mirror of
https://github.com/CTCaer/RetroArch.git
synced 2024-12-23 11:18:25 +00:00
1107 lines
29 KiB
C
1107 lines
29 KiB
C
/* RetroArch - A frontend for libretro.
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* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
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* Copyright (C) 2011-2016 - Daniel De Matteis
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <string.h>
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#ifdef HAVE_CONFIG_H
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#include "../config.h"
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#endif
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#ifdef HAVE_NETWORKGAMEPAD
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#include "input_remote.h"
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#endif
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#include "input_driver.h"
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#include "input_keyboard.h"
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#include "input_remapping.h"
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#ifdef HAVE_MENU
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#include "../menu/menu_driver.h"
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#endif
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#include "../configuration.h"
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#include "../driver.h"
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#include "../retroarch.h"
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#include "../movie.h"
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#include "../list_special.h"
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#include "../verbosity.h"
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#include "../command.h"
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#include "../menu/widgets/menu_input_dialog.h"
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static const input_driver_t *input_drivers[] = {
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#ifdef __CELLOS_LV2__
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&input_ps3,
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#endif
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#if defined(SN_TARGET_PSP2) || defined(PSP) || defined(VITA)
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&input_psp,
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#endif
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#if defined(_3DS)
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&input_ctr,
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#endif
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#if defined(HAVE_SDL) || defined(HAVE_SDL2)
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&input_sdl,
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#endif
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#ifdef HAVE_DINPUT
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&input_dinput,
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#endif
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#ifdef HAVE_X11
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&input_x,
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#endif
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#ifdef XENON
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&input_xenon360,
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#endif
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#if defined(HAVE_XINPUT2) || defined(HAVE_XINPUT_XBOX1)
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&input_xinput,
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#endif
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#ifdef GEKKO
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&input_gx,
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#endif
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#ifdef WIIU
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&input_wiiu,
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#endif
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#ifdef ANDROID
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&input_android,
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#endif
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#ifdef HAVE_UDEV
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&input_udev,
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#endif
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#if defined(__linux__) && !defined(ANDROID)
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&input_linuxraw,
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#endif
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#if defined(HAVE_COCOA) || defined(HAVE_COCOATOUCH)
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&input_cocoa,
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#endif
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#ifdef __QNX__
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&input_qnx,
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#endif
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#ifdef EMSCRIPTEN
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&input_rwebinput,
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#endif
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&input_null,
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NULL,
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};
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typedef struct turbo_buttons turbo_buttons_t;
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/* Turbo support. */
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struct turbo_buttons
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{
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bool frame_enable[MAX_USERS];
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uint16_t enable[MAX_USERS];
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unsigned count;
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};
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static turbo_buttons_t input_driver_turbo_btns;
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#ifdef HAVE_COMMAND
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static command_t *input_driver_command = NULL;
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#endif
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#ifdef HAVE_NETWORKGAMEPAD
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static input_remote_t *input_driver_remote = NULL;
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#endif
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const input_driver_t *current_input = NULL;
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void *current_input_data = NULL;
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static bool input_driver_block_hotkey = false;
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static bool input_driver_block_libretro_input = false;
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static bool input_driver_nonblock_state = false;
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static bool input_driver_flushing_input = false;
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static bool input_driver_data_own = false;
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/**
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* input_driver_find_handle:
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* @idx : index of driver to get handle to.
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*
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* Returns: handle to input driver at index. Can be NULL
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* if nothing found.
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**/
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const void *input_driver_find_handle(int idx)
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{
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const void *drv = input_drivers[idx];
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if (!drv)
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return NULL;
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return drv;
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}
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/**
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* input_driver_find_ident:
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* @idx : index of driver to get handle to.
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*
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* Returns: Human-readable identifier of input driver at index. Can be NULL
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* if nothing found.
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**/
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const char *input_driver_find_ident(int idx)
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{
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const input_driver_t *drv = input_drivers[idx];
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if (!drv)
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return NULL;
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return drv->ident;
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}
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/**
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* config_get_input_driver_options:
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*
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* Get an enumerated list of all input driver names, separated by '|'.
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*
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* Returns: string listing of all input driver names, separated by '|'.
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**/
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const char* config_get_input_driver_options(void)
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{
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return char_list_new_special(STRING_LIST_INPUT_DRIVERS, NULL);
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}
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const input_driver_t *input_get_ptr(void)
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{
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return current_input;
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}
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const input_driver_t **input_get_double_ptr(void)
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{
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return ¤t_input;
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}
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/**
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* input_driver_set_rumble_state:
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* @port : User number.
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* @effect : Rumble effect.
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* @strength : Strength of rumble effect.
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*
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* Sets the rumble state.
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* Used by RETRO_ENVIRONMENT_GET_RUMBLE_INTERFACE.
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**/
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bool input_driver_set_rumble_state(unsigned port,
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enum retro_rumble_effect effect, uint16_t strength)
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{
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if (!current_input || !current_input->set_rumble)
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return false;
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return current_input->set_rumble(current_input_data,
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port, effect, strength);
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}
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const input_device_driver_t *input_driver_get_joypad_driver(void)
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{
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if (!current_input || !current_input->get_joypad_driver)
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return NULL;
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return current_input->get_joypad_driver(current_input_data);
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}
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const input_device_driver_t *input_driver_get_sec_joypad_driver(void)
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{
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if (!current_input || !current_input->get_sec_joypad_driver)
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return NULL;
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return current_input->get_sec_joypad_driver(current_input_data);
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}
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uint64_t input_driver_get_capabilities(void)
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{
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if (!current_input || !current_input->get_capabilities)
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return 0;
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return current_input->get_capabilities(current_input_data);
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}
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void input_driver_set(const input_driver_t **input, void **input_data)
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{
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if (input && input_data)
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{
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*input = current_input;
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*input_data = current_input_data;
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}
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input_driver_set_own_driver();
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}
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void input_driver_keyboard_mapping_set_block(bool value)
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{
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if (current_input->keyboard_mapping_set_block)
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current_input->keyboard_mapping_set_block(current_input_data, value);
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}
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/**
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* input_sensor_set_state:
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* @port : User number.
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* @effect : Sensor action.
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* @rate : Sensor rate update.
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*
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* Sets the sensor state.
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* Used by RETRO_ENVIRONMENT_GET_SENSOR_INTERFACE.
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**/
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bool input_sensor_set_state(unsigned port,
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enum retro_sensor_action action, unsigned rate)
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{
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if (current_input_data &&
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current_input->set_sensor_state)
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return current_input->set_sensor_state(current_input_data,
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port, action, rate);
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return false;
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}
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float input_sensor_get_input(unsigned port, unsigned id)
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{
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if (current_input_data &&
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current_input->get_sensor_input)
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return current_input->get_sensor_input(current_input_data,
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port, id);
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return 0.0f;
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}
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static const struct retro_keybind *libretro_input_binds[MAX_USERS];
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/**
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* input_poll:
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*
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* Input polling callback function.
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**/
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void input_poll(void)
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{
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size_t i;
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settings_t *settings = config_get_ptr();
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current_input->poll(current_input_data);
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input_driver_turbo_btns.count++;
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for (i = 0; i < settings->input.max_users; i++)
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{
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libretro_input_binds[i] = settings->input.binds[i];
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input_driver_turbo_btns.frame_enable[i] = 0;
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}
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if (!input_driver_block_libretro_input)
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{
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for (i = 0; i < settings->input.max_users; i++)
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input_driver_turbo_btns.frame_enable[i] = current_input->input_state(
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current_input_data, libretro_input_binds,
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i, RETRO_DEVICE_JOYPAD, 0, RARCH_TURBO_ENABLE);
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}
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#ifdef HAVE_OVERLAY
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if (overlay_ptr)
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input_poll_overlay(overlay_ptr, settings->input.overlay_opacity);
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#endif
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#ifdef HAVE_COMMAND
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if (input_driver_command)
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command_poll(input_driver_command);
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#endif
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#ifdef HAVE_NETWORKGAMEPAD
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if (input_driver_remote)
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input_remote_poll(input_driver_remote);
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#endif
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}
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/**
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* input_state:
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* @port : user number.
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* @device : device identifier of user.
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* @idx : index value of user.
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* @id : identifier of key pressed by user.
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*
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* Input state callback function.
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*
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* Returns: Non-zero if the given key (identified by @id)
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* was pressed by the user (assigned to @port).
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**/
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int16_t input_state(unsigned port, unsigned device,
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unsigned idx, unsigned id)
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{
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int16_t res = 0;
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settings_t *settings = config_get_ptr();
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device &= RETRO_DEVICE_MASK;
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if (bsv_movie_ctl(BSV_MOVIE_CTL_PLAYBACK_ON, NULL))
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{
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int16_t ret;
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if (bsv_movie_ctl(BSV_MOVIE_CTL_GET_INPUT, &ret))
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return ret;
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bsv_movie_ctl(BSV_MOVIE_CTL_SET_END, NULL);
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}
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if (settings->input.remap_binds_enable)
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{
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switch (device)
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{
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case RETRO_DEVICE_JOYPAD:
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if (id < RARCH_FIRST_CUSTOM_BIND)
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id = settings->input.remap_ids[port][id];
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break;
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case RETRO_DEVICE_ANALOG:
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if (idx < 2 && id < 2)
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{
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unsigned new_id = RARCH_FIRST_CUSTOM_BIND + (idx * 2 + id);
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new_id = settings->input.remap_ids[port][new_id];
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idx = (new_id & 2) >> 1;
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id = new_id & 1;
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}
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break;
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}
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}
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if (!input_driver_flushing_input
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&& !input_driver_block_libretro_input)
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{
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if (((id < RARCH_FIRST_META_KEY) || (device == RETRO_DEVICE_KEYBOARD)))
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res = current_input->input_state(
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current_input_data, libretro_input_binds, port, device, idx, id);
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#ifdef HAVE_OVERLAY
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if (overlay_ptr)
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input_state_overlay(overlay_ptr, &res, port, device, idx, id);
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#endif
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#ifdef HAVE_NETWORKGAMEPAD
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input_remote_state(&res, port, device, idx, id);
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#endif
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}
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/* Don't allow turbo for D-pad. */
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if (device == RETRO_DEVICE_JOYPAD && (id < RETRO_DEVICE_ID_JOYPAD_UP ||
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id > RETRO_DEVICE_ID_JOYPAD_RIGHT))
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{
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/*
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* Apply turbo button if activated.
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*
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* If turbo button is held, all buttons pressed except
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* for D-pad will go into a turbo mode. Until the button is
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* released again, the input state will be modulated by a
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* periodic pulse defined by the configured duty cycle.
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*/
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if (res && input_driver_turbo_btns.frame_enable[port])
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input_driver_turbo_btns.enable[port] |= (1 << id);
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else if (!res)
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input_driver_turbo_btns.enable[port] &= ~(1 << id);
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if (input_driver_turbo_btns.enable[port] & (1 << id))
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{
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/* if turbo button is enabled for this key ID */
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res = res && ((input_driver_turbo_btns.count
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% settings->input.turbo_period)
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< settings->input.turbo_duty_cycle);
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}
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}
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if (bsv_movie_ctl(BSV_MOVIE_CTL_PLAYBACK_OFF, NULL))
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bsv_movie_ctl(BSV_MOVIE_CTL_SET_INPUT, &res);
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return res;
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}
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/**
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* check_input_driver_block_hotkey:
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*
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* Checks if 'hotkey enable' key is pressed.
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*
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* If we haven't bound anything to this,
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* always allow hotkeys.
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* If we hold ENABLE_HOTKEY button, block all libretro input to allow
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* hotkeys to be bound to same keys as RetroPad.
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**/
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#define check_input_driver_block_hotkey(normal_bind, autoconf_bind) \
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( \
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(((normal_bind)->key != RETROK_UNKNOWN) \
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|| ((normal_bind)->joykey != NO_BTN) \
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|| ((normal_bind)->joyaxis != AXIS_NONE) \
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|| ((autoconf_bind)->key != RETROK_UNKNOWN ) \
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|| ((autoconf_bind)->joykey != NO_BTN) \
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|| ((autoconf_bind)->joyaxis != AXIS_NONE)) \
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)
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static const unsigned buttons[] = {
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RETRO_DEVICE_ID_JOYPAD_R,
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RETRO_DEVICE_ID_JOYPAD_L,
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RETRO_DEVICE_ID_JOYPAD_X,
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RETRO_DEVICE_ID_JOYPAD_A,
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RETRO_DEVICE_ID_JOYPAD_RIGHT,
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RETRO_DEVICE_ID_JOYPAD_LEFT,
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RETRO_DEVICE_ID_JOYPAD_DOWN,
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RETRO_DEVICE_ID_JOYPAD_UP,
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RETRO_DEVICE_ID_JOYPAD_START,
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RETRO_DEVICE_ID_JOYPAD_SELECT,
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RETRO_DEVICE_ID_JOYPAD_Y,
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RETRO_DEVICE_ID_JOYPAD_B,
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};
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/**
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* state_tracker_update_input:
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*
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* Updates 16-bit input in same format as libretro API itself.
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**/
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void state_tracker_update_input(uint16_t *input1, uint16_t *input2)
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{
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unsigned i;
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const struct retro_keybind *binds[MAX_USERS];
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settings_t *settings = config_get_ptr();
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/* Only bind for up to two players for now. */
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for (i = 0; i < settings->input.max_users; i++)
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binds[i] = settings->input.binds[i];
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for (i = 0; i < settings->input.max_users; i++)
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{
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struct retro_keybind *general_binds = settings->input.binds[i];
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struct retro_keybind *auto_binds = settings->input.autoconf_binds[i];
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enum analog_dpad_mode dpad_mode = (enum analog_dpad_mode)settings->input.analog_dpad_mode[i];
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if (dpad_mode == ANALOG_DPAD_NONE)
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continue;
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input_push_analog_dpad(general_binds, dpad_mode);
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input_push_analog_dpad(auto_binds, dpad_mode);
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}
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if (!input_driver_block_libretro_input)
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{
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for (i = 4; i < 16; i++)
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{
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*input1 |= (current_input->input_state(current_input_data, binds,
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0, RETRO_DEVICE_JOYPAD, 0, buttons[i - 4]) ? 1 : 0) << i;
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*input2 |= (current_input->input_state(current_input_data, binds,
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1, RETRO_DEVICE_JOYPAD, 0, buttons[i - 4]) ? 1 : 0) << i;
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}
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}
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for (i = 0; i < settings->input.max_users; i++)
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{
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struct retro_keybind *general_binds = settings->input.binds[i];
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struct retro_keybind *auto_binds = settings->input.autoconf_binds[i];
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input_pop_analog_dpad(general_binds);
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input_pop_analog_dpad(auto_binds);
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}
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}
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#ifdef HAVE_MENU
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static INLINE bool input_menu_keys_pressed_internal(unsigned i)
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{
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settings_t *settings = config_get_ptr();
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if (
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(((!input_driver_block_libretro_input && ((i < RARCH_FIRST_META_KEY)))
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|| !input_driver_block_hotkey))
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&& settings->input.binds[0][i].valid
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)
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{
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int port;
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int port_max = 1;
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if (settings->input.all_users_control_menu)
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port_max = settings->input.max_users;
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for (port = 0; port < port_max; port++)
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{
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const input_device_driver_t *first = current_input->get_joypad_driver
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? current_input->get_joypad_driver(current_input_data) : NULL;
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const input_device_driver_t *sec = current_input->get_sec_joypad_driver
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? current_input->get_sec_joypad_driver(current_input_data) : NULL;
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if (sec && input_joypad_pressed(sec, port, settings->input.binds[0], i))
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return true;
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|
if (first && input_joypad_pressed(first, port, settings->input.binds[0], i))
|
|
return true;
|
|
}
|
|
}
|
|
|
|
if (i >= RARCH_FIRST_META_KEY)
|
|
{
|
|
if (current_input->meta_key_pressed(current_input_data, i))
|
|
return true;
|
|
}
|
|
|
|
#ifdef HAVE_OVERLAY
|
|
if (overlay_ptr && input_overlay_key_pressed(overlay_ptr, i))
|
|
return true;
|
|
#endif
|
|
|
|
#ifdef HAVE_COMMAND
|
|
if (input_driver_command)
|
|
{
|
|
command_handle_t handle;
|
|
|
|
handle.handle = input_driver_command;
|
|
handle.id = i;
|
|
|
|
if (command_get(&handle))
|
|
return true;
|
|
}
|
|
#endif
|
|
|
|
#ifdef HAVE_NETWORKGAMEPAD
|
|
if (input_driver_remote)
|
|
{
|
|
if (input_remote_key_pressed(i, 0))
|
|
return true;
|
|
}
|
|
#endif
|
|
|
|
return false;
|
|
}
|
|
|
|
/**
|
|
* input_menu_keys_pressed:
|
|
*
|
|
* Grab an input sample for this frame. We exclude
|
|
* keyboard input here.
|
|
*
|
|
* TODO: In case RARCH_BIND_LIST_END starts exceeding 64,
|
|
* and you need a bitmask of more than 64 entries, reimplement
|
|
* it to use something like rarch_bits_t.
|
|
*
|
|
* Returns: Input sample containg a mask of all pressed keys.
|
|
*/
|
|
uint64_t input_menu_keys_pressed(
|
|
uint64_t old_input,
|
|
uint64_t *last_input,
|
|
uint64_t *trigger_input,
|
|
bool runloop_paused)
|
|
{
|
|
unsigned i;
|
|
uint64_t ret = 0;
|
|
settings_t *settings = config_get_ptr();
|
|
const struct retro_keybind *binds[MAX_USERS] = {NULL};
|
|
const struct retro_keybind *binds_norm = NULL;
|
|
const struct retro_keybind *binds_auto = NULL;
|
|
|
|
if (!current_input || !current_input_data)
|
|
goto end;
|
|
|
|
if (settings->menu.unified_controls)
|
|
return input_keys_pressed(
|
|
old_input,
|
|
last_input,
|
|
trigger_input,
|
|
runloop_paused);
|
|
|
|
for (i = 0; i < settings->input.max_users; i++)
|
|
{
|
|
struct retro_keybind *auto_binds = settings->input.autoconf_binds[i];
|
|
|
|
input_push_analog_dpad(auto_binds, ANALOG_DPAD_LSTICK);
|
|
}
|
|
|
|
input_driver_block_libretro_input = false;
|
|
input_driver_block_hotkey = false;
|
|
|
|
/* Don't block the check to RARCH_ENABLE_HOTKEY
|
|
* unless we're really supposed to. */
|
|
if (current_input->keyboard_mapping_is_blocked &&
|
|
current_input->keyboard_mapping_is_blocked(current_input_data))
|
|
input_driver_block_hotkey = true;
|
|
|
|
binds_norm = &settings->input.binds[0][RARCH_ENABLE_HOTKEY];
|
|
binds_auto = &settings->input.autoconf_binds[0][RARCH_ENABLE_HOTKEY];
|
|
|
|
if (check_input_driver_block_hotkey(binds_norm, binds_auto))
|
|
{
|
|
if (current_input->input_state(current_input_data, &binds[0], 0,
|
|
RETRO_DEVICE_JOYPAD, 0, RARCH_ENABLE_HOTKEY))
|
|
input_driver_block_libretro_input = true;
|
|
else
|
|
input_driver_block_hotkey = true;
|
|
}
|
|
|
|
for (i = 0; i < RARCH_BIND_LIST_END; i++)
|
|
{
|
|
if (input_menu_keys_pressed_internal(i))
|
|
ret |= (UINT64_C(1) << i);
|
|
}
|
|
|
|
for (i = 0; i < settings->input.max_users; i++)
|
|
{
|
|
struct retro_keybind *auto_binds = settings->input.autoconf_binds[i];
|
|
input_pop_analog_dpad(auto_binds);
|
|
}
|
|
|
|
if (menu_input_dialog_get_display_kb())
|
|
goto end;
|
|
|
|
if (current_input->input_state(current_input_data, binds, 0,
|
|
RETRO_DEVICE_KEYBOARD, 0, RETROK_RETURN))
|
|
{
|
|
if (!settings->input.menu_swap_ok_cancel_buttons)
|
|
BIT64_SET(ret, RETRO_DEVICE_ID_JOYPAD_A);
|
|
else
|
|
BIT64_SET(ret, RETRO_DEVICE_ID_JOYPAD_B);
|
|
}
|
|
|
|
if (current_input->input_state(current_input_data, binds, 0,
|
|
RETRO_DEVICE_KEYBOARD, 0, RETROK_BACKSPACE))
|
|
{
|
|
if (!settings->input.menu_swap_ok_cancel_buttons)
|
|
BIT64_SET(ret, RETRO_DEVICE_ID_JOYPAD_B);
|
|
else
|
|
BIT64_SET(ret, RETRO_DEVICE_ID_JOYPAD_A);
|
|
}
|
|
|
|
if (current_input->input_state(current_input_data, binds, 0,
|
|
RETRO_DEVICE_KEYBOARD, 0, RETROK_SPACE))
|
|
BIT64_SET(ret, RETRO_DEVICE_ID_JOYPAD_START);
|
|
|
|
if (current_input->input_state(current_input_data, binds, 0,
|
|
RETRO_DEVICE_KEYBOARD, 0, RETROK_SLASH))
|
|
BIT64_SET(ret, RETRO_DEVICE_ID_JOYPAD_X);
|
|
|
|
if (current_input->input_state(current_input_data, binds, 0,
|
|
RETRO_DEVICE_KEYBOARD, 0, RETROK_RSHIFT))
|
|
BIT64_SET(ret, RETRO_DEVICE_ID_JOYPAD_SELECT);
|
|
|
|
if (current_input->input_state(current_input_data, binds, 0,
|
|
RETRO_DEVICE_KEYBOARD, 0, RETROK_RIGHT))
|
|
BIT64_SET(ret, RETRO_DEVICE_ID_JOYPAD_RIGHT);
|
|
|
|
if (current_input->input_state(current_input_data, binds, 0,
|
|
RETRO_DEVICE_KEYBOARD, 0, RETROK_LEFT))
|
|
BIT64_SET(ret, RETRO_DEVICE_ID_JOYPAD_LEFT);
|
|
|
|
if (current_input->input_state(current_input_data, binds, 0,
|
|
RETRO_DEVICE_KEYBOARD, 0, RETROK_DOWN))
|
|
BIT64_SET(ret, RETRO_DEVICE_ID_JOYPAD_DOWN);
|
|
|
|
if (current_input->input_state(current_input_data, binds, 0,
|
|
RETRO_DEVICE_KEYBOARD, 0, RETROK_UP))
|
|
BIT64_SET(ret, RETRO_DEVICE_ID_JOYPAD_UP);
|
|
|
|
if (current_input->input_state(current_input_data, binds, 0,
|
|
RETRO_DEVICE_KEYBOARD, 0, RETROK_PAGEUP))
|
|
BIT64_SET(ret, RETRO_DEVICE_ID_JOYPAD_L);
|
|
|
|
if (current_input->input_state(current_input_data, binds, 0,
|
|
RETRO_DEVICE_KEYBOARD, 0, RETROK_PAGEDOWN))
|
|
BIT64_SET(ret, RETRO_DEVICE_ID_JOYPAD_R);
|
|
|
|
if (current_input->input_state(current_input_data, binds, 0,
|
|
RETRO_DEVICE_KEYBOARD, 0, settings->input.binds[0][RARCH_QUIT_KEY].key ))
|
|
BIT64_SET(ret, RARCH_QUIT_KEY);
|
|
|
|
if (current_input->input_state(current_input_data, binds, 0,
|
|
RETRO_DEVICE_KEYBOARD, 0, settings->input.binds[0][RARCH_FULLSCREEN_TOGGLE_KEY].key ))
|
|
BIT64_SET(ret, RARCH_FULLSCREEN_TOGGLE_KEY);
|
|
|
|
end:
|
|
*trigger_input = ret & ~old_input;
|
|
*last_input = ret;
|
|
|
|
if (input_driver_flushing_input)
|
|
{
|
|
input_driver_flushing_input = false;
|
|
|
|
if (ret)
|
|
{
|
|
ret = 0;
|
|
|
|
/* If core was paused before entering menu, evoke
|
|
* pause toggle to wake it up. */
|
|
if (runloop_paused)
|
|
BIT64_SET(ret, RARCH_PAUSE_TOGGLE);
|
|
input_driver_flushing_input = true;
|
|
}
|
|
}
|
|
|
|
#ifdef HAVE_MENU
|
|
if (menu_driver_is_binding_state())
|
|
*trigger_input = 0;
|
|
#endif
|
|
|
|
return ret;
|
|
}
|
|
#endif
|
|
|
|
static INLINE bool input_keys_pressed_internal(unsigned i,
|
|
const struct retro_keybind *binds)
|
|
{
|
|
if (((!input_driver_block_libretro_input && ((i < RARCH_FIRST_META_KEY)))
|
|
|| !input_driver_block_hotkey))
|
|
{
|
|
if (current_input->input_state(current_input_data, &binds,
|
|
0, RETRO_DEVICE_JOYPAD, 0, i))
|
|
return true;
|
|
}
|
|
|
|
if (i >= RARCH_FIRST_META_KEY)
|
|
{
|
|
if (current_input->meta_key_pressed(current_input_data, i))
|
|
return true;
|
|
}
|
|
|
|
#ifdef HAVE_OVERLAY
|
|
if (overlay_ptr && input_overlay_key_pressed(overlay_ptr, i))
|
|
return true;
|
|
#endif
|
|
|
|
#ifdef HAVE_COMMAND
|
|
if (input_driver_command)
|
|
{
|
|
command_handle_t handle;
|
|
|
|
handle.handle = input_driver_command;
|
|
handle.id = i;
|
|
|
|
if (command_get(&handle))
|
|
return true;
|
|
}
|
|
#endif
|
|
|
|
#ifdef HAVE_NETWORKGAMEPAD
|
|
if (input_driver_remote)
|
|
{
|
|
if (input_remote_key_pressed(i, 0))
|
|
return true;
|
|
}
|
|
#endif
|
|
|
|
return false;
|
|
}
|
|
|
|
/**
|
|
* input_keys_pressed:
|
|
*
|
|
* Grab an input sample for this frame.
|
|
*
|
|
* TODO: In case RARCH_BIND_LIST_END starts exceeding 64,
|
|
* and you need a bitmask of more than 64 entries, reimplement
|
|
* it to use something like rarch_bits_t.
|
|
*
|
|
* Returns: Input sample containg a mask of all pressed keys.
|
|
*/
|
|
uint64_t input_keys_pressed(
|
|
uint64_t old_input,
|
|
uint64_t *last_input,
|
|
uint64_t *trigger_input,
|
|
bool runloop_paused)
|
|
{
|
|
unsigned i;
|
|
uint64_t ret = 0;
|
|
settings_t *settings = config_get_ptr();
|
|
const struct retro_keybind *binds = settings->input.binds[0];
|
|
const struct retro_keybind *binds_auto = &settings->input.autoconf_binds[0][RARCH_ENABLE_HOTKEY];
|
|
const struct retro_keybind *normal = &binds[RARCH_ENABLE_HOTKEY];
|
|
|
|
const struct retro_keybind *focus_binds_auto = &settings->input.autoconf_binds[0][RARCH_GAME_FOCUS_TOGGLE];
|
|
const struct retro_keybind *focus_normal = &binds[RARCH_GAME_FOCUS_TOGGLE];
|
|
|
|
input_driver_block_libretro_input = false;
|
|
input_driver_block_hotkey = false;
|
|
|
|
/* Don't block the check to RARCH_ENABLE_HOTKEY
|
|
* unless we're really supposed to. */
|
|
if (current_input->keyboard_mapping_is_blocked &&
|
|
current_input->keyboard_mapping_is_blocked(current_input_data))
|
|
input_driver_block_hotkey = true;
|
|
|
|
if (check_input_driver_block_hotkey(normal, binds_auto))
|
|
{
|
|
if (current_input->input_state(current_input_data, &binds, 0,
|
|
RETRO_DEVICE_JOYPAD, 0, RARCH_ENABLE_HOTKEY))
|
|
input_driver_block_libretro_input = true;
|
|
else
|
|
input_driver_block_hotkey = true;
|
|
}
|
|
|
|
/* Allows rarch_focus_toggle hotkey to still work even tough every hotkey is blocked */
|
|
if (check_input_driver_block_hotkey(focus_normal, focus_binds_auto))
|
|
{
|
|
if (current_input->input_state(current_input_data, &binds, 0,
|
|
RETRO_DEVICE_JOYPAD, 0, RARCH_GAME_FOCUS_TOGGLE))
|
|
input_driver_block_hotkey = false;
|
|
}
|
|
|
|
for (i = 0; i < RARCH_BIND_LIST_END; i++)
|
|
{
|
|
if (input_keys_pressed_internal(i, binds))
|
|
ret |= (UINT64_C(1) << i);
|
|
}
|
|
|
|
*trigger_input = ret & ~old_input;
|
|
*last_input = ret;
|
|
|
|
if (input_driver_flushing_input)
|
|
{
|
|
input_driver_flushing_input = false;
|
|
|
|
if (ret)
|
|
{
|
|
ret = 0;
|
|
|
|
/* If core was paused before entering menu, evoke
|
|
* pause toggle to wake it up. */
|
|
if (runloop_paused)
|
|
BIT64_SET(ret, RARCH_PAUSE_TOGGLE);
|
|
input_driver_flushing_input = true;
|
|
}
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
|
|
void *input_driver_get_data(void)
|
|
{
|
|
return current_input_data;
|
|
}
|
|
|
|
void **input_driver_get_data_ptr(void)
|
|
{
|
|
return (void**)¤t_input_data;
|
|
}
|
|
|
|
bool input_driver_has_capabilities(void)
|
|
{
|
|
if (!current_input->get_capabilities || !current_input_data)
|
|
return false;
|
|
return true;
|
|
}
|
|
|
|
void input_driver_poll(void)
|
|
{
|
|
current_input->poll(current_input_data);
|
|
}
|
|
|
|
bool input_driver_init(void)
|
|
{
|
|
if (current_input)
|
|
current_input_data = current_input->init();
|
|
|
|
if (!current_input_data)
|
|
return false;
|
|
return true;
|
|
}
|
|
|
|
void input_driver_deinit(void)
|
|
{
|
|
if (current_input && current_input->free)
|
|
current_input->free(current_input_data);
|
|
current_input_data = NULL;
|
|
}
|
|
|
|
void input_driver_destroy_data(void)
|
|
{
|
|
current_input_data = NULL;
|
|
}
|
|
|
|
void input_driver_destroy(void)
|
|
{
|
|
input_keyboard_ctl(RARCH_INPUT_KEYBOARD_CTL_DESTROY, NULL);
|
|
input_driver_block_hotkey = false;
|
|
input_driver_block_libretro_input = false;
|
|
input_driver_nonblock_state = false;
|
|
input_driver_flushing_input = false;
|
|
input_driver_data_own = false;
|
|
memset(&input_driver_turbo_btns, 0, sizeof(turbo_buttons_t));
|
|
current_input = NULL;
|
|
}
|
|
|
|
bool input_driver_grab_stdin(void)
|
|
{
|
|
if (!current_input->grab_stdin)
|
|
return false;
|
|
return current_input->grab_stdin(current_input_data);
|
|
}
|
|
|
|
bool input_driver_keyboard_mapping_is_blocked(void)
|
|
{
|
|
return current_input->keyboard_mapping_is_blocked(
|
|
current_input_data);
|
|
}
|
|
|
|
bool input_driver_find_driver(void)
|
|
{
|
|
int i;
|
|
driver_ctx_info_t drv;
|
|
settings_t *settings = config_get_ptr();
|
|
|
|
drv.label = "input_driver";
|
|
drv.s = settings->input.driver;
|
|
|
|
driver_ctl(RARCH_DRIVER_CTL_FIND_INDEX, &drv);
|
|
|
|
i = drv.len;
|
|
|
|
if (i >= 0)
|
|
current_input = (const input_driver_t*)
|
|
input_driver_find_handle(i);
|
|
else
|
|
{
|
|
unsigned d;
|
|
RARCH_ERR("Couldn't find any input driver named \"%s\"\n",
|
|
settings->input.driver);
|
|
RARCH_LOG_OUTPUT("Available input drivers are:\n");
|
|
for (d = 0; input_driver_find_handle(d); d++)
|
|
RARCH_LOG_OUTPUT("\t%s\n", input_driver_find_ident(d));
|
|
RARCH_WARN("Going to default to first input driver...\n");
|
|
|
|
current_input = (const input_driver_t*)
|
|
input_driver_find_handle(0);
|
|
|
|
if (current_input)
|
|
return true;
|
|
retroarch_fail(1, "find_input_driver()");
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
void input_driver_set_flushing_input(void)
|
|
{
|
|
input_driver_flushing_input = true;
|
|
}
|
|
|
|
void input_driver_unset_hotkey_block(void)
|
|
{
|
|
input_driver_block_hotkey = true;
|
|
}
|
|
|
|
void input_driver_set_hotkey_block(void)
|
|
{
|
|
input_driver_block_hotkey = true;
|
|
}
|
|
|
|
void input_driver_set_libretro_input_blocked(void)
|
|
{
|
|
input_driver_block_libretro_input = true;
|
|
}
|
|
|
|
void input_driver_unset_libretro_input_blocked(void)
|
|
{
|
|
input_driver_block_libretro_input = false;
|
|
}
|
|
|
|
bool input_driver_is_libretro_input_blocked(void)
|
|
{
|
|
return input_driver_block_libretro_input;
|
|
}
|
|
|
|
void input_driver_set_nonblock_state(void)
|
|
{
|
|
input_driver_nonblock_state = true;
|
|
}
|
|
|
|
void input_driver_unset_nonblock_state(void)
|
|
{
|
|
input_driver_nonblock_state = false;
|
|
}
|
|
|
|
bool input_driver_is_nonblock_state(void)
|
|
{
|
|
return input_driver_nonblock_state;
|
|
}
|
|
|
|
void input_driver_set_own_driver(void)
|
|
{
|
|
input_driver_data_own = true;
|
|
}
|
|
|
|
void input_driver_unset_own_driver(void)
|
|
{
|
|
input_driver_data_own = false;
|
|
}
|
|
|
|
bool input_driver_owns_driver(void)
|
|
{
|
|
return input_driver_data_own;
|
|
}
|
|
|
|
bool input_driver_init_command(void)
|
|
{
|
|
#ifdef HAVE_COMMAND
|
|
settings_t *settings = config_get_ptr();
|
|
if ( !settings->stdin_cmd_enable
|
|
&& !settings->network_cmd_enable)
|
|
return false;
|
|
|
|
if (settings->stdin_cmd_enable
|
|
&& input_driver_grab_stdin())
|
|
{
|
|
RARCH_WARN("stdin command interface is desired, but input driver has already claimed stdin.\n"
|
|
"Cannot use this command interface.\n");
|
|
}
|
|
|
|
input_driver_command = command_new(false);
|
|
|
|
if (command_network_new(
|
|
input_driver_command,
|
|
settings->stdin_cmd_enable
|
|
&& !input_driver_grab_stdin(),
|
|
settings->network_cmd_enable,
|
|
settings->network_cmd_port))
|
|
return true;
|
|
|
|
RARCH_ERR("Failed to initialize command interface.\n");
|
|
#endif
|
|
return false;
|
|
}
|
|
|
|
void input_driver_deinit_command(void)
|
|
{
|
|
#ifdef HAVE_COMMAND
|
|
if (input_driver_command)
|
|
command_free(input_driver_command);
|
|
input_driver_command = NULL;
|
|
#endif
|
|
}
|
|
|
|
void input_driver_deinit_remote(void)
|
|
{
|
|
#ifdef HAVE_NETWORKGAMEPAD
|
|
if (input_driver_remote)
|
|
input_remote_free(input_driver_remote);
|
|
input_driver_remote = NULL;
|
|
#endif
|
|
}
|
|
|
|
bool input_driver_init_remote(void)
|
|
{
|
|
#ifdef HAVE_NETWORKGAMEPAD
|
|
settings_t *settings = config_get_ptr();
|
|
|
|
if (!settings->network_remote_enable)
|
|
return false;
|
|
|
|
input_driver_remote = input_remote_new(settings->network_remote_base_port);
|
|
|
|
if (input_driver_remote)
|
|
return true;
|
|
|
|
RARCH_ERR("Failed to initialize remote gamepad interface.\n");
|
|
#endif
|
|
return false;
|
|
}
|
|
|
|
bool input_driver_grab_mouse(void)
|
|
{
|
|
if (!current_input || !current_input->grab_mouse)
|
|
return false;
|
|
|
|
current_input->grab_mouse(current_input_data, true);
|
|
return true;
|
|
}
|
|
|
|
bool input_driver_ungrab_mouse(void)
|
|
{
|
|
if (!current_input || !current_input->grab_mouse)
|
|
return false;
|
|
|
|
current_input->grab_mouse(current_input_data, false);
|
|
return true;
|
|
}
|
|
|
|
bool input_driver_is_data_ptr_same(void *data)
|
|
{
|
|
return (current_input_data == data);
|
|
}
|