.. |
context
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(Android) Fix build
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2012-12-15 02:59:35 +01:00 |
d3d9
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Add perf test to d3d_read_viewport.
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2012-11-20 18:06:52 +01:00 |
ext
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Update SDL and XVideo for RGB565.
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2012-10-21 21:59:25 +02:00 |
fonts
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Remove null_fonts - bitmap fonts will always be the fallback
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2012-12-15 03:02:26 +01:00 |
math
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remove VGU requirement from VG video driver
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2012-09-24 19:30:24 -04:00 |
py_state
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Fix Python state tracker.
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2012-11-18 21:23:34 +01:00 |
scaler
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(NEON/Android) Some fixes
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2012-12-02 23:50:32 +01:00 |
ext_gfx.c
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Refactor font renderering.
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2012-12-14 20:25:40 +01:00 |
gfx_common.c
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Streamline frame_count usage
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2012-12-14 20:33:36 +01:00 |
gfx_common.h
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Add gfx_fps_title.
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2012-11-15 17:30:31 +01:00 |
gfx_context.c
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(Android) Add Android context hooks
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2012-10-09 00:11:11 +02:00 |
gfx_context.h
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(PS3) Works again on PS3
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2012-12-15 00:17:43 +01:00 |
gl_common.h
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Move all font stuff to gfx/fonts.
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2012-12-15 00:27:30 +01:00 |
gl.c
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Move all font stuff to gfx/fonts.
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2012-12-15 00:27:30 +01:00 |
image.c
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Remove "special" GLES2 paths in image.c.
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2012-09-29 22:04:11 +02:00 |
image.h
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(Xbox 1) Refactor surface code to implementation of texture_image
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2012-08-05 17:18:19 +02:00 |
null.c
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Only build in start/stop/restart on RARCH_CONSOLE.
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2012-07-08 17:29:09 +02:00 |
sdl_gfx.c
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Fix CXX_BUILD.
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2012-12-14 22:33:04 +01:00 |
shader_cg.c
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Log vertex/frag profiles used in Cg.
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2012-11-18 23:51:38 +01:00 |
shader_cg.h
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Rewrite how gl.c interfaces with shader backends.
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2012-11-14 22:51:08 +01:00 |
shader_common.h
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Rewrite how gl.c interfaces with shader backends.
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2012-11-14 22:51:08 +01:00 |
shader_glsl.c
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(Android) Some patches for RMenu compatibility
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2012-12-14 01:29:01 +01:00 |
shader_glsl.h
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(Android) Some patches for RMenu compatibility
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2012-12-14 01:29:01 +01:00 |
shader_hlsl.c
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(360) Shows amount of shaders that were loaded at init
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2012-10-01 02:45:29 +02:00 |
shader_hlsl.h
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(360) Shows amount of shaders that were loaded at init
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2012-10-01 02:45:29 +02:00 |
state_tracker.c
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Fix Python state tracker.
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2012-11-18 21:23:34 +01:00 |
state_tracker.h
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Only build D3D as C++ on Win32.
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2012-11-04 22:56:41 +01:00 |
vg.c
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(VG) Get rid of warning by casting void**
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2012-12-15 03:05:32 +01:00 |
xvideo.c
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Fix CXX_BUILD.
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2012-12-14 22:33:04 +01:00 |