RetroArch/gfx
2012-10-18 19:09:16 -04:00
..
context compile fix 2012-10-18 19:09:16 -04:00
ext Actually update rarch_video.h. 2012-08-11 20:36:52 +02:00
fonts Have the scale value make more sense in freetype. 2012-09-29 19:20:30 +02:00
math remove VGU requirement from VG video driver 2012-09-24 19:30:24 -04:00
py_state Purge some now useless code. 2012-10-13 20:22:45 +02:00
scaler (ARM) Add mrc ARM define for benchmark.c 2012-10-02 23:59:19 +02:00
ext_gfx.c Purge some now useless code. 2012-10-13 20:22:45 +02:00
gfx_common.c Update credits for collaborated files 2012-10-18 06:06:55 +02:00
gfx_common.h Refactor out common X11 code. 2012-09-26 15:52:25 +02:00
gfx_context.c (Android) Add Android context hooks 2012-10-09 00:11:11 +02:00
gfx_context.h beginning framework for EGLImage support, added (untested) example to OpenVG 2012-10-18 19:00:25 -04:00
gl_common.h Use HAVE_GLSL instead of HAVE_XML. 2012-10-16 19:43:05 +02:00
gl_font.h (Rmenu/fonts) no longer use gl_render_msg_post 2012-08-04 02:28:38 +02:00
gl.c Update credits for collaborated files 2012-10-18 06:06:55 +02:00
image.c Remove "special" GLES2 paths in image.c. 2012-09-29 22:04:11 +02:00
image.h (Xbox 1) Refactor surface code to implementation of texture_image 2012-08-05 17:18:19 +02:00
null.c Only build in start/stop/restart on RARCH_CONSOLE. 2012-07-08 17:29:09 +02:00
sdl_gfx.c Add WGL context. 2012-09-30 14:41:58 +02:00
shader_cg.c Fix build on PS3. 2012-10-02 20:23:10 +02:00
shader_cg.h Rework attribute and MVP passing in GL. 2012-09-11 23:32:00 +02:00
shader_glsl.c (Android) Runs now - note - we might want to refactor HAVE_XML ifdefs 2012-10-16 15:38:25 +02:00
shader_glsl.h Refactor all GL context handling code. 2012-09-25 01:37:23 +02:00
shader_hlsl.c (360) Shows amount of shaders that were loaded at init 2012-10-01 02:45:29 +02:00
shader_hlsl.h (360) Shows amount of shaders that were loaded at init 2012-10-01 02:45:29 +02:00
state_tracker.c Snes exorcism 2012-07-07 17:19:32 +02:00
state_tracker.h Revert rarch_stdint.h references 2012-06-24 21:55:36 +02:00
vg.c beginning framework for EGLImage support, added (untested) example to OpenVG 2012-10-18 19:00:25 -04:00
xvideo.c Remove some redundant code in xvideo. 2012-10-13 16:58:29 +02:00