RetroArch/gfx
2012-06-24 21:55:36 +02:00
..
context (360) Use rarch_input_get_default_keybind_name 2012-06-22 07:20:58 +02:00
ext Update input indices to 8. 2012-06-10 12:00:25 +02:00
fonts (360) cleanup font code (again) 2012-06-24 12:03:46 +02:00
py_state Replace use of unsafe strtok() with strtok_r. 2012-06-24 02:37:19 +02:00
ext_gfx.c Redefine behavior of NULL in video_frame(). 2012-06-23 18:01:01 +02:00
gfx_common.c More fixups. 2012-04-21 23:31:57 +02:00
gfx_common.h More fixups. 2012-04-21 23:31:57 +02:00
gfx_context.h (PS3) Add some Griffin overrides 2012-05-30 17:03:23 +02:00
gl_common.h Drop useless gl error check. 2012-06-19 23:49:10 +02:00
gl_font.h (PS3) Add some Griffin overrides 2012-05-30 17:03:23 +02:00
gl.c Redefine behavior of NULL in video_frame(). 2012-06-23 18:01:01 +02:00
image.c More fixups. 2012-04-21 23:31:57 +02:00
image.h More fixups. 2012-04-21 23:31:57 +02:00
null.c Forgot to commit null drivers ... 2012-06-20 00:44:40 +02:00
rpi.c Style nitting. 2012-06-22 19:17:28 +02:00
sdl_gfx.c Redefine behavior of NULL in video_frame(). 2012-06-23 18:01:01 +02:00
shader_cg.c Replace use of unsafe strtok() with strtok_r. 2012-06-24 02:37:19 +02:00
shader_cg.h More fixups. 2012-04-21 23:31:57 +02:00
shader_glsl.c Restructuring of sdlwrap.c for portability reasons - 2012-05-26 04:47:24 +02:00
shader_glsl.h More fixups. 2012-04-21 23:31:57 +02:00
shader_hlsl.c (360) Clean up font code + remove some Win32-isms 2012-05-28 14:05:28 +02:00
shader_hlsl.h (360) Very rough shader selection in Settings menu - second pass doesn't work yet - blank screen - some memory leaks when loading a lot of shaders one after another 2012-05-21 18:02:59 +02:00
state_tracker.c More fixups. 2012-04-21 23:31:57 +02:00
state_tracker.h Revert rarch_stdint.h references 2012-06-24 21:55:36 +02:00
xvideo.c Redefine behavior of NULL in video_frame(). 2012-06-23 18:01:01 +02:00