_OVERSCAN_AMOUNT,
SETTING_THROTTLE_MODE,
SETTING_TRIPLE_BUFFERING,
SETTING_ENABLE_SCREENSHOTS,
SETTING_SAVE_SHADER_PRESET,
SETTING_APPLY_SHADER_PRESET_ON_STARTUP,
SETTING_DEFAULT_VIDEO_ALL,
SETTING_SOUND_MODE,
SETTING_RSOUND_SERVER_IP_ADDRESS,
SETTING_DEFAULT_AUDIO_ALL,
/* port-specific */
SETTING_EMU_CURRENT_SAVE_STATE_SLOT,
SETTING_EMU_DEFAULT_ALL,
SETTING_EMU_REWIND_ENABLED,
SETTING_EMU_VIDEO_DEFAULT_ALL,
SETTING_EMU_AUDIO_MUTE,
SETTING_EMU_AUDIO_DEFAULT_ALL,
/* end of port-specific */
SETTING_PATH_DEFAULT_ROM_DIRECTORY,
SETTING_PATH_SAVESTATES_DIRECTORY,
SETTING_PATH_SRAM_DIRECTORY,
SETTING_PATH_CHEATS,
SETTING_ENABLE_SRAM_PATH,
SETTING_ENABLE_STATE_PATH,
SETTING_PATH_DEFAULT_ALL,
SETTING_CONTROLS_SCHEME,
SETTING_CONTROLS_NUMBER,
SETTING_CONTROLS_DPAD_UP,
SETTING_CONTROLS_DPAD_DOWN,
SETTING_CONTROLS_DPAD_LEFT,
SETTING_CONTROLS_DPAD_RIGHT,
SETTING_CONTROLS_BUTTON_CIRCLE,
SETTING_CONTROLS_BUTTON_CROSS,
SETTING_CONTROLS_BUTTON_TRIANGLE,
SETTING_CONTROLS_BUTTON_SQUARE,
SETTING_CONTROLS_BUTTON_SELECT,
SETTING_CONTROLS_BUTTON_START,
SETTING_CONTROLS_BUTTON_L1,
SETTING_CONTROLS_BUTTON_R1,
SETTING_CONTROLS_BUTTON_L2,
SETTING_CONTROLS_BUTTON_R2,
SETTING_CONTROLS_BUTTON_L3,
SETTING_CONTROLS_BUTTON_R3,
SETTING_CONTROLS_BUTTON_L2_BUTTON_L3,
SETTING_CONTROLS_BUTTON_L2_BUTTON_R3,
SETTING_CONTROLS_BUTTON_L2_ANALOG_R_RIGHT,
SETTING_CONTROLS_BUTTON_L2_ANALOG_R_LEFT,
SETTING_CONTROLS_BUTTON_L2_ANALOG_R_UP,
SETTING_CONTROLS_BUTTON_L2_ANALOG_R_DOWN,
SETTING_CONTROLS_BUTTON_R2_ANALOG_R_RIGHT,
SETTING_CONTROLS_BUTTON_R2_ANALOG_R_LEFT,
SETTING_CONTROLS_BUTTON_R2_ANALOG_R_UP,
SETTING_CONTROLS_BUTTON_R2_ANALOG_R_DOWN,
SETTING_CONTROLS_BUTTON_R2_BUTTON_R3,
SETTING_CONTROLS_BUTTON_R3_BUTTON_L3,
SETTING_CONTROLS_ANALOG_R_UP,
SETTING_CONTROLS_ANALOG_R_DOWN,
SETTING_CONTROLS_ANALOG_R_LEFT,
SETTING_CONTROLS_ANALOG_R_RIGHT,
SETTING_CONTROLS_SAVE_CUSTOM_CONTROLS,
SETTING_CONTROLS_DEFAULT_ALL
};
#define FIRST_VIDEO_SETTING 0
#define FIRST_AUDIO_SETTING SETTING_DEFAULT_VIDEO_ALL+1
#define FIRST_EMU_SETTING SETTING_DEFAULT_AUDIO_ALL+1
#define FIRST_EMU_VIDEO_SETTING SETTING_EMU_DEFAULT_ALL+1
#define FIRST_EMU_AUDIO_SETTING SETTING_EMU_VIDEO_DEFAULT_ALL+1
#define FIRST_PATH_SETTING SETTING_EMU_AUDIO_DEFAULT_ALL+1
#define FIRST_CONTROLS_SETTING_PAGE_1 SETTING_PATH_DEFAULT_ALL+1
#define FIRST_CONTROL_BIND SETTING_CONTROLS_DPAD_UP
#define MAX_NO_OF_VIDEO_SETTINGS SETTING_DEFAULT_VIDEO_ALL+1
#define MAX_NO_OF_AUDIO_SETTINGS SETTING_DEFAULT_AUDIO_ALL+1
#define MAX_NO_OF_EMU_SETTINGS SETTING_EMU_DEFAULT_ALL+1
#define MAX_NO_OF_EMU_VIDEO_SETTINGS SETTING_EMU_VIDEO_DEFAULT_ALL+1
#define MAX_NO_OF_EMU_AUDIO_SETTINGS SETTING_EMU_AUDIO_DEFAULT_ALL+1
#define MAX_NO_OF_PATH_SETTINGS SETTING_PATH_DEFAULT_ALL+1
#define MAX_NO_OF_CONTROLS_SETTINGS SETTING_CONTROLS_DEFAULT_ALL+1
void menu_init (void);
void menu_loop (void);
#endif /* MENU_H_ */