RetroArch/gfx/context/ioseagl_ctx.c

142 lines
3.2 KiB
C

/* RetroArch - A frontend for libretro.
* Copyright (C) 2013 - Jason Fetters
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include "../../driver.h"
#include "../gfx_common.h"
#include "../gl_common.h"
#include "../image.h"
#include "../fonts/gl_font.h"
#include <stdint.h>
#ifdef HAVE_GLSL
#include "../shader_glsl.h"
#endif
// C interface
static void gfx_ctx_set_swap_interval(unsigned interval)
{
extern void ios_set_game_view_sync(bool on);
ios_set_game_view_sync(interval ? true : false);
}
static void gfx_ctx_destroy(void)
{
extern void ios_destroy_game_view();
ios_destroy_game_view();
}
static void gfx_ctx_get_video_size(unsigned *width, unsigned *height)
{
extern void ios_get_game_view_size(unsigned *, unsigned *);
ios_get_game_view_size(width, height);
}
static bool gfx_ctx_init(void)
{
extern bool ios_init_game_view();
return ios_init_game_view();
}
static void gfx_ctx_swap_buffers(void)
{
extern void ios_flip_game_view();
ios_flip_game_view();
}
static void gfx_ctx_check_window(bool *quit,
bool *resize, unsigned *width, unsigned *height, unsigned frame_count)
{
(void)frame_count;
*quit = false;
unsigned new_width, new_height;
gfx_ctx_get_video_size(&new_width, &new_height);
if (new_width != *width || new_height != *height)
{
*width = new_width;
*height = new_height;
*resize = true;
}
}
static void gfx_ctx_set_resize(unsigned width, unsigned height)
{
(void)width;
(void)height;
}
static void gfx_ctx_update_window_title(bool reset)
{
}
static bool gfx_ctx_set_video_mode(
unsigned width, unsigned height,
bool fullscreen)
{
(void)width;
(void)height;
(void)fullscreen;
return true;
}
static void gfx_ctx_input_driver(const input_driver_t **input, void **input_data)
{
*input = NULL;
*input_data = NULL;
}
static bool gfx_ctx_bind_api(enum gfx_ctx_api api)
{
return api == GFX_CTX_OPENGL_ES_API;
}
static bool gfx_ctx_has_focus(void)
{
return true;
}
static bool gfx_ctx_init_egl_image_buffer(const video_info_t *video)
{
return false;
}
static bool gfx_ctx_write_egl_image(const void *frame, unsigned width, unsigned height, unsigned pitch, bool rgb32, unsigned index, void **image_handle)
{
return false;
}
const gfx_ctx_driver_t gfx_ctx_ios = {
gfx_ctx_init,
gfx_ctx_destroy,
gfx_ctx_bind_api,
gfx_ctx_set_swap_interval,
gfx_ctx_set_video_mode,
gfx_ctx_get_video_size,
NULL,
gfx_ctx_update_window_title,
gfx_ctx_check_window,
gfx_ctx_set_resize,
gfx_ctx_has_focus,
gfx_ctx_swap_buffers,
gfx_ctx_input_driver,
NULL,
gfx_ctx_init_egl_image_buffer,
gfx_ctx_write_egl_image,
NULL,
"ios",
};