RetroArch/gfx
2014-05-01 05:27:49 +02:00
..
context Just define EGL_OPENGL_ES3_BIT_KHR instead. 2014-04-30 10:01:32 +02:00
d3d9 (D3D) use new instead of calloc so that constructors are run 2014-04-26 13:26:01 +02:00
filters (Filter) Blargg NTSC SNES composite should now be fixed - RGB565 only 2014-05-01 05:27:49 +02:00
fonts Should avoid UTF-8 segfault in bitmapfont. 2014-04-15 04:43:14 +02:00
glsym Fix GL_DEBUG for GLES. 2014-04-21 14:46:59 +02:00
image (XDK) Rename xdk_d3d_video_t to d3d_video_t 2014-03-07 20:17:25 +01:00
math Update years on all license headers 2014-01-01 01:50:59 +01:00
py_state Push analog dpad mode for autoconfig as well. 2014-01-08 17:47:07 +01:00
rpng [GX] overlays appear, still some bugs left 2014-02-20 17:58:06 -05:00
scaler Uniquely name gfx/scaler/filter.c for MSVC 2014-04-16 15:48:33 +02:00
filter.c Move extern references to built-in filters to driver.h 2014-04-30 02:38:13 +02:00
filter.h (DSP Filters) Add code for HAVE_BUILTIN_FILTERS 2014-04-29 21:56:50 +02:00
gfx_common.c (XDK D3D) Refactor initing code completely - make it more inline 2014-03-07 05:31:24 +01:00
gfx_common.h Update years on all license headers 2014-01-01 01:50:59 +01:00
gfx_context.c Make video_shared_context an option. 2014-04-19 16:37:39 +02:00
gfx_context.h Add HW context support to X/EGL and KMS/EGL. 2014-04-19 16:06:25 +02:00
gl_common.h Avoid reading back random RGUI frames in async recording. 2014-04-27 10:40:24 +02:00
gl.c Rework frontend.c and make it possible to compile without HAVE_MENU 2014-04-30 04:00:39 +02:00
lima_gfx.c video_lima: increase alignment of allocated memory to 128-bit 2014-03-04 20:26:53 +01:00
null.c Stub function of null_gfx_restart when HAVE_MENU is defined 2014-02-11 17:10:13 +01:00
omap_gfx.c video_omap: plug memory leak 2014-02-24 21:12:12 +01:00
sdl_gfx.c (SDL gfx driver) Some cleanups 2014-04-30 04:04:59 +02:00
shader_cg.c Pass data param to more shader functions 2014-03-07 05:51:56 +01:00
shader_cg.h Update years on all license headers 2014-01-01 01:50:59 +01:00
shader_common.h Pass data param to more shader functions 2014-03-07 05:51:56 +01:00
shader_glsl.c [Android] Add support for GLES3 HW render. 2014-04-14 13:17:05 +02:00
shader_glsl.h Update years on all license headers 2014-01-01 01:50:59 +01:00
shader_hlsl.c (XDK) Rename xdk_d3d_video_t to d3d_video_t 2014-03-07 20:17:25 +01:00
shader_hlsl.h Update years on all license headers 2014-01-01 01:50:59 +01:00
shader_parse.c Update years on all license headers 2014-01-01 01:50:59 +01:00
shader_parse.h Update years on all license headers 2014-01-01 01:50:59 +01:00
state_tracker.c Push analog dpad mode for autoconfig as well. 2014-01-08 17:47:07 +01:00
state_tracker.h Update years on all license headers 2014-01-01 01:50:59 +01:00
thread_wrapper.h Update years on all license headers 2014-01-01 01:50:59 +01:00
vg.c Add HW context support to X/EGL and KMS/EGL. 2014-04-19 16:06:25 +02:00
video_thread_wrapper.c Fix GPU screenshots with GL + threaded driver. 2014-02-26 20:42:22 +01:00
xvideo.c Update years on all license headers 2014-01-01 01:50:59 +01:00