mirror of
https://github.com/CTCaer/RetroArch.git
synced 2024-12-26 04:36:01 +00:00
f3309b8997
No point hacking around with vtables in C and shit ...
205 lines
5.4 KiB
C++
205 lines
5.4 KiB
C++
/* RetroArch - A frontend for libretro.
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* Copyright (C) 2010-2013 - Hans-Kristian Arntzen
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* Copyright (C) 2011-2013 - Daniel De Matteis
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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// Simple C interface for XAudio2
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#include "xaudio.h"
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#include "xaudio-c.h"
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#include <stdint.h>
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#include <stdio.h>
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#include "../../msvc/msvc_compat.h"
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#include "../../boolean.h"
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#define MAX_BUFFERS 16
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#define MAX_BUFFERS_MASK (MAX_BUFFERS - 1)
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#undef min
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#undef max
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#define min(a, b) ((a) < (b) ? (a) : (b))
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#define max(a, b) ((a) > (b) ? (a) : (b))
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struct xaudio2 : public IXAudio2VoiceCallback
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{
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xaudio2() :
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buf(0), pXAudio2(0), pMasterVoice(0),
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pSourceVoice(0), hEvent(0), buffers(0), bufsize(0),
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bufptr(0), write_buffer(0)
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{}
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virtual ~xaudio2() {}
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STDMETHOD_(void, OnBufferStart) (void *) {}
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STDMETHOD_(void, OnBufferEnd) (void *)
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{
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InterlockedDecrement(&buffers);
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SetEvent(hEvent);
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}
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STDMETHOD_(void, OnLoopEnd) (void *) {}
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STDMETHOD_(void, OnStreamEnd) () {}
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STDMETHOD_(void, OnVoiceError) (void *, HRESULT) {}
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STDMETHOD_(void, OnVoiceProcessingPassEnd) () {}
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STDMETHOD_(void, OnVoiceProcessingPassStart) (UINT32) {}
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uint8_t *buf;
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IXAudio2 *pXAudio2;
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IXAudio2MasteringVoice *pMasterVoice;
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IXAudio2SourceVoice *pSourceVoice;
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HANDLE hEvent;
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volatile long buffers;
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unsigned bufsize;
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unsigned bufptr;
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unsigned write_buffer;
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};
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void xaudio2_enumerate_devices(xaudio2_t *xa)
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{
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(void)xa;
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#ifndef _XBOX
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UINT32 dev_count;
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xa->pXAudio2->GetDeviceCount(&dev_count);
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fprintf(stderr, "XAudio2 devices:\n");
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for (unsigned i = 0; i < dev_count; i++)
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{
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XAUDIO2_DEVICE_DETAILS dev_detail;
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xa->pXAudio2->GetDeviceDetails(i, &dev_detail);
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fwprintf(stderr, L"\t%u: %s\n", i, dev_detail.DisplayName);
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}
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#endif
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}
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static void xaudio2_set_wavefmt(WAVEFORMATEX *wfx,
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unsigned channels, unsigned samplerate)
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{
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wfx->wFormatTag = WAVE_FORMAT_IEEE_FLOAT;
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wfx->nBlockAlign = channels * sizeof(float);
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wfx->wBitsPerSample = sizeof(float) * 8;
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wfx->nChannels = channels;
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wfx->nSamplesPerSec = samplerate;
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wfx->nAvgBytesPerSec = wfx->nSamplesPerSec * wfx->nBlockAlign;
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wfx->cbSize = 0;
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}
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xaudio2_t *xaudio2_new(unsigned samplerate, unsigned channels,
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size_t size, unsigned device)
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{
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#ifndef _XBOX
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CoInitializeEx(0, COINIT_MULTITHREADED);
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#endif
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xaudio2_t *handle = new xaudio2;
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WAVEFORMATEX wfx = {0};
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if (FAILED(XAudio2Create(&handle->pXAudio2, 0, XAUDIO2_DEFAULT_PROCESSOR)))
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goto error;
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if (FAILED(handle->pXAudio2->CreateMasteringVoice(&handle->pMasterVoice,
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channels, samplerate, 0, device, NULL)))
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goto error;
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xaudio2_set_wavefmt(&wfx, channels, samplerate);
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if (FAILED(handle->pXAudio2->CreateSourceVoice(&handle->pSourceVoice, &wfx,
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XAUDIO2_VOICE_NOSRC, XAUDIO2_DEFAULT_FREQ_RATIO,
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handle)))
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goto error;
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handle->hEvent = CreateEvent(0, FALSE, FALSE, 0);
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if (!handle->hEvent)
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goto error;
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handle->bufsize = size / MAX_BUFFERS;
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handle->buf = (uint8_t*)calloc(1, handle->bufsize * MAX_BUFFERS);
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if (!handle->buf)
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goto error;
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if (FAILED(handle->pSourceVoice->Start(0)))
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goto error;
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return handle;
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error:
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xaudio2_free(handle);
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return NULL;
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}
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size_t xaudio2_write_avail(xaudio2_t *handle)
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{
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return handle->bufsize * (MAX_BUFFERS - handle->buffers - 1);
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}
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size_t xaudio2_write(xaudio2_t *handle, const void *buf, size_t bytes_)
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{
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unsigned bytes = bytes_;
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const uint8_t *buffer = (const uint8_t*)buf;
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while (bytes)
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{
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unsigned need = min(bytes, handle->bufsize - handle->bufptr);
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memcpy(handle->buf + handle->write_buffer * handle->bufsize + handle->bufptr,
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buffer, need);
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handle->bufptr += need;
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buffer += need;
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bytes -= need;
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if (handle->bufptr == handle->bufsize)
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{
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while (handle->buffers == MAX_BUFFERS - 1)
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WaitForSingleObject(handle->hEvent, INFINITE);
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XAUDIO2_BUFFER xa2buffer = {0};
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xa2buffer.AudioBytes = handle->bufsize;
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xa2buffer.pAudioData = handle->buf + handle->write_buffer * handle->bufsize;
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if (FAILED(handle->pSourceVoice->SubmitSourceBuffer(&xa2buffer, NULL)))
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return 0;
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InterlockedIncrement(&handle->buffers);
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handle->bufptr = 0;
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handle->write_buffer = (handle->write_buffer + 1) & MAX_BUFFERS_MASK;
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}
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}
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return bytes_;
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}
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void xaudio2_free(xaudio2_t *handle)
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{
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if (!handle)
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return;
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if (handle->pSourceVoice)
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{
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handle->pSourceVoice->Stop(0, XAUDIO2_COMMIT_NOW);
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handle->pSourceVoice->DestroyVoice();
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}
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if (handle->pMasterVoice)
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handle->pMasterVoice->DestroyVoice();
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if (handle->pXAudio2)
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handle->pXAudio2->Release();
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if (handle->hEvent)
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CloseHandle(handle->hEvent);
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free(handle->buf);
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delete handle;
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}
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