.. |
context
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Just define EGL_OPENGL_ES3_BIT_KHR instead.
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2014-04-30 10:01:32 +02:00 |
d3d9
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(D3D) use new instead of calloc so that constructors are run
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2014-04-26 13:26:01 +02:00 |
filters
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(Filter) Blargg NTSC SNES composite should now be fixed - RGB565 only
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2014-05-01 05:27:49 +02:00 |
fonts
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Should avoid UTF-8 segfault in bitmapfont.
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2014-04-15 04:43:14 +02:00 |
glsym
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Fix GL_DEBUG for GLES.
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2014-04-21 14:46:59 +02:00 |
image
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(XDK) Rename xdk_d3d_video_t to d3d_video_t
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2014-03-07 20:17:25 +01:00 |
math
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Update years on all license headers
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2014-01-01 01:50:59 +01:00 |
py_state
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Push analog dpad mode for autoconfig as well.
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2014-01-08 17:47:07 +01:00 |
rpng
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[GX] overlays appear, still some bugs left
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2014-02-20 17:58:06 -05:00 |
scaler
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Uniquely name gfx/scaler/filter.c for MSVC
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2014-04-16 15:48:33 +02:00 |
filter.c
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Move extern references to built-in filters to driver.h
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2014-04-30 02:38:13 +02:00 |
filter.h
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(DSP Filters) Add code for HAVE_BUILTIN_FILTERS
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2014-04-29 21:56:50 +02:00 |
gfx_common.c
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(XDK D3D) Refactor initing code completely - make it more inline
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2014-03-07 05:31:24 +01:00 |
gfx_common.h
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Update years on all license headers
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2014-01-01 01:50:59 +01:00 |
gfx_context.c
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Make video_shared_context an option.
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2014-04-19 16:37:39 +02:00 |
gfx_context.h
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Add HW context support to X/EGL and KMS/EGL.
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2014-04-19 16:06:25 +02:00 |
gl_common.h
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Avoid reading back random RGUI frames in async recording.
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2014-04-27 10:40:24 +02:00 |
gl.c
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Rework frontend.c and make it possible to compile without HAVE_MENU
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2014-04-30 04:00:39 +02:00 |
lima_gfx.c
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video_lima: increase alignment of allocated memory to 128-bit
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2014-03-04 20:26:53 +01:00 |
null.c
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Stub function of null_gfx_restart when HAVE_MENU is defined
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2014-02-11 17:10:13 +01:00 |
omap_gfx.c
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video_omap: plug memory leak
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2014-02-24 21:12:12 +01:00 |
sdl_gfx.c
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(SDL gfx driver) Some cleanups
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2014-04-30 04:04:59 +02:00 |
shader_cg.c
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Pass data param to more shader functions
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2014-03-07 05:51:56 +01:00 |
shader_cg.h
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Update years on all license headers
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2014-01-01 01:50:59 +01:00 |
shader_common.h
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Pass data param to more shader functions
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2014-03-07 05:51:56 +01:00 |
shader_glsl.c
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[Android] Add support for GLES3 HW render.
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2014-04-14 13:17:05 +02:00 |
shader_glsl.h
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Update years on all license headers
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2014-01-01 01:50:59 +01:00 |
shader_hlsl.c
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(XDK) Rename xdk_d3d_video_t to d3d_video_t
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2014-03-07 20:17:25 +01:00 |
shader_hlsl.h
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Update years on all license headers
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2014-01-01 01:50:59 +01:00 |
shader_parse.c
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Update years on all license headers
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2014-01-01 01:50:59 +01:00 |
shader_parse.h
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Update years on all license headers
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2014-01-01 01:50:59 +01:00 |
state_tracker.c
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Push analog dpad mode for autoconfig as well.
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2014-01-08 17:47:07 +01:00 |
state_tracker.h
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Update years on all license headers
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2014-01-01 01:50:59 +01:00 |
thread_wrapper.h
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Update years on all license headers
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2014-01-01 01:50:59 +01:00 |
vg.c
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Add HW context support to X/EGL and KMS/EGL.
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2014-04-19 16:06:25 +02:00 |
video_thread_wrapper.c
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Fix GPU screenshots with GL + threaded driver.
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2014-02-26 20:42:22 +01:00 |
xvideo.c
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Update years on all license headers
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2014-01-01 01:50:59 +01:00 |