RetroArch/gfx
2012-08-20 12:41:10 +02:00
..
context (RARCH_CONSOLE) add core resolution (use aspect ratio provided by the emulation core) 2012-08-19 21:08:50 -04:00
ext Actually update rarch_video.h. 2012-08-11 20:36:52 +02:00
fonts (360) Display tweaks 2012-08-19 22:03:24 +02:00
math Use custom matrix calculation routines. 2012-08-09 08:56:35 +02:00
py_state
ext_gfx.c Implement for JOYPAD explicitly. Defaults to 0. 2012-08-08 08:33:44 +02:00
gfx_common.c
gfx_common.h
gfx_context.h (PS3/Xbox 1) Menu changes 2012-08-03 17:54:22 +02:00
gl_common.h Fixup build on Win32. 2012-08-16 10:09:44 +02:00
gl_font.h (Rmenu/fonts) no longer use gl_render_msg_post 2012-08-04 02:28:38 +02:00
gl.c (RARCH_CONSOLE) Add apply_state_changes to video driver 2012-08-20 12:41:10 +02:00
image.c
image.h (Xbox 1) Refactor surface code to implementation of texture_image 2012-08-05 17:18:19 +02:00
null.c
rpi.c
sdl_gfx.c
shader_cg.c Remove use of cgGLSetStateMatrixParameter. 2012-08-09 23:53:15 +02:00
shader_cg.h Use calculated MVP directly in shader params. 2012-08-09 23:21:59 +02:00
shader_glsl.c Use calculated MVP directly in shader params. 2012-08-09 23:21:59 +02:00
shader_glsl.h Use calculated MVP directly in shader params. 2012-08-09 23:21:59 +02:00
shader_hlsl.c
shader_hlsl.h
state_tracker.c
state_tracker.h
xvideo.c Log screensaver disable in xvideo. 2012-07-28 07:39:05 +02:00