RetroArch/gfx
2014-05-22 21:26:57 +02:00
..
context (Playbook) Fix build 2014-05-17 14:36:15 +02:00
d3d9 (D3D) use new instead of calloc so that constructors are run 2014-04-26 13:26:01 +02:00
filters Pass correct width to SNES_NTSC_OUT_WIDTH. 2014-05-20 22:28:14 +02:00
fonts Should avoid UTF-8 segfault in bitmapfont. 2014-04-15 04:43:14 +02:00
glsym Split up rglgen header includes to separate header file 2014-05-08 03:30:43 +02:00
image (image_rpng.c) Fix warning 2014-05-13 09:43:02 -07:00
math Update years on all license headers 2014-01-01 01:50:59 +01:00
py_state Push analog dpad mode for autoconfig as well. 2014-01-08 17:47:07 +01:00
rpng [GX] overlays appear, still some bugs left 2014-02-20 17:58:06 -05:00
scaler Uniquely name gfx/scaler/filter.c for MSVC 2014-04-16 15:48:33 +02:00
filter.c (Gfx filter) Fix warning 2014-05-21 18:23:28 +02:00
filter.h (DSP Filters) Add code for HAVE_BUILTIN_FILTERS 2014-04-29 21:56:50 +02:00
gfx_common.c (XDK D3D) Refactor initing code completely - make it more inline 2014-03-07 05:31:24 +01:00
gfx_common.h Update years on all license headers 2014-01-01 01:50:59 +01:00
gfx_context.c (QNX) Change __BLACKBERRY_QNX__ define to __QNX__ 2014-05-20 02:48:11 +02:00
gfx_context.h Add HW context support to X/EGL and KMS/EGL. 2014-04-19 16:06:25 +02:00
gl_common.h (GL) Add RARCH_GL_MAX_RENDERBUFFER_SIZE 2014-05-22 21:00:17 +02:00
gl.c (GL) Hoist some more identical lines out of if (stencil) else block 2014-05-22 21:26:57 +02:00
image_context.c (MSVC 2010) Build fix 2014-05-10 11:35:51 -07:00
image_context.h Image backends don't have state. 2014-05-11 11:22:09 +02:00
lima_gfx.c video_lima: increase alignment of allocated memory to 128-bit 2014-03-04 20:26:53 +01:00
null.c Stub function of null_gfx_restart when HAVE_MENU is defined 2014-02-11 17:10:13 +01:00
omap_gfx.c video_omap: plug memory leak 2014-02-24 21:12:12 +01:00
sdl_gfx.c (SDL gfx driver) Some cleanups 2014-04-30 04:04:59 +02:00
shader_cg.c Fix off-by-one error with PASSPREV. 2014-05-16 16:17:02 +02:00
shader_cg.h Update years on all license headers 2014-01-01 01:50:59 +01:00
shader_common.c Nits. 2014-05-11 19:02:01 +02:00
shader_common.h Refactor sRGB FBO handling a bit. 2014-05-11 19:35:54 +02:00
shader_glsl.c Avoid needless branch. 2014-05-16 18:11:47 +02:00
shader_glsl.h Update years on all license headers 2014-01-01 01:50:59 +01:00
shader_hlsl.c Refactor sRGB FBO handling a bit. 2014-05-11 19:35:54 +02:00
shader_hlsl.h Update years on all license headers 2014-01-01 01:50:59 +01:00
shader_parse.c Refactor sRGB FBO handling a bit. 2014-05-11 19:35:54 +02:00
shader_parse.h Refactor sRGB FBO handling a bit. 2014-05-11 19:35:54 +02:00
state_tracker.c Push analog dpad mode for autoconfig as well. 2014-01-08 17:47:07 +01:00
state_tracker.h Update years on all license headers 2014-01-01 01:50:59 +01:00
thread_wrapper.h Update years on all license headers 2014-01-01 01:50:59 +01:00
vg.c Add HW context support to X/EGL and KMS/EGL. 2014-04-19 16:06:25 +02:00
video_thread_wrapper.c Fix GPU screenshots with GL + threaded driver. 2014-02-26 20:42:22 +01:00
xvideo.c Update years on all license headers 2014-01-01 01:50:59 +01:00