mirror of
https://github.com/CTCaer/RetroArch.git
synced 2024-12-25 04:06:18 +00:00
306 lines
7.3 KiB
C
306 lines
7.3 KiB
C
/* RetroArch - A frontend for libretro.
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* Copyright (C) 2010-2013 - Hans-Kristian Arntzen
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* Copyright (C) 2011-2013 - Daniel De Matteis
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef MENU_COMMON_H__
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#define MENU_COMMON_H__
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#ifdef HAVE_CONFIG_H
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#include "../../config.h"
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#endif
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#ifdef HAVE_RGUI
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#define MENU_TEXTURE_FULLSCREEN false
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#else
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#define MENU_TEXTURE_FULLSCREEN true
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#endif
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#ifndef __cplusplus
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#include <stdbool.h>
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#else
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extern "C" {
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#endif
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#ifdef HAVE_FILEBROWSER
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#include "utils/file_browser.h"
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#else
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#include "utils/file_list.h"
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#endif
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#if defined(HAVE_CG) || defined(HAVE_HLSL) || defined(HAVE_GLSL)
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#define HAVE_SHADER_MANAGER
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#include "../../gfx/shader_parse.h"
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#endif
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#include "history.h"
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#define RGUI_MAX_SHADERS 8
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#if defined(HAVE_RMENU) || defined(HAVE_RMENU_XUI)
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enum
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{
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DEVICE_NAV_UP = 0,
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DEVICE_NAV_DOWN,
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DEVICE_NAV_LEFT,
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DEVICE_NAV_RIGHT,
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DEVICE_NAV_UP_ANALOG_L,
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DEVICE_NAV_DOWN_ANALOG_L,
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DEVICE_NAV_LEFT_ANALOG_L,
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DEVICE_NAV_RIGHT_ANALOG_L,
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DEVICE_NAV_UP_ANALOG_R,
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DEVICE_NAV_DOWN_ANALOG_R,
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DEVICE_NAV_LEFT_ANALOG_R,
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DEVICE_NAV_RIGHT_ANALOG_R,
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DEVICE_NAV_B,
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DEVICE_NAV_A,
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DEVICE_NAV_X,
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DEVICE_NAV_Y,
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DEVICE_NAV_START,
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DEVICE_NAV_SELECT,
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DEVICE_NAV_L1,
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DEVICE_NAV_R1,
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DEVICE_NAV_L2,
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DEVICE_NAV_R2,
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DEVICE_NAV_MENU,
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DEVICE_NAV_LAST
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};
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#elif defined(HAVE_RGUI)
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enum
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{
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DEVICE_NAV_UP = 0,
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DEVICE_NAV_DOWN,
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DEVICE_NAV_LEFT,
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DEVICE_NAV_RIGHT,
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DEVICE_NAV_A,
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DEVICE_NAV_B,
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DEVICE_NAV_START,
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DEVICE_NAV_SELECT,
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DEVICE_NAV_MENU,
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DEVICE_NAV_LAST
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};
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#endif
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typedef enum
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{
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RGUI_FILE_PLAIN,
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RGUI_FILE_DIRECTORY,
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RGUI_FILE_DEVICE,
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RGUI_FILE_USE_DIRECTORY,
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RGUI_SETTINGS,
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// Shader stuff
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RGUI_SETTINGS_VIDEO_OPTIONS,
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RGUI_SETTINGS_VIDEO_OPTIONS_FIRST,
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#ifdef GEKKO
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RGUI_SETTINGS_VIDEO_RESOLUTION,
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#endif
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RGUI_SETTINGS_VIDEO_FILTER,
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RGUI_SETTINGS_VIDEO_SOFT_FILTER,
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RGUI_SETTINGS_VIDEO_GAMMA,
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RGUI_SETTINGS_VIDEO_INTEGER_SCALE,
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RGUI_SETTINGS_VIDEO_ASPECT_RATIO,
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RGUI_SETTINGS_CUSTOM_VIEWPORT,
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RGUI_SETTINGS_CUSTOM_VIEWPORT_2,
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RGUI_SETTINGS_TOGGLE_FULLSCREEN,
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RGUI_SETTINGS_VIDEO_ROTATION,
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RGUI_SETTINGS_VIDEO_VSYNC,
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RGUI_SETTINGS_VIDEO_HARD_SYNC,
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RGUI_SETTINGS_VIDEO_HARD_SYNC_FRAMES,
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RGUI_SETTINGS_VIDEO_BLACK_FRAME_INSERTION,
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RGUI_SETTINGS_VIDEO_REFRESH_RATE_AUTO,
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RGUI_SETTINGS_VIDEO_OPTIONS_LAST,
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#ifdef HAVE_SHADER_MANAGER
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RGUI_SETTINGS_SHADER_OPTIONS,
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RGUI_SETTINGS_SHADER_FILTER,
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RGUI_SETTINGS_SHADER_PRESET,
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RGUI_SETTINGS_SHADER_APPLY,
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RGUI_SETTINGS_SHADER_PASSES,
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RGUI_SETTINGS_SHADER_0,
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RGUI_SETTINGS_SHADER_0_FILTER,
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RGUI_SETTINGS_SHADER_0_SCALE,
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RGUI_SETTINGS_SHADER_LAST = RGUI_SETTINGS_SHADER_0_SCALE + (3 * (RGUI_MAX_SHADERS - 1)),
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#endif
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// settings options are done here too
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RGUI_SETTINGS_OPEN_FILEBROWSER,
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RGUI_SETTINGS_OPEN_HISTORY,
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RGUI_SETTINGS_CORE,
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RGUI_SETTINGS_CORE_OPTIONS,
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RGUI_SETTINGS_AUDIO_OPTIONS,
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RGUI_SETTINGS_INPUT_OPTIONS,
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RGUI_SETTINGS_PATH_OPTIONS,
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RGUI_SETTINGS_OPTIONS,
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RGUI_SETTINGS_REWIND_ENABLE,
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RGUI_SETTINGS_REWIND_GRANULARITY,
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RGUI_SETTINGS_CONFIG_SAVE_ON_EXIT,
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RGUI_SETTINGS_SRAM_AUTOSAVE,
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RGUI_SETTINGS_SAVESTATE_SAVE,
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RGUI_SETTINGS_SAVESTATE_LOAD,
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RGUI_SETTINGS_DISK_OPTIONS,
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RGUI_SETTINGS_DISK_INDEX,
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RGUI_SETTINGS_DISK_APPEND,
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#ifdef HAVE_SCREENSHOTS
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RGUI_SETTINGS_SCREENSHOT,
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#endif
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RGUI_BROWSER_DIR_PATH,
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RGUI_SHADER_DIR_PATH,
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RGUI_SAVESTATE_DIR_PATH,
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RGUI_SAVEFILE_DIR_PATH,
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#ifdef HAVE_OVERLAY
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RGUI_OVERLAY_DIR_PATH,
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#endif
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RGUI_SYSTEM_DIR_PATH,
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RGUI_SETTINGS_RESTART_GAME,
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RGUI_SETTINGS_AUDIO_MUTE,
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RGUI_SETTINGS_AUDIO_CONTROL_RATE_DELTA,
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RGUI_SETTINGS_ZIP_EXTRACT,
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RGUI_SETTINGS_DEBUG_TEXT,
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RGUI_SETTINGS_RESTART_EMULATOR,
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RGUI_SETTINGS_RESUME_GAME,
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RGUI_SETTINGS_QUIT_RARCH,
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#ifdef HAVE_OVERLAY
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RGUI_SETTINGS_OVERLAY_PRESET,
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RGUI_SETTINGS_OVERLAY_OPACITY,
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RGUI_SETTINGS_OVERLAY_SCALE,
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#endif
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RGUI_SETTINGS_BIND_PLAYER,
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RGUI_SETTINGS_BIND_DEVICE,
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RGUI_SETTINGS_BIND_DEVICE_TYPE,
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RGUI_SETTINGS_BIND_DPAD_EMULATION,
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RGUI_SETTINGS_BIND_UP,
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RGUI_SETTINGS_BIND_DOWN,
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RGUI_SETTINGS_BIND_LEFT,
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RGUI_SETTINGS_BIND_RIGHT,
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RGUI_SETTINGS_BIND_A,
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RGUI_SETTINGS_BIND_B,
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RGUI_SETTINGS_BIND_X,
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RGUI_SETTINGS_BIND_Y,
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RGUI_SETTINGS_BIND_START,
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RGUI_SETTINGS_BIND_SELECT,
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RGUI_SETTINGS_BIND_L,
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RGUI_SETTINGS_BIND_R,
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RGUI_SETTINGS_BIND_L2,
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RGUI_SETTINGS_BIND_R2,
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RGUI_SETTINGS_BIND_L3,
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RGUI_SETTINGS_BIND_R3,
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RGUI_SETTINGS_CORE_OPTION_NONE = 0xffff,
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RGUI_SETTINGS_CORE_OPTION_START = 0x10000
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} rgui_file_type_t;
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typedef enum
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{
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RGUI_ACTION_UP,
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RGUI_ACTION_DOWN,
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RGUI_ACTION_LEFT,
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RGUI_ACTION_RIGHT,
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RGUI_ACTION_OK,
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RGUI_ACTION_CANCEL,
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RGUI_ACTION_REFRESH,
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RGUI_ACTION_SETTINGS,
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RGUI_ACTION_START,
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RGUI_ACTION_MESSAGE,
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RGUI_ACTION_NOOP
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} rgui_action_t;
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typedef struct
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{
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uint64_t old_input_state;
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uint64_t trigger_state;
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bool do_held;
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unsigned delay_timer;
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unsigned delay_count;
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uint16_t *frame_buf;
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size_t frame_buf_pitch;
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bool frame_buf_show;
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#ifdef HAVE_FILEBROWSER
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filebrowser_t *browser;
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unsigned menu_type;
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#else
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rgui_list_t *menu_stack;
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rgui_list_t *selection_buf;
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#endif
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size_t selection_ptr;
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bool need_refresh;
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bool msg_force;
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char base_path[PATH_MAX];
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const uint8_t *font;
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bool alloc_font;
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#ifdef HAVE_DYNAMIC
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char libretro_dir[PATH_MAX];
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#endif
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struct retro_system_info info;
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bool load_no_rom;
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#ifdef HAVE_OSKUTIL
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unsigned osk_param;
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oskutil_params oskutil_handle;
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bool (*osk_init)(void *data);
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bool (*osk_callback)(void *data);
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#endif
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#ifdef HAVE_SHADER_MANAGER
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struct gfx_shader shader;
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#endif
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unsigned current_pad;
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rom_history_t *history;
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rarch_time_t last_time; // Used to throttle RGUI in case VSync is broken.
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} rgui_handle_t;
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extern rgui_handle_t *rgui;
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void menu_init(void);
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bool menu_iterate(void);
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void menu_free(void);
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int rgui_iterate(rgui_handle_t *rgui);
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rgui_handle_t *rgui_init(void);
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void rgui_free(rgui_handle_t *rgui);
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#ifndef HAVE_RMENU_XUI
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#if defined(HAVE_RGUI) || defined(HAVE_RMENU)
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int rgui_input_postprocess(void *data, uint64_t old_state);
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#endif
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#endif
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#ifdef HAVE_SHADER_MANAGER
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void shader_manager_init(rgui_handle_t *rgui);
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void shader_manager_get_str(struct gfx_shader *shader,
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char *type_str, size_t type_str_size, unsigned type);
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#endif
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void menu_ticker_line(char *buf, size_t len, unsigned tick, const char *str, bool selected);
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void load_menu_game_prepare(void);
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bool load_menu_game(void);
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void load_menu_game_history(unsigned game_index);
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void menu_rom_history_push(const char *path, const char *core_path,
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const char *core_name);
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void menu_rom_history_push_current(void);
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#ifdef __cplusplus
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}
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#endif
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#endif
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