RetroArch/gfx
Themaister ff793f3fa8 Small cleanup in python state tracker.
Removes meta binds. They were completely useless. Add checking for
analogs.
2013-09-23 20:21:03 +02:00
..
context (OSX/iOS) Refactor RAGameView.m to be more straightforward. 2013-09-13 16:22:04 -04:00
d3d9 Do proper rounding in set_viewport. 2013-09-12 22:23:56 +02:00
fonts [GL] fix OSD messages breaking if one was too long 2013-08-22 23:21:52 -04:00
glsym Use HAVE_PSGL instead. 2013-08-11 15:10:56 +02:00
math Fix matrix_projection(). 2013-05-09 19:02:32 +02:00
py_state Small cleanup in python state tracker. 2013-09-23 20:21:03 +02:00
rpng Make sure that palette entries don't exceed max. 2013-06-04 14:26:21 +02:00
scaler Add SSE build to MSVC 2010. 2013-02-09 11:01:11 +01:00
fbdev.c Add OMAP graphics driver (Tobias Jakobi) 2013-07-28 18:37:31 +02:00
fbdev.h Add OMAP graphics driver (Tobias Jakobi) 2013-07-28 18:37:31 +02:00
gfx_common.c Shorten rotation names to avoid overflowing menu. 2013-04-21 18:25:30 +02:00
gfx_common.h Refactor aspect ratio handling. 2013-04-20 10:56:04 +02:00
gfx_context.c Merge branch 'master' of https://github.com/libretro/RetroArch into emscripten 2013-08-25 15:37:16 -04:00
gfx_context.h Merge branch 'master' of https://github.com/libretro/RetroArch into emscripten 2013-08-25 15:37:16 -04:00
gl_common.h [GL] fix OSD messages breaking if one was too long 2013-08-22 23:21:52 -04:00
gl.c Make sure we're reading from backbuffer. 2013-09-12 22:40:11 +02:00
image.c Add RPNG, optional PNG loader. 2013-01-12 14:06:05 +01:00
image.h Move texture_image_render to xdk_d3d.cpp 2013-04-10 10:06:15 +02:00
null.c (RARCH_CONSOLE) Get rid of video_stop_func 2013-04-24 16:08:18 +02:00
omap_gfx.c Add OMAP graphics driver (Tobias Jakobi) 2013-07-28 18:37:31 +02:00
omapfb.h Add OMAP graphics driver (Tobias Jakobi) 2013-07-28 18:37:31 +02:00
sdl_gfx.c (APPLE) Take out SDL/GL context parts for OSX 2013-07-16 23:17:55 +02:00
shader_cg.c Add support for wrapping modes. 2013-08-16 00:30:54 +02:00
shader_cg.h Add GL_SHADER_STOCK_BLEND. 2013-04-20 15:46:50 +02:00
shader_common.h Add support for wrapping modes. 2013-08-16 00:30:54 +02:00
shader_glsl.c Add support for wrapping modes. 2013-08-16 00:30:54 +02:00
shader_glsl.h More fixes to core context. 2013-08-11 00:53:46 +02:00
shader_hlsl.c (360) Build fixes 2013-09-15 18:49:18 +02:00
shader_hlsl.h (HLSL) Fix build - work with new shader backend 2013-04-12 21:56:43 +02:00
shader_parse.c Add support for wrapping modes. 2013-08-16 00:30:54 +02:00
shader_parse.h Add support for wrapping modes. 2013-08-16 00:30:54 +02:00
state_tracker.c Update license headers to 2013. 2013-01-01 01:41:15 +01:00
state_tracker.h Reintroduce CGP refactor. 2013-04-06 12:00:10 +02:00
thread_wrapper.c Don't use anti-jitter on consoles. 2013-08-11 15:34:32 +02:00
thread_wrapper.h Begin adding AUDIO_CALLBACK/FRAME_TIME_CALLBACK. 2013-08-11 01:05:33 +02:00
vg.c [OpenVG] Fix build. 2013-08-29 18:35:43 +02:00
xvideo.c Build fixes. 2013-04-25 00:03:02 +02:00