RetroArch/gfx
2015-05-20 05:35:41 +02:00
..
common (MSVC) Build fixes 2015-04-20 20:00:39 +02:00
d3d (MSVC) Buildfixes 2015-05-20 02:45:32 +02:00
drivers Get rid of some unused runloop variables 2015-05-20 03:13:42 +02:00
drivers_context Refactor some more code to no longer use global->video_data.width/ 2015-05-20 01:39:35 +02:00
drivers_font remove unused variables 2015-05-20 02:41:33 +02:00
drivers_font_renderer Change signature returntype of get_glyph to const struct font_glyph * 2015-04-22 23:33:43 +02:00
drivers_shader Some C89 build fixes 2015-04-12 19:29:38 +02:00
drivers_wm Some C89 build fixes 2015-04-12 19:29:38 +02:00
image Get rid of unused variable 2015-05-05 09:43:22 +02:00
inc/Cg (Cg) Add cgD3D9.h header 2015-03-10 15:53:08 +01:00
pixman Start going through retro_inline INLINE 2015-03-15 04:37:54 +01:00
video_filters (video filters) Change all existing video filters to single threaded mode - 2015-04-12 07:45:28 +02:00
font_driver.c Fix sigsegv and improve font fallback logic 2015-05-02 22:24:35 -03:00
font_driver.h Replace gl_font_init_first and d3d_font_init_first with common function 2015-04-21 17:33:00 +02:00
font_renderer_driver.c Added font_renderer_get_message_width in font_renderer_driver.h 2015-05-16 16:58:35 +02:00
font_renderer_driver.h Added font_renderer_get_message_width in font_renderer_driver.h 2015-05-16 16:58:35 +02:00
video_context_driver.c (PS3) Build fix and fix warnings 2015-05-09 17:53:03 +02:00
video_context_driver.h (CGL) Start making Cocoa-less GL context driver 2015-04-26 03:31:02 +02:00
video_driver.c Move frame_time_samples to video_driver.c 2015-05-20 05:35:41 +02:00
video_driver.h Refactor some more code to no longer use global->video_data.width/ 2015-05-20 01:39:35 +02:00
video_filter.c (gfx/video_filter.c) Add more logging 2015-01-24 20:18:44 +01:00
video_filter.h Update headers 2015-01-07 18:06:50 +01:00
video_monitor.h Create video_monitor_reset 2015-05-20 03:02:00 +02:00
video_pixel_converter.c init_video_pixel_converter - return false if calloc failed 2015-04-11 08:23:02 +02:00
video_pixel_converter.h Reuse gl_load_texture_data some more 2015-02-11 15:46:55 +01:00
video_shader_driver.c Go through driver_get_ptr to grab pointer to driver struct 2015-03-18 19:40:00 +01:00
video_shader_driver.h Create video_shader_driver_get_current_shader 2015-02-14 05:24:20 +01:00
video_shader_parse.c Rename gfx_shader* to video_shader* 2015-01-19 21:24:08 +01:00
video_shader_parse.h Rename gfx_shader* to video_shader* 2015-01-19 21:24:08 +01:00
video_state_python.c (video_state_python.c) Cleanup 2015-03-28 21:18:46 +01:00
video_state_python.h Rename state tracker files 2015-01-12 16:00:13 +01:00
video_state_tracker.c Create input_driver_state 2015-03-23 03:04:05 +01:00
video_state_tracker.h Rename state tracker files 2015-01-12 16:00:13 +01:00
video_texture.c Move gl_common.c to gfx/drivers 2015-04-09 04:57:17 +02:00
video_texture.h Rename/move menu_texture to gfx/video_texture 2015-03-20 02:19:19 +01:00
video_thread_wrapper.c Fix some race conditions on that frame counter. 2015-05-09 16:30:02 +02:00
video_thread_wrapper.h Create set_viewport wrapper function - threaded video mode's 2015-04-26 19:46:59 +02:00
video_viewport.c Go through global_get_ptr 2015-03-21 04:43:18 +01:00
video_viewport.h Refactor video_viewport_get_scaled_integer 2015-02-14 06:12:53 +01:00