.. |
common
|
(Win32) Cleanups/Buildfixes
|
2015-04-09 05:48:01 +02:00 |
d3d
|
Go through gfx_ctx_input_driver
|
2015-04-10 08:53:45 +02:00 |
drivers
|
Go through gfx_ctx_bind_hw_render
|
2015-04-10 09:07:53 +02:00 |
drivers_context
|
Rename egl image buffer functions
|
2015-04-10 09:02:24 +02:00 |
drivers_font
|
(360) Change #ifndef LSB_FIRST to #ifdef MSB_FIRST
|
2015-04-10 08:03:34 +02:00 |
drivers_font_renderer
|
(OSX PPC) Start making things more backwards compatible with OSX 10.4 - avoid CGFloat, NSUinteger, NSInteger, use <AvailabilityMacros.h> instead of <Availability.h>, etc.
|
2015-03-30 17:10:31 +02:00 |
drivers_shader
|
Move gl_common.c to gfx/drivers
|
2015-04-09 04:57:17 +02:00 |
drivers_wm
|
Move gfx_set_dwm call to platform_win32.c
|
2015-04-09 22:58:57 +02:00 |
image
|
(PS3) Buildfix
|
2015-04-10 07:46:54 +02:00 |
inc/Cg
|
(Cg) Add cgD3D9.h header
|
2015-03-10 15:53:08 +01:00 |
pixman
|
Start going through retro_inline INLINE
|
2015-03-15 04:37:54 +01:00 |
video_filters
|
Start going through retro_inline INLINE
|
2015-03-15 04:37:54 +01:00 |
font_driver.c
|
(Font) Combine font_d3d_driver and font_gl_driver
|
2015-04-03 20:36:19 +02:00 |
font_driver.h
|
(Font) Combine font_d3d_driver and font_gl_driver
|
2015-04-03 20:36:19 +02:00 |
font_renderer_driver.c
|
Move some files around
|
2015-01-12 23:34:10 +01:00 |
font_renderer_driver.h
|
Add extern "C" to font_renderer_driver.h
|
2015-04-04 02:47:13 +02:00 |
video_context_driver.c
|
Go through gfx_ctx_bind_hw_render
|
2015-04-10 09:07:53 +02:00 |
video_context_driver.h
|
Go through gfx_ctx_bind_hw_render
|
2015-04-10 09:07:53 +02:00 |
video_driver.c
|
(Font) Combine font_d3d_driver and font_gl_driver
|
2015-04-03 20:36:19 +02:00 |
video_driver.h
|
Merge pull request #1559 from aliaspider/master
|
2015-04-01 23:18:12 +02:00 |
video_filter.c
|
(gfx/video_filter.c) Add more logging
|
2015-01-24 20:18:44 +01:00 |
video_filter.h
|
Update headers
|
2015-01-07 18:06:50 +01:00 |
video_monitor.c
|
Go through global_get_ptr
|
2015-03-21 04:43:18 +01:00 |
video_monitor.h
|
Rename gfx_get_fps to video_monitor_get_fps
|
2015-01-18 20:03:33 +01:00 |
video_pixel_converter.c
|
Go through global_get_ptr
|
2015-03-21 04:43:18 +01:00 |
video_pixel_converter.h
|
Reuse gl_load_texture_data some more
|
2015-02-11 15:46:55 +01:00 |
video_shader_driver.c
|
Go through driver_get_ptr to grab pointer to driver struct
|
2015-03-18 19:40:00 +01:00 |
video_shader_driver.h
|
Create video_shader_driver_get_current_shader
|
2015-02-14 05:24:20 +01:00 |
video_shader_parse.c
|
Rename gfx_shader* to video_shader*
|
2015-01-19 21:24:08 +01:00 |
video_shader_parse.h
|
Rename gfx_shader* to video_shader*
|
2015-01-19 21:24:08 +01:00 |
video_state_python.c
|
(video_state_python.c) Cleanup
|
2015-03-28 21:18:46 +01:00 |
video_state_python.h
|
Rename state tracker files
|
2015-01-12 16:00:13 +01:00 |
video_state_tracker.c
|
Create input_driver_state
|
2015-03-23 03:04:05 +01:00 |
video_state_tracker.h
|
Rename state tracker files
|
2015-01-12 16:00:13 +01:00 |
video_texture.c
|
Move gl_common.c to gfx/drivers
|
2015-04-09 04:57:17 +02:00 |
video_texture.h
|
Rename/move menu_texture to gfx/video_texture
|
2015-03-20 02:19:19 +01:00 |
video_thread_wrapper.c
|
video_thread_wrapper: Fix height return value
|
2015-04-03 15:21:55 -04:00 |
video_thread_wrapper.h
|
Make video_thread_wrapper.h not dependent on GL video font driver
|
2015-03-28 19:44:03 +01:00 |
video_viewport.c
|
Go through global_get_ptr
|
2015-03-21 04:43:18 +01:00 |
video_viewport.h
|
Refactor video_viewport_get_scaled_integer
|
2015-02-14 06:12:53 +01:00 |