mirror of
https://github.com/CTCaer/RetroArch.git
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a96e813fe1
don't let a branch get out of date for this long - merging it by hand was not pretty
104 lines
3.1 KiB
Objective-C
104 lines
3.1 KiB
Objective-C
/* RetroArch - A frontend for libretro.
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* Copyright (C) 2013 - Jason Fetters
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* Copyright (C) 2011-2013 - Daniel De Matteis
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <pthread.h>
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#include <string.h>
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#import "RetroArch_Apple.h"
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#include "rarch_wrapper.h"
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#include "apple_input.h"
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#include "file.h"
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char** apple_argv;
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id<RetroArch_Platform> apple_platform;
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#pragma mark EMULATION
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static pthread_t apple_retro_thread;
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bool apple_is_running;
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bool apple_use_tv_mode;
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NSString* apple_core;
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void apple_run_core(NSString* core, const char* file)
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{
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if (!apple_is_running)
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{
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if (file && access([@(file) stringByDeletingLastPathComponent].UTF8String, R_OK | W_OK | X_OK))
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apple_display_alert(@"The directory containing the selected file has limited permissions. This may "
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"prevent zipped games from loading, and will cause some cores to not function.", 0);
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[apple_platform loadingCore:core withFile:file];
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apple_core = core;
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apple_is_running = true;
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static char config_path[PATH_MAX];
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static char core_path[PATH_MAX];
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static char file_path[PATH_MAX];
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if (!apple_argv)
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{
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if (apple_core_info_has_custom_config(apple_core.UTF8String))
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apple_core_info_get_custom_config(apple_core.UTF8String, config_path, sizeof(config_path));
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else
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strlcpy(config_path, apple_platform.globalConfigFile.UTF8String, sizeof(config_path));
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static const char* const argv_game[] = { "retroarch", "-c", config_path, "-L", core_path, file_path, 0 };
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static const char* const argv_menu[] = { "retroarch", "-c", config_path, "--menu", 0 };
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if (file && core)
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{
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strlcpy(core_path, apple_core.UTF8String, sizeof(core_path));
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strlcpy(file_path, file, sizeof(file_path));
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}
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apple_argv = (char**)((file && core) ? argv_game : argv_menu);
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}
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if (pthread_create(&apple_retro_thread, 0, rarch_main_spring, apple_argv))
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{
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apple_argv = 0;
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apple_rarch_exited((void*)1);
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return;
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}
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apple_argv = 0;
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pthread_detach(apple_retro_thread);
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}
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}
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void apple_rarch_exited(void* result)
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{
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if (result)
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apple_display_alert(@"Failed to load game.", 0);
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NSString* used_core = apple_core;
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apple_core = 0;
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if (apple_is_running)
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{
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apple_is_running = false;
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[apple_platform unloadingCore:used_core];
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}
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if (apple_use_tv_mode)
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apple_run_core(nil, 0);
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}
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