RetroArch/gfx/context
Themaister c54af19076 Purge SDL/GL context.
Conflicts:
	gfx/context/sdl_ctx.c
2013-07-18 01:48:23 +02:00
..
androidegl_ctx.c (RARCH_CONSOLE) Add refresh rate FPS statistics 2013-06-08 01:45:25 +02:00
apple_gl_ctx.c (Apple) Build fixes (hope I didn't break anything else with that merge) 2013-07-07 16:24:28 -04:00
bbqnx_ctx.c (iOS/QNX) Add FPS/refresh rate monitoring 2013-06-14 02:17:20 +02:00
drm_egl_ctx.c Use common monitor refresh rate estimator. 2013-06-05 18:12:29 +02:00
glx_ctx.c Fix HAVE_EGL in glx_ctx.c 2013-05-23 18:32:13 +02:00
null_ctx.c (OSX) Make dummy context file - compile in RetroArch with Griffin 2013-07-04 15:01:38 +02:00
ps3_ctx.c (Android) Another Xperia Play hack 2013-06-16 18:18:47 +02:00
vc_egl_ctx.c (Android) Another Xperia Play hack 2013-06-16 18:18:47 +02:00
wgl_ctx.c win32: add simple menu to opengl context 2013-07-07 02:22:11 +02:00
x11_common.c Add show_mouse() context callback. 2013-03-29 13:46:11 +01:00
x11_common.h Add show_mouse() context callback. 2013-03-29 13:46:11 +01:00
xdk_ctx.c (XDK1) Fix build 2013-07-16 00:47:09 +02:00
xegl_ctx.c Don't call eglSwapInterval until context is alive. 2013-04-14 12:16:55 +02:00