RetroArch/ps3/main.c

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#include <sys/process.h>
#include <sysutil/sysutil_common.h>
#include <sys/spu_initialize.h>
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#include <stddef.h>
int ssnes_main(int argc, char *argv[]);
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SYS_PROCESS_PARAM(1001, 0x100000)
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#undef main
// Temporary, a more sane implementation should go here.
int main(int argc, char *argv[])
{
sys_spu_initialize(4, 3);
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char arg1[] = "ssnes";
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char arg2[] = "/dev_hdd0/game/SNES90000/USRDIR/main.sfc";
char arg3[] = "-v";
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char arg4[] = "-c";
char arg5[] = "/dev_hdd0/game/SSNE10000/USRDIR/ssnes.cfg";
char *argv_[] = { arg1, arg2, arg3, arg4, arg5, NULL};
return ssnes_main(5, argv_);
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}