RetroArch/CHANGES.md
2017-05-27 20:16:03 -05:00

3.8 KiB

1.5.0+ (future)

  • AUTOSAVE/SRAM - Fix bug #3829 / #4820 (https://github.com/libretro/RetroArch/issues/3829)
  • ENDIANNESS: Fixed database scanning. Should fix scanning on PS3/WiiU/Wii, etc.
  • NET: Fix bug #4703 (https://github.com/libretro/RetroArch/issues/4703)
  • ANDROID: Runtime permission checking
  • ANDROID: Improve autoconf fallback
  • ANDROID: Improve shield portable/gamepad device grouping workaround
  • ANDROID: Allow remotes to retain OK/Cancel position when menu_swap_ok_cancel is enabled
  • LOCALIZATION: Update/finish French translation
  • LOCALIZATION: Update German translation
  • LOCALIZATION: Update Japanese translation
  • LOCALIZATION/GUI: Korean font should display properly now with XMB/MaterialUI's default font
  • MENU: Improved rendering for XMB ribbon; using additive blending (Vulkan/GL)
  • OSX/MACOS: Fixes serious memory leak
  • WINDOWS: Added WASAPI audio driver for low-latency audio. Both shared and exclusive mode.
  • WINDOWS: Added RawInput input driver for low-latency, low-level input.
  • WINDOWS: Core mouse input should be relative again in cores
  • MISC: Various frontend optimizations.
  • VIDEO: Fix threaded video regression; tickering of menu entries would no longer work.
  • WII: Fix crashing issues which could occur with the dummy core
  • WIIU: HID Controller support
  • WIIU: XMB/MaterialUI menu driver support
  • WIIU: Initial network/netplay support
  • LOBBIES: Fallback to filename based matching if no CRC matches are found (for people making playlists by hand)
  • LOBBIES: GUI refinement, show stop hosting when a host has been started, show disconnect when playing as client
  • LOBBIES: if the game is already loaded it will try to connect directly instead of re-loading content (non-fullpath cores only)
  • LOBBIES: unify both netplay menus
  • THUMBNAILS: Thumbnails show up now in Load Content -> Collection, Information -> Database
  • VITA: Fix slow I/O
  • VITA: Fix 30fps menu (poke into input now instead of reading the entire input buffer which apparently is slow)
  • VITA: Fix frame throttle
  • VULKAN: Unicode font rendering support. Should fix bad character encoding for French characters, etc.
  • VULKAN: Fix some crashes on loading some thumbnails

1.5.0

  • MOBILE: Single-tap for menu entry selection
  • MOBILE: Long-tap a setting to reset to default
  • ANDROID: Autoconf fallback
  • ANDROID: Mouse support / Emulated mouse support
  • AUTOCONF: Fix partial matches for pad name
  • CHEEVOS: Fix crashes in the cheevos description menu
  • CHEEVOS: WIP leaderboards support
  • COMMON: Threading fixes
  • COMMON: 9-slice texture drawing support
  • CORETEXT/APPLE: Ability to load menu display font drivers and loading of custom font.
  • DOS: Add keyboard driver
  • DOS: Improve color accuracy and scaling
  • GUI: Various settings are now only visible when advanced settings is enabled
  • GUI: Allow changing icon theme on the fly
  • GUI: Add a symbol page in the OSK
  • GUI: Better dialogs for XMB
  • LOCALIZATION: Add/update Korean translation
  • LOCALIZATION: Rewrite German translation
  • LOCALIZATION: Update several English sublabels
  • LOCALIZATION: Update several Japanese labels
  • NET: Allow manual netplay content loading
  • NET: Announcing network games to the public lobby is optional now
  • NET: Bake in miniupnpc
  • NET: Fix netplay join for contentless cores
  • NET: Lan games show next to lobbies with (lan) and connect via the private IP address
  • NET: Use new lobby system with MITM support
  • NET: Fix netplay rooms being pushed on the wrong tab
  • NUKLEAR: Update to current version
  • SCANNER: Always add 7z & zip to supported extensions
  • VULKAN: Find supported composite alpha in swapchain
  • VULKAN: Add snow/bokeh shader pipeline effects - at parity with GL now
  • WIIU: Keyboard support
  • WINDOWS: Logging to file no longer spawns an empty window
  • WINDOWS: Fix loading of core/content via file menu

1.4.1