RetroArch/ps3/main.c
2011-12-02 22:22:44 +01:00

24 lines
611 B
C

#include <sys/process.h>
#include <sysutil/sysutil_common.h>
#include <sys/spu_initialize.h>
#include <stddef.h>
int ssnes_main(int argc, char *argv[]);
SYS_PROCESS_PARAM(1001, 0x100000)
#undef main
// Temporary, a more sane implementation should go here.
int main(int argc, char *argv[])
{
sys_spu_initialize(4, 3);
char arg1[] = "ssnes";
char arg2[] = "/dev_hdd0/game/SNES90000/USRDIR/main.sfc";
char arg3[] = "-v";
char arg4[] = "-c";
char arg5[] = "/dev_hdd0/game/SSNE10000/USRDIR/ssnes.cfg";
char *argv_[] = { arg1, arg2, arg3, arg4, arg5, NULL};
return ssnes_main(5, argv_);
}