RetroArch/menu/menu_driver.h
2014-10-28 19:54:23 +01:00

151 lines
3.4 KiB
C

/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
* Copyright (C) 2011-2014 - Daniel De Matteis
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef DRIVER_MENU_H__
#define DRIVER_MENU_H__
#include <stddef.h>
#include <stdint.h>
#include <boolean.h>
#include "menu_list.h"
#include "../settings_list.h"
#ifdef __cplusplus
extern "C" {
#endif
#define MENU_MAX_BUTTONS 219
#define MENU_MAX_AXES 32
#define MENU_MAX_HATS 4
#ifndef MAX_PLAYERS
#define MAX_PLAYERS 16
#endif
struct menu_bind_state_port
{
bool buttons[MENU_MAX_BUTTONS];
int16_t axes[MENU_MAX_AXES];
uint16_t hats[MENU_MAX_HATS];
};
struct menu_bind_axis_state
{
/* Default axis state. */
int16_t rested_axes[MENU_MAX_AXES];
/* Locked axis state. If we configured an axis,
* avoid having the same axis state trigger something again right away. */
int16_t locked_axes[MENU_MAX_AXES];
};
struct menu_bind_state
{
struct retro_keybind *target;
/* For keyboard binding. */
int64_t timeout_end;
unsigned begin;
unsigned last;
unsigned player;
struct menu_bind_state_port state[MAX_PLAYERS];
struct menu_bind_axis_state axis_state[MAX_PLAYERS];
bool skip;
};
typedef struct
{
void *userdata;
/* Used for key repeat */
unsigned delay_timer;
unsigned delay_count;
unsigned width;
unsigned height;
size_t begin;
menu_list_t *menu_list;
size_t selection_ptr;
size_t selection_ptr_old;
bool need_refresh;
bool msg_force;
bool push_start_screen;
bool defer_core;
char deferred_path[PATH_MAX];
/* This buffer can be used to display generic OK messages to the user.
* Fill it and call
* menu_list_push(driver.menu->menu_stack, "", "message", 0, 0);
*/
char message_contents[PATH_MAX];
/* Quick jumping indices with L/R.
* Rebuilt when parsing directory. */
size_t scroll_indices[2 * (26 + 2) + 1];
unsigned scroll_indices_size;
unsigned scroll_accel;
char default_glslp[PATH_MAX];
char default_cgp[PATH_MAX];
const uint8_t *font;
bool alloc_font;
bool load_no_content;
struct gfx_shader *shader;
/* Points to either shader or
* graphics driver's current shader. */
struct gfx_shader *parameter_shader;
struct menu_bind_state binds;
struct
{
int16_t dx;
int16_t dy;
int16_t x;
int16_t y;
bool enable;
bool left;
bool right;
bool oldleft;
bool oldright;
bool wheelup;
bool wheeldown;
unsigned ptr;
} mouse;
struct
{
const char **buffer;
const char *label;
const char *label_setting;
bool display;
} keyboard;
rarch_setting_t *list_mainmenu;
rarch_setting_t *list_settings;
} menu_handle_t;
#ifdef __cplusplus
}
#endif
#endif