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common
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(MSVC) Build fixes
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2015-04-20 20:00:39 +02:00 |
d3d
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(MSVC) Buildfixes
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2015-05-20 02:45:32 +02:00 |
drivers
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Get rid of some unused runloop variables
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2015-05-20 03:13:42 +02:00 |
drivers_context
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Refactor some more code to no longer use global->video_data.width/
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2015-05-20 01:39:35 +02:00 |
drivers_font
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remove unused variables
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2015-05-20 02:41:33 +02:00 |
drivers_font_renderer
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Change signature returntype of get_glyph to const struct font_glyph *
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2015-04-22 23:33:43 +02:00 |
drivers_shader
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Some C89 build fixes
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2015-04-12 19:29:38 +02:00 |
drivers_wm
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Some C89 build fixes
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2015-04-12 19:29:38 +02:00 |
image
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Get rid of unused variable
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2015-05-05 09:43:22 +02:00 |
inc/Cg
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(Cg) Add cgD3D9.h header
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2015-03-10 15:53:08 +01:00 |
pixman
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Start going through retro_inline INLINE
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2015-03-15 04:37:54 +01:00 |
video_filters
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(video filters) Change all existing video filters to single threaded mode -
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2015-04-12 07:45:28 +02:00 |
font_driver.c
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Fix sigsegv and improve font fallback logic
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2015-05-02 22:24:35 -03:00 |
font_driver.h
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Replace gl_font_init_first and d3d_font_init_first with common function
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2015-04-21 17:33:00 +02:00 |
font_renderer_driver.c
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Added font_renderer_get_message_width in font_renderer_driver.h
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2015-05-16 16:58:35 +02:00 |
font_renderer_driver.h
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Added font_renderer_get_message_width in font_renderer_driver.h
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2015-05-16 16:58:35 +02:00 |
video_context_driver.c
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(PS3) Build fix and fix warnings
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2015-05-09 17:53:03 +02:00 |
video_context_driver.h
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(CGL) Start making Cocoa-less GL context driver
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2015-04-26 03:31:02 +02:00 |
video_driver.c
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Move frame_time_samples to video_driver.c
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2015-05-20 05:35:41 +02:00 |
video_driver.h
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Refactor some more code to no longer use global->video_data.width/
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2015-05-20 01:39:35 +02:00 |
video_filter.c
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(gfx/video_filter.c) Add more logging
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2015-01-24 20:18:44 +01:00 |
video_filter.h
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Update headers
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2015-01-07 18:06:50 +01:00 |
video_monitor.h
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Create video_monitor_reset
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2015-05-20 03:02:00 +02:00 |
video_pixel_converter.c
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init_video_pixel_converter - return false if calloc failed
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2015-04-11 08:23:02 +02:00 |
video_pixel_converter.h
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Reuse gl_load_texture_data some more
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2015-02-11 15:46:55 +01:00 |
video_shader_driver.c
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Go through driver_get_ptr to grab pointer to driver struct
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2015-03-18 19:40:00 +01:00 |
video_shader_driver.h
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Create video_shader_driver_get_current_shader
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2015-02-14 05:24:20 +01:00 |
video_shader_parse.c
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Rename gfx_shader* to video_shader*
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2015-01-19 21:24:08 +01:00 |
video_shader_parse.h
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Rename gfx_shader* to video_shader*
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2015-01-19 21:24:08 +01:00 |
video_state_python.c
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(video_state_python.c) Cleanup
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2015-03-28 21:18:46 +01:00 |
video_state_python.h
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Rename state tracker files
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2015-01-12 16:00:13 +01:00 |
video_state_tracker.c
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Create input_driver_state
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2015-03-23 03:04:05 +01:00 |
video_state_tracker.h
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Rename state tracker files
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2015-01-12 16:00:13 +01:00 |
video_texture.c
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Move gl_common.c to gfx/drivers
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2015-04-09 04:57:17 +02:00 |
video_texture.h
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Rename/move menu_texture to gfx/video_texture
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2015-03-20 02:19:19 +01:00 |
video_thread_wrapper.c
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Fix some race conditions on that frame counter.
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2015-05-09 16:30:02 +02:00 |
video_thread_wrapper.h
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Create set_viewport wrapper function - threaded video mode's
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2015-04-26 19:46:59 +02:00 |
video_viewport.c
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Go through global_get_ptr
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2015-03-21 04:43:18 +01:00 |
video_viewport.h
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Refactor video_viewport_get_scaled_integer
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2015-02-14 06:12:53 +01:00 |