.. |
context
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Should allow fast path for PS3 on glTexImage2D.
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2012-10-02 20:16:55 +02:00 |
ext
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Actually update rarch_video.h.
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2012-08-11 20:36:52 +02:00 |
fonts
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Have the scale value make more sense in freetype.
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2012-09-29 19:20:30 +02:00 |
math
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remove VGU requirement from VG video driver
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2012-09-24 19:30:24 -04:00 |
py_state
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Purge some still lingering SSNES-isms.
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2012-09-07 21:56:26 +02:00 |
scaler
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(ARM) Add mrc ARM define for benchmark.c
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2012-10-02 23:59:19 +02:00 |
ext_gfx.c
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(Android) Compile with HAVE_DYLIB
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2012-09-17 05:31:29 +02:00 |
gfx_common.c
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Refactor out common X11 code.
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2012-09-26 15:52:25 +02:00 |
gfx_common.h
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Refactor out common X11 code.
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2012-09-26 15:52:25 +02:00 |
gfx_context.c
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(Xbox 1/360) XDK context file updated - fixes build
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2012-09-30 17:10:04 +02:00 |
gfx_context.h
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Remove breaking include of gl_common.h.
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2012-09-30 19:28:36 +02:00 |
gl_common.h
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Should allow fast path for PS3 on glTexImage2D.
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2012-10-02 20:16:55 +02:00 |
gl_font.h
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(Rmenu/fonts) no longer use gl_render_msg_post
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2012-08-04 02:28:38 +02:00 |
gl.c
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Make sure LOAD_GL_SYM doesn't get double define.
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2012-10-02 23:36:18 +02:00 |
image.c
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Remove "special" GLES2 paths in image.c.
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2012-09-29 22:04:11 +02:00 |
image.h
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(Xbox 1) Refactor surface code to implementation of texture_image
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2012-08-05 17:18:19 +02:00 |
null.c
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Only build in start/stop/restart on RARCH_CONSOLE.
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2012-07-08 17:29:09 +02:00 |
sdl_gfx.c
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Add WGL context.
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2012-09-30 14:41:58 +02:00 |
shader_cg.c
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Fix build on PS3.
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2012-10-02 20:23:10 +02:00 |
shader_cg.h
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Rework attribute and MVP passing in GL.
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2012-09-11 23:32:00 +02:00 |
shader_glsl.c
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Make sure LOAD_GL_SYM doesn't get double define.
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2012-10-02 23:36:18 +02:00 |
shader_glsl.h
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Refactor all GL context handling code.
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2012-09-25 01:37:23 +02:00 |
shader_hlsl.c
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(360) Shows amount of shaders that were loaded at init
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2012-10-01 02:45:29 +02:00 |
shader_hlsl.h
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(360) Shows amount of shaders that were loaded at init
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2012-10-01 02:45:29 +02:00 |
state_tracker.c
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Snes exorcism
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2012-07-07 17:19:32 +02:00 |
state_tracker.h
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Revert rarch_stdint.h references
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2012-06-24 21:55:36 +02:00 |
vg.c
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Some PC fixups in OpenVG (still shows black though).
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2012-09-29 20:18:24 +02:00 |
xvideo.c
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Big refactor of joypad input.
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2012-09-28 23:06:16 +02:00 |